This book deserves a place on any computer graphics developer’s bookshelf. Over the last few years, volume techniques have become essential to any high-end renderer and this book will bring anyone up to speed very quickly. I highly recommend this book.
—Doug Roble, Creative Director of Software, Digital Domain
About the Author
Magnus Wrenninge is a senior technical director and R&D programmer at Sony Pictures Imageworks. He is one of the developers of Field3D, an open source library for storing voxel data.