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Rapture (Bioshock) Mass Market Paperback – 19 Jul 2011


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Product details

  • Mass Market Paperback: 400 pages
  • Publisher: Titan Books Ltd (19 July 2011)
  • Language: English
  • ISBN-10: 1848567049
  • ISBN-13: 978-1848567047
  • Product Dimensions: 10.8 x 3.1 x 17.4 cm
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (84 customer reviews)
  • Amazon Bestsellers Rank: 14,056 in Books (See Top 100 in Books)

More About the Author

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Product Description

Review

"As a companion to the magnificent world the Bioshock series has built up so far, it's essential." --Square Go

"I was absolutely enraptured by Rapture." --The Sixth Axis

"It's worth taking another trip beneath the surface to see just what happened to the art-deco Atlantis." --Xboxer360

"It offers an enthralling, if sombre, first-hand look at the rise and fall of an undersea utopia. It adeptly deals with the philosophical issues of state control, and the nature of what man is prepared to sacrifice in order to fulfill his dreams, and is a worthy read for any Bioshock fan. --Playstation Future

About the Author

John Shirley is a critically acclaimed cyberpunk, sci-fi and horror writer. He wrote the first screenplay for The Crow. He has also written many tie-ins including Constantine and Doom. His short story collection Black Butterflies was named one of the Publisher's Weekly best books of 1998. Ken Levine is a founding member of and creative director at 2K Boston, formerly known as Irrational Games.

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Customer Reviews

4.4 out of 5 stars

Most Helpful Customer Reviews

13 of 13 people found the following review helpful By The Bossman on 10 Sep 2011
Format: Mass Market Paperback Verified Purchase
I'm less than 200 pages in, but it's a totally engrossing world that John 'don't call me' Shirley has created. He has created a completely new story within the Bioshock world as a prequel, and is filled with great attention to detail, convincing characters, insight into Raptures history and how it was created, more insight into Frank Fontaine who would go on to be a major player in the original game, and so much more. An involving book, and PROOF that not all videogame books are terribly written. I need to read the whole book for a complete opinion, but honestly this book deserves to be read, even if you haven't played Bioshock before, because the Sci-Fi premise is fascinating.

OK so I finished the book recently, and I'll say that it manages to keep the superb atmosphere throughout the whole novel. Towards the end things are probably sped up a bit too much with a lot of story crammed into the last 50 pages, but other than that, I can't fault this book. On the 2nd readthrough you know the characters and can form a better picture of the early chapters in your mind, and that's what I'm doing now.
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3 of 3 people found the following review helpful By Kindle Customer on 10 Dec 2013
Format: Kindle Edition Verified Purchase
I am usually quite skeptical of book tie-ins to computer games, but not everything has to be great literature to be enjoyable. I found Bioshock: Rapture to be a decent companion piece to the first two Bioshock games (personally I have always considered Bioshock 2 to be an under rated gem). If you have any interest in how Rapture was first conceived and built by Andrew Ryan and his associates, give this a go. It is competently written and while I think the author went a bit overboard in weaving in quotes from the game audio logs into the narrative, this does at least create a sense of consistency with the games. Not great, but by no means terrible either, so a solid three stars from me.
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1 of 1 people found the following review helpful By ChrisSmith on 4 Oct 2014
Format: Mass Market Paperback Verified Purchase
I am a huge fan of the Bioshock games and when I heard about this book, I just had to get it

Rapture is the perfect companion for the first two Bioshock games and is a must for any fan. Via a number of characters, all of whom appear in the games somewhere, it takes the reader from the creation of Rapture to the discovery of ADAM and ends with the civil war erupting. Although this book could easily be read and enjoyed without having played the games, it does contain a number of explanations and nods to events, charcters and occurances that are hinted at in the games, which only a gamer will appreciate.

I found that, when I played despite the darkness of the themes addressed in the game, I still fell in love with the setting and city of Rapture and this book has just fuelled that fondness.

I chose Rapture, and so should you
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5 of 6 people found the following review helpful By Laurence Sullivan on 14 July 2012
Format: Mass Market Paperback Verified Purchase
I am a MASSIVE fan of 'Bioshock', I am that person who spends hours on the wikia, replaying both games, all the DLC's and listening to audio diaries again and again. I went into this novel with an ice-cold eye, just waiting for Shirley to slip up. My eye quickly thawed. It is simply wonderful, there is the perfect balance for both fans and newbies alike. Characters are introduced quickly and effectively, so fans smile at their arrival and those new to the series get a strong-sense of who this person is. No one was introduced in a trite fashion, nothing felt forced or 'tacked-on', all of the famous quotes were seamless and effective. The research was thorough and only occasionally did dialogue get a little weak, Bill saying 'Da' instead of father, a term I've never heard anyone from London's east-end use and Suchong's broken English sometimes becoming a little absurd. There were a couple of errors; one part that made me wince, was claiming 'Arcadia' was 'built' to produce oxygen, when Julie Langford's audio diaries prove otherwise, that it was her enterprising idea to start selling the oxygen they produce and undercut the market from Fontaine (all prompted by Ryan making a walk through Arcadia a luxury.) This is beyond pedantic though and most people wouldn't even notice. In short Bioshock the novel succeeds, it is wonderful, filling in the blanks on Rapture's murky history and keeping me sucked in from one page to the next!
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1 of 1 people found the following review helpful By Kellalizard on 20 Sep 2014
Format: Mass Market Paperback Verified Purchase
This book is a prequel to the first Bioshock game. It explains how it was built and what went into the planning. It's nice to get a better angle on Andrew Ryan, instead of just seeing him in game and smashing his --- Oh wait! Spoiler alert! ---
I'd recommend this to people who have played the games obviously, but its got a good enough style to interest other people :)
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5 of 6 people found the following review helpful By christina on 15 Nov 2011
Format: Mass Market Paperback Verified Purchase
Really enjoyed this book, despite not playing the games all the way to the finish yet, good coverage of the prequel story, well written and has been re-read 3 times.
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Format: Kindle Edition Verified Purchase
Good, fast paced story with some very nice character development. Many characters crop up from the audio diaries in the game and the main character, Bill Mcdonaghal is relatable and stands out as one of few good people in Rapture. My only gripes are that many lines the characters speak are straight out of the audio diaries, even when they're not recording themselves. Also Andrew Ryan, while developed and explored very interestingly, occasionally doesn't speak the way you expect him to for such a learned, well spoken man (e.g. using the word `kids`), but they're only nitpicking as the book is fantastic otherwise :)
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