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Real World Bryce 4 [Paperback]

Susan A. Kitchens , Victor Gavenda
5.0 out of 5 stars  See all reviews (2 customer reviews)

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Product details

  • Paperback: 1072 pages
  • Publisher: Peachpit Press; 3 edition (24 Oct 2000)
  • Language English
  • ISBN-10: 0201354381
  • ISBN-13: 978-0201354386
  • Product Dimensions: 22.9 x 17.9 x 5.5 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: 932,645 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Susan A. Kitchens
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Product Description

Amazon.co.uk Review

Real World Bryce 2 became something of a phenomenon among Bryce users. Consequently the follow-up volume, which has been in gestation for over three years, has been eagerly anticipated as Bryce itself moved up through three to version four and changed owners from MetaCreations to Corel. Now the wait is over and thanks to meticulous work by authors Susan A. Kitchens and Victor Gavenda Real World Bryce 4 is bigger and better than ever.

Just short of a 1,000 pages, Real World Bryce 4 is stuffed with intimate details and authoritative advice on the inner workings of Bryce 4 showing power users how to rip off the hood and tweak the engine. Beginners aren't left out either as there's a short chapter offering a gentle introduction to Bryce's tools and techniques. From building 3-D landscapes through to 3-D animation, Real World Bryce 4 covers lighting, Boolean operations, model building, scene building, materials, sky lab, the deep texture editor and rendering. The text is straightforward and informative and illustrated throughout in black and white. There's a 64-page colour section of reference charts and inspirational artwork as well as a CD-ROM with images and sample files to help you work through the chapters along with bonus tips, portfolios and extra goodies such as graduations, materials and pre-set libraries. If Bryce 4 is your god, then Real World Bryce 4 is the 10 commandments. You'll not only live by it but by the end you'll be able to create and animate your own Mount Sinai! --John Cranmer

Product Description

Corel's Bryce 4 puts the power to create breathtakingly realistic three-dimensional worlds at your fingertips. Mountains, plains, oceans, and abstract landscapes spring to life with incredibly detailed natural textures, special effects, and animation. Home users and professional animators alike choose Bryce for its ease of use, reasonable price, and fabulous results. Real World Bryce 4 is the natural choice for those who want to exploit the limitless artistic potential of the program.

Taking up where the manual leaves off, Real World Bryce 4 covers all the program's features, including the little-documented Deep Texture Editor, the heart of Bryce's natural-looking textures. The industrial-strength tips and techniques address your day-to-day production needs, giving you the best working approach for getting the most out of Bryce. Updated from the previous award-winning edition, the book features stunning full-color illustrations and a CD-ROM of samples, tutorial files, and a gallery of 3D artwork.


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Customer Reviews

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Most Helpful Customer Reviews
8 of 8 people found the following review helpful
Format:Paperback
Susan Kitchen's Real World Bryce 2 was indispensible: Brycers all over the world referred to it simply as "the book". RWB4 was originally going to be RWB3, but a further upgrade took place on the way. RWB4 has been much delayed, and re-writing was going on as recently as two months before its final publication. It's taken a long time to make it to print, but it's been well worth the wait.

Susan and Victor have written a book that anyone writing a third party software manual should study: it's clear, it's concise (despite its 900+ pages - Bryce is a hefty and versatile piece of software!), it's easy to read.

No "see the manual for further details" here! The authors frequently refer to the manual, but mostly to point out where the manual and the software differ. Here, then, is the real manual for Bryce 4.

Throughout the writing of the book Susan regularly consulted with Brycers, sometimes through Bryce Talk, sometimes through various mailing lists, to talk over various points she covers in the book. She also gave the programmers the third degree!

Until two weeks ago, when RWB4 arrived, RWB2 lived beside my monitor - much of what it says is equally applicable to Bryce 3 and Bryce 4. "I'm using Bryce 4. If that's the case why should I bother with this new book?" Because there's too much that's new for you to ignore this book! It's twice the size of RWB2, the seedy-rom is packed with examples, it covers animation and volume materials, and if you've had half the value of RWB2 that I have, you must be getting pretty sick of the book falling apart!

Forget any other Bryce 4 book: THIS is the book you need!

