Use skill and luck to overcome the ancient evils that lurk within the mysterious Temple of the Morrigan, facing fiendish monsters, avoiding deadly traps and solving cunning puzzles to unlock its hidden secrets.
ADVENTURE BEGINS HERE BOOKS are more than just story books. They are adventure gamebooks played using dice. Each book in the series involves a quest that the main character needs to win. There are numerous paths that can be taken in order to fulfil the quest, however each path contains different puzzles, items to be found and monsters to be defeated. The gaming system is sophisticated enough to provide the player with choices of how they are going to allocate the limited resources available to acquire equipment such as weapons and armour while being simple enough to allow the reader to start playing the game very quickly. The game system also uses a skills based system which allows the player to choose whether they will focus on magic, combat or stealth. Download and print out an adventure sheet on which to track progress throughout the game, for example recording items that have been acquired.
If the main character is defeated before completing the quest, the story will end in a gruesome death scenes. For example:
"The cockroach sinks its fangs into your leg. Your wounds are so great that you collapse and, as you lie dying from loss of blood, the cockroaches lay eggs in your motionless body. When they eventually hatch, they consume your dead body from the inside. Your adventure ends here."
"An undead priest stabs you with the dagger and blood spurting from the wound, you collapse to the floor. Your body is dragged to the altar and the undead priest uses foul magic to reanimate your corpse. You end your adventure as a mindless zombie in eternal service of an undead priest."