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Prince of Persia: Warrior Within (PC)

by Ubisoft
Windows 2000 / 98 / NT / Me / XP
 Ages 16 and Over
3.7 out of 5 stars  See all reviews (7 customer reviews)

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Game Information

  • Platform:   Windows 2000 / 98 / NT / Me / XP
  • PEGI Rating: Ages 16 and Over Suitable for 16 years and over. Not for sale to persons under age 16. By placing an order for this product, you declare that you are 16 years of age or over.
  • Media: Video Game

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00029P9UU
  • Release Date: 3 Dec 2004
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Bestsellers Rank: 32,195 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Amazon.co.uk Review

Considering how highly lauded its predecessor is, the fact that Prince of Persia 2 seems to so be effortlessly surpassing it, after little more than six months of development time, is a minor miracle.

Prince of Persia: The Sands of Time was critically acclaimed but commercially underperformed; this sequel has a chance to right that wrong early on with a noticeably darker and more violent adventure. The Prince is being hunted by an "immortal incarnation of Fate", who's peeved with him for mucking about with the space-time continuum in the last game and aims to make sure he won't be doing it again.

Although the Prince has a number of new acrobatic moves (including the rather Errol Flynn-esque ability to shimmy down tapestries) and time attacks (such as a new fast forward move that allows him to buzz through a cluster of enemies as nothing more than a blur of light) the most important new feature in the game is a completely new combat system.

Using the analogue controllers to full effect, it's now possible to incorporate your weapons, enemies and environment into a seemingly endless stream of combos as you leap behind and around bad guys, steal their weapons and turn a normal wall run into a lunging slash attack. If this game was only as good as the last one it'd still be amazing but the genuine improvements already seen should see the Prince take his rightful place as king of the action platformers. --David Jenkins

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Customer Reviews

Most Helpful Customer Reviews
18 of 20 people found the following review helpful
5.0 out of 5 stars This game is cool. 8 Dec 2004
No plot will be given away in this review.
On a fateful Thursday morning I returned home from work (I am a grown up [in body at least]) hoping beyond hope that the next instalment of the Prince of Persia had arrived, as pre-ordered. A maelstrom of thoughts was whirling through my head - what if it's crap? How could anyone top the amazing game play and sheer addictiveness of the previous instalment, the Sands of Time?
After a few tense minutes while the game installed, I was rewarded with the start up screen. I could immediately see this was the same game as before, but something was different. Darker.
After a few hiccups with my graphics card - I needed to turn off some settings to allow the game to have full control of the visual wizardry - I began to play, and was immediately swallowed up by the unfolding events. As I write this, the Prince still has far to go on his journey, yet it is plain that our mastery of weapons and the environment has grown beyond anything that I could have imagined.
The richness of the fighting style is huge. It gives you the opportunity to develop your own fighting technique and skills among the enormous possibilities of movement. Special moves are gained as progress is made further into the adventure. We can use the surroundings and even our enemies to deal out swift, dark and beautiful retribution to any who try to kill us. It takes some time to pick up, and I still don't have all the moves down - I often have a look at the combo list between save points - but I am steadily mastering the lethal skills of the Prince.
This game is better than any I have played (in my humble and slightly obsessed opinion) I have played Doom3, Halflife2 and other such titanic titles.
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6 of 7 people found the following review helpful
5.0 out of 5 stars Amazing... 28 Dec 2004
Having never played Sands of Time, I didn't really know what to expect. But after having a frustrating install time, for some reason it wouldn't let me install to my secondary hard disk, I started to play.
It begins with a great cinematic sequence in which you see the prince running from an unknown evil. It then cuts to a boat in a storm and after a scene you begin playing. With the play it offers a tutorial. The tutorial teaches you the ins and outs of the combat and movement system. The combat is...amazing. The combat is fluid and the prince has many moves up his sleeves. My favourite being a decapitation technique.
The game is fairly gory with the blood turned on; as i mentioned, enemies can be decaptitated, but this can be turned off and it looks more like a neck snapping.
This is a really good game and i recommend it to everybody. I found that it isn't necessary to have played Sands of Time before, as it gives you a brief overview of what happened and tells you the story of the game.
I've heard of some glitches, which hopefully, in due time, will be fixed by a patch. I haven't experienced any, but i wouldn't wish it on anyone else.
Although this is a really good game, I'd wait a while to buy it and see if Ubi release a patch to fix some of the glitches that people encounter. Also, you'll need the very latest drivers on pretty much all your hardware. This helps to avoid glitches.
5 star as no glithces have happened to me, and I can't knock down a rating because of something happening to other people.
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3 of 4 people found the following review helpful
3.0 out of 5 stars plays like an angry teenager 26 May 2005
By Stephen Stein VINE VOICE
Back in about 1990, an amazing platform game was released. Prince of Persia. It was just so much fun, the swordfights, the death-defying leaps, the spikes! A sequel and a terrible attempt at a remake later, Prince of Persia: Sands of Time was released. A game which was easily the greatest old-game remake ever. It perfectly captured the excellent trap-stuff and combat, and brought it up to par with the expectations of modern technology, with a pleasant storybook atmosphere, combat which was a pure joy to behold and traps which made Tomb Raider look like a walk in the park, Prince of Persia Sands of Time earned itself a place in the annals of modern gaming. But if Sands of Time is a storybook, then Warrior Within is an angry teenager. Almost everything that made SoT great has been changed, twisted. From the music to the fundamentals of the gameplay, it's all just so completely wrong.
The plot sees the prince trying to escape from a big mean beasty called the Dahaka who wants to kill him for releasing the sands of time, so he decides to go to some castle where the sands of time were created and stop them being created. All the while he's being pursued by the relentless Dahaka. It's nothing special, but it's clear enough that they spent no time developing the plot. No matter, plots mean nothing when the game is fun. But WW isn't fun. I shall explain.
Starting with the music - in SoT the music was mostly Indian-orchestral type stuff and sounded great, and fit the game perfectly. WW mostly uses thrashy rock music which just sounds absolutely terrible and doesn't fit the game at all. At all. Thank god you can turn off the music.
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