- Platform: Windows, Mac
- Media: CD-ROM
- Item Quantity: 1
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Having arrived at Cloud Nine children can travel to different locations with Reader Rabbit and Sam to help save everyone from the boots and umbrellas. Along the way children can carry out eight fun activities, such as, making moving pictures in the Art Gallery and answering science questions to try and win marbles from the Gumball Machine. These activities help develop a range of language, maths and science skills.
Played on auto-adjusting skill levels, which cater for the different abilities of children, you can progress to harder levels. There is also a progress report to show how the child has done on each activity.
Younger children may need help to navigate around the different locations, but they could use the practise mode that enables them to just carry out the activities.
Children aged between five and seven will enjoy trying to help Ervin the inventor stop the giant throwing machine which is the cause of all the boots and umbrellas arriving on Cloud 9 making Capers on Cloud Nine! a good buy for parents of children this age who enjoy adventure games. --Amanda York
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