Enjoy a day at the races with the fiendishly devious Really Nasty Horse Racing Game. But watch out. Family loyalties may soon fly out of the window as even your own grandmother turns against you! Great for 2-6 players, the aim of The Really Nasty Horse Racing Game is to win as much money as possible from a series of race meetings. Each player becomes the owner of their very own race horse--ok, it`s only plastic but you`ll soon get into it--and enters it into each event. Roll the dice to move your horse down the track and use the game cards to scupper your opponents. With these cards you can force their nags to fall at the first, pull up or unset their jockey. Of course, others can turn on you too. In fact, you never know where the next bit of sneaky in-race sabotage will come from. Players win money for the success of their horse and before each race there is also an opportunity to visit Generous George the bookie and place a secret bet on any of the race`s runners and riders. The player with the most money at the end of the series of race meetings in the winner.With the average game taking about 1 hour and 30 minutes, The Really Nasty Horse Racing Game is fantastic fun for all the family and soon becomes an event in its own right. Just don`t take it personally when you`re nobbled by your nan!
Welcome to The Really Nasty Horse Racing Game--the game designed to stimulate your worst instincts and get you to use cunning and deviousness to your best advantage.
The game comes complete with all pieces needed to play--horses and jockeys, lane cards, Really Nasty cards, a riderless horse to create more havoc and the usual dice, pencil and money. The object of the game is to win the most money at the race meeting and this can be done in one of two ways. Firstly, by getting your horse placed first, second or third in the race and secondly, by placing bets on winning horses.
So, how does the game go? Each player gets a number of Really Nasty cards, £20,000 cash and of course, the betting slip. The game lasts for a race meeting of six races. Each player gets six horses, one for each race. The horses are graded 1 to 6--1 being the best horse and 6 being the worst horse. Before racing starts each owner has to decide which race each horse will run. There are other matters too, such as working out the betting odds, and lots of shady dealings will likely ensue.
The elected bookmaker controls the game--lane placings are drawn before each race, and the horse that draws the inside lane starts. Movement is decided by a throw of the dice--one length forward for one, two lengths for two and so on. There are rules that control the manner of racing as well, such as changing lanes, cornering and blocking, plus the special Early Pace, Quicken Up and Finish Well sections that give extra momentum for your horse. There is also a set of mischief cards to help you create havoc with the other horses and riders in the race.
This game really is brilliant--it lets you bow to your worst instincts without any apologies. Great fun for get togethers. --Ben King