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Refactoring has gained widespread acceptance in the software engineering community as a proven means of improving software. Martin Fowler's seminal book on this topic, Refactoring, 0201485672, has been used in the classroom to explain that existing code could be improved and enhanced without significantly altering the fundamental structure of an application. But many find that this concept has a steep learning curve that inhibits its use. In this new book, William Wake offers a more introductory look at this important topic. The author outlines a proven workbook approach to learning and applying refactoring to “everyday” projects. This approach relies on examples that force the student to apply the main concepts of refactoring. As a result, readers gain thorough knowledge of how refactoring can help improve their software.
As a programmer, you need to be able to recognize and improve problematic code, so the program remains in a working state throughout the software lifecycle. Refactoring-the art of improving the design of existing code safely-provides an efficient, reliable system for bringing order to the chaos, and one that keeps the surprises to a minimum! Refactoring can be difficult to learn, but Refactoring Workbook, by consultant William C. Wake, presents the material in a easy-learning format that makes learning enjoyable and effective.
For many, the obstacle to learning refactoring is in identifying the "smells"—the potential problem areas-found in code. Instead of having you read about the smells, Refactoring Workbook makes sure you understand them. You'll solve a carefully assembled series of problems, and you'll find yourself learning at a deeper level and arriving at a few insights of your own. Wake uses the workbook method—a learning-focused approach that forces you to apply the techniques presented in the book-in the rest of the book. This approach helps you learn and apply the most important refactoring techniques to your code and, as a side benefit, helps you to think more about creating great code even when you're not refactoring.
Refactoring Workbook provides user-friendly references such as:
This book is intended for programmers with a knowledge of Java, though a C# or C++ programmer with a basic understanding of Java would also be able to follow and learn from the examples. It can be used as a companion to Martin Fowler's Refactoring (also from Addison-Wesley Professional), which provides step-by-step instructions for many refactorings.
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* Obscure or overly descriptive comments.
* Overly long methods.
* Overly large classes.
* Overly long parameter lists to methods.
and all examples are coded in Java. Programming veterans will recognize most of these problems as old and venerated programming difficulties. With the exception of large classes, they have been part of the list of bad programming habits for decades. However, the solutions require a bit of thought, it is conceptually simple to make comments, variable names and method names more descriptive, but of course there are reasonable bounds that reasonable people can disagree on. There are only rules of thumb available to guide us, and Wake sets down his thoughts on this matter.
The real difficult problems in this list, and where this book is the biggest help in this section, is in demonstrating how to make methods and classes shorter. To factor out just the right amount of code and still maintain the same level of understandability can be a difficult judgement call. Programmers learn best by seeing worked examples, so the sequence of presentation is:
* Symptoms.
* Causes.
* What to do?
* Payoff.
* Discussion.
* Contraindications.
Coding veterans will most likely find the "contraindications" section of the exercises the most helpful. It describes reasons why performing the refactoring may not be the best decision.
The second set of refactoring exercises are:
* Unnecessary complexity.
* Duplication.
* Conditional logic.
This set of refactorings will also be familiar to coding veterans. Removing dead code, eliminating duplicate code, deleting magic numbers and using more efficient Boolean operations have been on the list of good programming habits for decades. Therefore, the refactorings in this section are fairly routine, as they do not require an object-oriented example to demonstrate them.
The most valuable section of the book is the second one, where the coverage is smells between classes, which are as follows:
* Data.
* Inheritance.
* Responsibility.
* Accommodating change.
* Library classes.
Most modern programmers will be familiar with the first section and will have already done many of them as part of their general coding practices. However, the "smells" in the second list are those that always seem to creep undetected into large programs. Therefore, they are harder to identify and often even harder to remove. I found the segment on problems in library classes to be the most valuable one of the entire book. I often use library classes in Java and there have been times when I have looked at a library class and been puzzled by how it is constructed.
The book closes with four small programs that are to be refactored as exercises. Large and complex enough to be worthwhile exercises, they are an excellent conclusion to a helpful book. Many problems are included and solutions to almost all are found in an appendix.
While this book is a good way to practice refactoring, it is not a good way to learn it. The classic book by Martin Fowler is still the best introduction to refactoring.
The book includes over 100 exercises, many of which are answered in an appendix. I worked through the book alone but this is the type of book I'd love to work through with a group.
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