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Risk Board Game

by Hasbro

RRP: £24.99
Price: £22.49 & FREE Delivery in the UK. Details
You Save: £2.50 (10%)
In stock.
52 new from £16.99 10 used from £18.00 2 collectible from £18.99
Green
  • The game of global domination
  • Choose from three exciting ways to play
  • An introductory game for beginners, classic game for veterans, two-player head-to-head game
  • Lead your troops, take a risk, rule the world
  • This world belongs to the bold and the daring - can you take it on, and win?
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£22.49 & FREE Delivery in the UK. Details In stock. Sold by A CUT ABOVE DEALS and Fulfilled by Amazon.

Frequently Bought Together

Risk Board Game + Jumbo - Stratego Original + Diplomacy
Price For All Three: £58.84

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Product Information

Colour Name: Green
Technical Details
Item Weight1.2 Kg
Product Dimensions26.7 x 40 x 6.3 cm
Manufacturer recommended age:10 - 3 years
Item model number28720
Assembly RequiredNo
Batteries Required?No
Batteries Included?No
  
Additional Information
ASINB004NODJ3Y
Best Sellers Rank 711 in Toys & Games (See top 100)
Shipping Weight1.2 Kg
Delivery Destinations:Visit the Delivery Destinations Help page to see where this item can be delivered.
Date First Available12 Dec 2009
  
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Product Safety

This product is subject to specific safety warnings
  • Warning: Only for domestic use

Product Description

Colour Name: Green

Product Description

Lead Your Troops, Take A Risk, RULE THE WORLD! Enter a world of Gutsy dventure - Aworld where every decision, every move, every battle is a nerve-tingling Risk that will reaprewards, or spell disaster. Place your troops. Plot your strategy. Then let the quest for global domination begin. The challenge: defet you foes, advance your troops and expand your territory. Where to attack? When to stop? Whether to form a temporary alliance? The descisions are your! The world belongs to the bold and the daring. Can you take it on and win? Recommended For Ages 10 years Plus

Box Contains

1 x Gameboard, 5 x Armies with 40 Infantry, !2 x cavalry and 8 x Artillary each deck of 43 cards, 5 x Dice, Two reference cards, Game rules

Customer Questions & Answers

Customer Reviews

4.2 out of 5 stars

Most Helpful Customer Reviews

58 of 60 people found the following review helpful By Ellie77 on 25 Dec 2011
Colour Name: Green
Bought to replace a lost version of the game. The territory cards have changed to no longer include infantry/cavalry/cannon. There are no mission cards at all. And instead of the 6 armies it has been for about 40 years there are now only 5! Waste of money, I would rather have bought an old edition than bother with this one
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30 of 31 people found the following review helpful By Dario Pedicini on 29 Dec 2012
Colour Name: Green
As an old-time player, I am in complete agreement with the most popular negative review, especially when it makes the point that this edition of the game seems to be designed by people who don't play, with the express purpose of ruining it.

- In the original edition, each player would receive a secret mission. This would make the game the most interesting towards the end, when you would start wondering what the other players were up to, and you would have to work out how to reach your goal without being discovered in time to be stopped. Removing the missions turns an elegant and organic strategy game into a boring, flat and opportunistic run for the most territories, where only brute force and luck will count. The missions were the very heart of the game, and they are gone.

- The pieces are just wrong. Yellow and red colored armies stand out while dark grey, dark blue and dark green are easily confused with each other. The unexpected, but obvious consequence of this is that if you play yellow you will have a much harder time winning. You just have a target painted on your back.

- The pieces are flimsy, and their design makes it impossible to count them easily without picking them up from the board. They stick into each other, and being big and light they easily fly around and disrupt the board any time they are moved.

- I am told that, at least in Ireland where I live now, Risk always only had 2 dice for defense and 3 for attack. In Italy, where I am from, you have 3 dice in defense and 3 in attack. In the second scenario you are giving a slight advantage to the defending party. In the first scenario, the one used in this unfortunate edition, you are giving a bigger advantage to the attacker.
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47 of 53 people found the following review helpful By K CHARLES HANCOCK on 20 Jan 2012
Colour Name: Green
I am a huge fan of Risk. I'm aware that there are a few variations on the rules in different versions of the game, including a few errors, although I've never worked out why. As far as I am aware, neither Monopoly nor Cluedo have messed about with the rules.

What I don't understand is why, when the makers must surely be aware about how their product is perceived, they appear to go out of their way to annoy their customers.

1. Why are there now only 5 players? This is probably the most annoying. Risk has always taken 6 players. The basic structure of the game has not changed so much as to warrant the removal of a player.

2. Why are most of the colours so similar? Orange has a definite disadvantage because everyone can spot where it is place; no so the others, because they all look roughly the same. Obviously, the planners have never actually played the game.

3. Why change the dice colours. Everyone knows that Red is the attacking dice.

4. Why change the card cash in policy. Are they so unsure of their product?

5. Why remove the Missions? Actually, the most annoying. Whilst I personally prefer global domination, the time factor means many more people play Mission Risk.

The renaming Congo to Central Africa is silly, particularly as Central Africa is actually a bit further North. One of the good bit about using country/region names is that it does serve a mildly educational purpose.

I bought this game as a Christmas gift for an avid Risk playing family whose own game was getting a bit tatty. The disappointment on their faces was plainly visible.

As I've said in the marking above, 2/10 and could do a lot better.
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5 of 5 people found the following review helpful By kev ashton on 30 Jan 2014
Colour Name: Green Verified Purchase
it was not the game i intented to buy, (it has no missions). it also only has 5 armys intead of 6.
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1 of 1 people found the following review helpful By Chris Prettejohn on 26 July 2013
Colour Name: Green Verified Purchase
I bought this to play with friends after good memories of playing it at school in my youth. The box is lovely as are the cards but the plastic figures have to be the worst board game figures of all time. They are tiny small plastic figures which have a base which means they are not able to stand upright. This is a constant annoyance when playing the game. Also the colour of the tropps is very confusing with dark blue , grey and dark green which are hard to see against the dark blue background. There are now only 5 armies when there used to be six.

No mission cards which use to make it more strategic.

Basically Hasbro have cut corners and compromised on the quality to keep the price down which results in a grossly inferior product.

Classic Risk? Rubbish Risk more like. Avoid!
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1 of 1 people found the following review helpful By Pedro Silva on 6 Mar 2014
Colour Name: Green Verified Purchase
I always loved this game played about 20 , 5 years ago with previous version of the board game and know I have decided to buy it again.
For my surprise I was quite disappointed, less one army, no mission card and for last the quality of the pieces is really a poor product.
The picture in the discretion does not match the content. You don't have anymore the mission cards :( and the dices are poor quality too.

Because I liked so much the design of the map I ended up buying army pieces, the cards and the dices, from the 1998 version in eBay :p
always Love to play risk but this version is a huge disappointment
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