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Programming in Go: Creating Applications for the 21st Century (Developer''s Library)
 
 
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Programming in Go: Creating Applications for the 21st Century (Developer''s Library) [Paperback]

Mark Summerfield

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Mark Summerfield
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Product Description

Product Description

Your Hands-On Guide to Go, the Revolutionary New Language Designed for Concurrency, Multicore Hardware, and Programmer Convenience

 

Today’s most exciting new programming language, Go, is designed from the ground up to help you easily leverage all the power of today’s multicore hardware. With this guide, pioneering Go programmer Mark Summerfield shows how to write code that takes full advantage of Go’s breakthrough features and idioms.

 

Both a tutorial and a language reference, Programming in Go brings together all the knowledge you need to evaluate Go, think in Go, and write high-performance software with Go. Summerfield presents multiple idiom comparisons showing exactly how Go improves upon older languages, calling special attention to Go’s key innovations. Along the way, he explains everything from the absolute basics through Go’s lock-free channel-based concurrency and its flexible and unusual duck-typing type-safe approach to object-orientation.

 

Throughout, Summerfield’s approach is thoroughly practical. Each chapter offers multiple live code examples designed to encourage experimentation and help you quickly develop mastery. Wherever possible, complete programs and packages are presented to provide realistic use cases, as well as exercises. Coverage includes

 

  • Quickly getting and installing Go, and building and running Go programs
  • Exploring Go’s syntax, features, and extensive standard library
  • Programming Boolean values, expressions, and numeric types
  • Creating, comparing, indexing, slicing, and formatting strings
  • Understanding Go’s highly efficient built-in collection types: slices and maps
  • Using Go as a procedural programming language
  • Discovering Go’s unusual and flexible approach to object orientation
  • Mastering Go’s unique, simple, and natural approach to fine-grained concurrency
  • Reading and writing binary, text, JSON, and XML files
  • Importing and using standard library packages, custom packages, and third-party packages
  • Creating, documenting, unit testing, and benchmarking custom packages

About the Author

Mark Summerfield, owner of Qtrac Ltd., is an independent trainer, consultant, technical editor, and writer specializing in Go, Python, C++, Qt, and PyQt. His books include Rapid GUI Programming with Python and Qt (Prentice Hall, 2007), C++ GUI Programming with Qt 4 (with Jasmin Blanchette, Prentice Hall, 2008), Programming in Python 3, Second Edition (Addison-Wesley, 2009), and Advanced Qt Programming (Prentice Hall, 2010).

 


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Front Cover | Copyright | Table of Contents | Excerpt | Index
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8 of 8 people found the following review helpful
Everything anyone could need to begin with. 13 May 2012
By Cikkle - Published on Amazon.com
Format:Paperback
This is a resoundingly thorough walkthrough of the Go language and all of its features and idioms. Despite being a ground up introduction, the book appears to be written with the assumption of the reader having some basic programming experience; so while it begins with the usual foundational explanations of types and syntax, the wording is refreshingly precise, dense and informative and continues this way going forward. Most who don't have a need to be talked down to but still would appreciate clear writing and a thorough detailing of the language from the bottom up would find this book is really well-suited.

While the book assumes familiarity with programming in general it is not at all withholding of examples or clarification, and indeed it errs on the side of caution in presenting multiple demonstrations of ideas before moving on to the next hurdle. Examples abound throughout, in fact nearly all chapters tend to have a long block of demonstrations at their end. To some degree my attention started to wander sometimes during these parts. At times their length became a little exhausting as even when I had felt I'd already gotten the idea I tended to pore through the examples under the logic that if it was necessary to include them they must be hiding some subtle nuances I hadn't picked up on earlier, but for the most part that wasn't so. The example sections are simply available to reinforce and clarify ideas for anyone who didn't get them in the first pass. There seemed to be a glut of them but it's unreasonable to fault the author for being thorough and in places I did find them helpful, however the examples are supplemental, and in retrospect it's okay to move ahead if you feel you've understood a chapter by the time you've reached them. By modern standards Go is a very simple language, so it's not a surprise the content of a ~500 page book would have a slight bias toward examples and case studies.

Though, while the nod to thoroughness is appreciated, there is sometimes an overwhelming sense parts of the book could have been shorter. In general the the first 140 pages are devoted to an introduction and the language's primitive types. About 60 pages for numbers and strings in particular seems excessive. Unicode is interesting and subtle, and slices are surely important, but I think most have dealt with vectors, text, maps and numbers enough that this level of detail might be over the top for a book that's mostly instructional in nature. Sometimes it gives the impression Go's spartan approach to selecting features led to certain sections of the book being a little over-bearing for lack of more difficult things to cover.

Lastly, in some places the organization of the book befuddles me. This is absolutely the first time I've made it 144 pages into a book on a computer language before being formally introduced to an if statement. The book obviously couldn't avoid them up to this point and they shouldn't blindside anyone, but if a reader is expected to already know something or understand it inductively, why even bother introducing it 140 pages later? 'if' is a rhetorical example, Go's for loops, switch statements and functions do in fact have their own idiosyncrasies and it's difficult to understand the sense in delaying introducing them. This is so glaringly conspicuous that it couldn't have happened on accident, but the reasoning escapes me. Once again, if it somehow isn't important enough to put at the front of the book before you've been using it for four chapters, why bother?

Those qualms aside it'd probably be best not to end on a negative note. Altogether, this is a thorough book that fulfilled it's purpose in granting me a solid grounding in the language and I'd recommend it nearly to anyone without caveats. Go is an excellent language and this is an excellent place to start.

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