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6 of 6 people found the following review helpful
Format:Paperback
This is the perfect accompaniment to the software. In fact it should have been the manual.In depth eplanations about every aspect of the program.A perfect reference tombe and an inspiration to the artist block. The text flows and there is not a subject that is not covered flawlessly. I have my fingers crossed that they cover 3DsMax3/4 to the same standard! Should be 6 stars. Buy it!
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Amazon.com:  29 reviews
45 of 47 people found the following review helpful
Whether Novice Or Expert, You'll Want To Have This Book 25 Nov 2000
By Elyon - Published on Amazon.com
Format:Paperback
The manual that accompanies this newest version of Bryce is barely useful, full of errors and inconsistencies bound to mislead and, in particular, frustrate the beginner. Fortunately, there is a place where you can turn to learn the intricacies of the program, "Real World Bryce 4." Comprehensive and, for the beginner, daunting in the sheer scope of its information, I suspect that this will become the Bible for Brycers everywhere, whether just starting out or already familiar with earlier versions.

With such praise, why have I given it only four stars? Because not all the chapters are written with the same clarity as others (for example, Chapter 3 on Camera and Scene), and at times it is apparent in the exposition that a presumption exists that the reader has used earlier versions of Bryce, or has some familiarity with other 3D programs. This assumption at times makes the description of working within 3D space, various tools and instructions less than immediately accessible for the beginner, and is bound to lead to some temporary confusion on the part of the first time user. One might wish there was a 3D reference that learned from the example of Adobe's "Classroom in a Book" series, and provided more comprehensive tutorials and instruction. Though the latter are provided here, it is doubtful they are extensive enough to satisfy the needs of those just beginning to use the program. Fortunately, there are a large number of websites maintained by Bryce enthusiasts who are willing to share their knowledge and experience, and the authors themselves maintain such a site where additional tips are provided. My final quibble is that before I was even halfway through the book the binding had begun to fall apart, and as I suspect anyone purchasing this book will find themselves referring to it time and again, if for no other reason than that it is impossible to assimilate all the information present in a single reading, you may want to set aside some sturdy tape.

Nonetheless, this is an important resource for anyone intending to use Bryce, and, as I noted earlier, will surely set the standard of reference for anyone wishing to explore or use this extraordinary program.

28 of 28 people found the following review helpful
Excellent book 9 Nov 2000
By Len Kaltman - Published on Amazon.com
Format:Paperback|Amazon Verified Purchase
I've been a Bryce user for about a year, and have loved the program from day one. However, I always felt that the Bryce documentation glossed over certain areas, and another book I've read on Bryce was not very good.

I received Real World Bryce three days ago, and haven't put it down since. It's very well organized, has a lot of really good examples and TONS of useful information. I've been reading it non-stop, (it's 900 pages!) sitting at my computer with the book on my lap, and I have a whole new appreciation for what Bryce can do.

The accompanying cd-rom and website are great. You can view a ton of QT movies that let you see changes take place in front of you. And the animation examples are mind-blowers.

This is a great book.

Len Kaltman

14 of 14 people found the following review helpful
Better than Bryce 4 User's Guide but very lengthy. 28 Sep 2001
By GRK_Astronomer - Published on Amazon.com
Format:Paperback
The best way of describing "Real World Bryce 4: Industrial-Strength 3D World Creation Techniques" is in this fashion:

If you need to lookup how something is used in Bryce 4, use the delivered User's Guide. If however, you want to really learn how to use Bryce 4, "Real World Bryce 4" is the only way to go.

Susan and Victor do an excellent job of taking you step by step through the use of the tools and discussions of objects in the Brycean world. The book contains caveats about things that are suppose to work but don't as expected, and tips and tricks to help the new user optimize design and render times. It is absolutely, an indespensible resource for all things Bryce. It's only shortcoming is it's extreme length. The reader is often times forced to wade through sideline commentaries that are scattered throughout the book. One wonder if this is to add more pulp since some of it was little real value in boosting one up the Bryce 4 learning curve. It's a small nit, but one that kept me from giving the book a perfect 5.

The buyer should also be aware that Corel released Bryce 5 in July 2001. The Sky and Materials Labs interface has changed from that in Bryce 4 ... some may say for the better, other seasoned Bryce may oppose. Additionally, there is a new Light Lab, Tree Objects, and Metaballs objects that are new to Bryce 5 that are obviously not in this book. Not withstanding the software differences, "Real World Bryce 4: Industrial-Strength 3D World Creation Techniques" is still a good starting point for learning even Bryce 5. I hope Susan and Victor are on the heels and currently working on a new book.

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