Jane McGonigal's "Reality is Broken" discusses game design, improving lives, and changing the world. Sound grand? Yes, but McGonigal presents a strong argument. Far from being the downfall of a generation, the writer argues that video games are enabling collaboration on a scale previously unseen, and that through this form epic (to use the book's terminology) worldwide positive change will be enabled. Though at times lingering too long on games designed by the author (I think the book would have benefited from more variety), overall it was certainly a gripping (and I don't use that word very often) and insightful read that I would highly recommend.