Tomb Raider Legends
After the disappointment of Angel of Darkness, the Tomb Raider series has gone back to basics with a new developer and even a new Lara. Combat is back to being only around a third of the game with everything else centred on platform jumping and puzzle solving. To help this, there’s a canny new movement system that allows Lara to jump onto and grab objects at an angle, so there’s none of the awkward grid based movement of the earlier games. This is also the first Tomb Raider to have a proper physics engine, with lots of the puzzles revolving around movement and the use of Lara’s natty new magnetic grappling hook. The graphics are also excellent, and with input from the original creator this is a long awaited return to form.