"Chris has the uncanny ability to not only make complex workflows not only simple but engaging for the reader. If there's anything the industry needs, it's more books like this that really empower the reader to create engaging animations."--Paul Trani, Creative Suite Evangelist for Adobe Systems
"I’ve admired Chris’ work for many years. His ability to clearly explain the small details that others often overlook sets him apart both as an animator and as a teacher. Regardless of your skill level, don’t pass up the opportunity to learn real-world insights into the animation process from a master in the field. If you’re looking to become a better animator, you’ve found the right book."--James Williamson, Senior Author, Lynda.com
"Chris has an amazing way of making a comprehensive guide to animation workflow from ideation to implementation that reads like a friendly conversation. He highlights helpful tips as well as exploring new techniques. Animators of all levels will enjoy Pushing Pixels."--Myra Ferguson, Multimedia Designer/Developer
"If you want to learn Flash animation, you need this book. With his background of producing excellent broadcast quality Television with Flash for many years, Chris has a unique practical wisdom and real understanding of the most efficient use of software in everyday project workflows. He is the master guru of digital animation."--Thomas Benner, Web Design and Interactive Media Faculty, The Art Institute of Austin
"Chris Georgenes can simplify complex processes, and articulate them in ways that are easy to follow, without feeling like they have been "dumbed down." Through all of his work, he slips in nuances and nuggets of great useful tips that don’t NEED to be there, but make his material that much better than most other books on the shelf."--Joseph Sliger, Technical Solutions Manager, Wacom Technology Services, Corp.
About the Author
Chris Georgenes spent a very long time as a freelance designer & animator specializing in Adobe Flash. Before that he worked for a small software company producing animated television shows for networks such as ABC and Cartoon Network. A few years ago Chris started designing games for Acclaim, Playdom and for a very brief stint, Disney Interactive. Today Chris is enjoying a creative director position for the highly successful mobile app GSN Casino, the Game Show Network's latest digital offering. Chris still writes books, makes select public appearances, drinks coffee and continues a 35+ year career behind a set of drums.