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Processing  A Programming Handbook for Visual Designers and Artists
 
 
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Processing A Programming Handbook for Visual Designers and Artists [Hardcover]

John Maeda , Casey Reas , Ben Fry
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Processing  A Programming Handbook for Visual Designers and Artists + Getting Started with Processing: A Hands-on Introduction to Making Interactive Graphics + Visualizing Data: Exploring and Explaining Data with the Processing Environment
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Product details

  • Hardcover: 768 pages
  • Publisher: MIT Press (28 Sep 2007)
  • Language English
  • ISBN-10: 0262182629
  • ISBN-13: 978-0262182621
  • Product Dimensions: 17.8 x 3.1 x 22.9 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Bestsellers Rank: 181,467 in Books (See Top 100 in Books)

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Product Description

-Christiane Paul, Adjunct Curator of New Media Arts, Whitney Museum of American Art

"Processing, the handbook and tutorial, is an indispensable companion to Processing, the integrated programming language and environment that has developed from phenomenon to revolution. Bridging the gap between programming and visual arts, the Processing handbook, in a concise way, connects software elements to principles of visual form, motion, and
interaction. The book's modular structure allows for different combinations of its units and self-directed reading. Interviews with artists who create software-based works and extension chapters that expand software practice
into computer vision, sound, and electronics successfully connect the realms of art and technology. Now used by artists, visual designers, and in educational institutions around the world, Processing has been groundbreaking not only as an alternative language for expanding programming
space, but as an attempt to nurture programming literacy in the broader context of art and cultural production."

Review

"A whole generation of designers, artists, students, and professors have been influenced by Processing. Now, a handbook is published that goes far beyond explaining how to handle the technology and boldly reveals the potential future for the electronic sketchbook."Joachim Sauter , University of the Arts, Berlin, Founder, Art+Com " Processing, the handbook and tutorial, is an indispensable companion to Processing, the integrated programming language and environment that has developed from phenomenon to revolution. Bridging the gap between programming and visual arts, the Processing handbook, in a concise way, connects software elements to principles of visual form, motion, and interaction. The book"s modular structure allows for different combinations of its units and self-directed reading. Interviews with artists who create software-based works and extension chapters that expand software practice into computer vision, sound, and electronics successfully connect the realms of art and technology. Now used by artists, visual designers, and in educational institutions around the world, Processing has been groundbreaking not only as an alternative language for expanding programming space, but as an attempt to nurture programming literacy in the broader context of art and cultural production."Christiane Paul , Adjunct Curator of New Media Arts, Whitney Museum of American Art "Processing is a milestone not only in the history of computer software, of information design, and of the visual arts, but also in social history. Many have commented on the pragmatic impact of the open source movement, but it is time to also consider Processing"s sociological and psychological consequences. Processing invites people to tinker, and tinkering is the first step for any scientific and artistic creation. After the tinkering, it leads designers to their idea of perfection. It enables complexity, yet it is approachable; it is rigorous, yet malleable. Its home page exudes the enthusiasm of so many designers and artists from all over the world, overflowing with ideas and proud to be able to share. Processing is a great gift to the world."Paola Antonelli , Curator, Architecture and Design, MOMA "This is an elegant and practical introduction to programming for artists and designers. It is rigorously grounded, informed by a vast amount of practical experience, and visually compelling. The worked examples are terrific. There's no better starting point for visual artists who want to learn how to think computationally, or for programmers who want to give visual and spatial expression to their ideas." William J. Mitchell , Program in Media Arts and Sciences, MIT "This long-awaited book is more than just a software guide; it is a tool for unlocking a powerful new way of thinking, making, and acting. Not since the Bauhaus have visual artists revisited technology in such a world-changing way. Ben Fry and Casey Reas have helped a growing community of visual producers open up fresh veins of expression. Their work proves that code is open to designers, architects, musicians, and animators, not just to engineers. Providing a powerful alternative to proprietary software, Processing is part of a new social phenomenon in the arts that speaks to self-education and networked engagement."Ellen Lupton , Director of the graphic design MFA program at Maryland Institute College of Art, Baltimore, and author of D.I.Y: Design It Yourself "With Processing, Casey Reas and Ben Fry have opened up the world of programming to artists and designers in a manner that inspires playfulness and creativity with code." Red Burns , Chair and Arts Professor, Interactive Telecommunications Program, Tisch School of the Arts, New York University

Inside This Book (Learn More)
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Front Cover | Copyright | Table of Contents | Excerpt | Index
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Customer Reviews

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Most Helpful Customer Reviews
9 of 9 people found the following review helpful
Format:Hardcover
I've been using Processing (and the systems based on Processing such as Mobile Processing and Arduino) for some time now, and find them a great introduction to programming in general.

This book is beautifully presented and very well written. The introductory chapters are a great way of starting to learn programming and I'm proposing to use the ideas in them as an introduction to programming for my students.

Together with Ben Fry's Visualizing Data these are brilliant way to get people programming (with Processing).
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5 of 5 people found the following review helpful
processing bible 22 Dec 2009
Format:Hardcover
I agree with the other comments on this book. I worked through the whole book and it teaches you all the basics. It is very comprehensive but never gets boring. Motivating one to do the tasks at the end of every chapter is a very good idea I find and helps with the learning. The book also explains some basic maths which I had forgotten since school in an applied way. Learning processing with this book has given me a thorough basis for further programming with other object oriented programminglanguages. I have many many little memos sticking out of my book as I have used it in practice a lot. If your going for Processing or Arduino, this book is a must, but the knowledge from this book will come in handy in any similar environment especially for beginners. If you're a pro already then it is still a good book to have in your bookshelf for looking up the odd line of code as I always get confused when I use different languages as they all have slight differences.
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5 of 5 people found the following review helpful
By Shira
Format:Hardcover
This book somehow manages to be both comprehensive and thorough. It helped me get a broad understanding of how processing works and also to delve deeper into its various components.
Definitely more than I expected from a single book.
Highly recommended.
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