This game is - as every game in the Resident Evil series - one of the best. Atmosphere, story (in connection to the first parts), graphics, FMV sequences, music, shock effects, even everything! In contrast to the first two episodes, it is focused on only one hunter and hunted person, and does not have two stories to solve. But it is quite intelligent structured. There are some points in the game, where the player may decide, what to do (to escape the ultimate NEMESIS). And the story varies a little bit refferring to the chosen way. So changes the starting point in a new building, some rooms become accessible or locked, etc. And after all there are two different endings. But there is, too, one negative aspect on this game: IT IS MUCH TOO SHORT. Even the uninspired Dino Crisis took me more time to complete. And after solving Resident Evil 1 and 2 (with their two different characters and ways), even the famous riddles and mechanism in Resident Evil Nemesis take no longer than two minutes to be solved. That's a pity, because I found about ten places in the game, where I think, there could have been riddles or problems be put in, but there aren't (for example the defective clock near the tram ... in one of the other games, there wouldve been more...).And because there is no real conspiracy story in it (except for the two or three appearences of Nicholai), it reduces the wonder(?)ful and colorful world of Resident Evil to a run-through beat'em up. Don't misunderstand me, it's one of the best games I ever played and I loved it (I'm a true Res-Fanatic), but with less then ten hours in solving at the first time (and I didn't hurry), IT IS MUCH TOO SHORT! In this game, you cannot get stuck. It is impossible... Well, let us remember Old Eldon Tyrell (Bladerunner) then, who said something like this: "The light that burns brighter than the others, will extinguish quicker. And you have burnt quite bright for some time, Roy..."