or
Sign in to turn on 1-Click ordering.
More Buying Choices
Have one to sell? Sell yours here
or
Get a £2.50 Amazon.co.uk Gift Card
Player's Handbook 3: Dungeons & Dragons Core Rulebook (4th Edition D&d)
 
See larger image
 
Tell the Publisher!
I’d like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Player's Handbook 3: Dungeons & Dragons Core Rulebook (4th Edition D&d) [Hardcover]

Mike Mearls , Rob Heinsoo , Robert J. Schwalb
3.7 out of 5 stars  See all reviews (6 customer reviews)
RRP: £19.99
Price: £16.99 & this item Delivered FREE in the UK with Super Saver Delivery. See details and conditions
You Save: £3.00 (15%)
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
Usually dispatched within 11 to 13 days.
Dispatched from and sold by Amazon.co.uk. Gift-wrap available.

Formats

Amazon Price New from Used from
Hardcover £16.99  
Trade In this Item for up to £2.50
Get an extra £5 when you trade in books worth £10 or more until June 30, 2012. Trade in Player's Handbook 3: Dungeons & Dragons Core Rulebook (4th Edition D&d) for an Amazon.co.uk gift card of up to £2.50, which you can then spend on millions of items across the site. Trade-in values may vary (terms apply). Find more products eligible for trade-in.

Frequently Bought Together

Player's Handbook 3: Dungeons & Dragons Core Rulebook (4th Edition D&d) + Player's Handbook 2: A 4th Edition D&d Supplement (D&d Core Rulebook D&d Core Rulebook): Bk.2 (Dungeons & Dragons) + Player's Handbook: A 4th Edition Core Rulebook: 1 (D&d Core Rulebook) (Dungeons & Dragons)
Price For All Three: £48.97

Some of these items are dispatched sooner than the others. Show details

Buy the selected items together


Product details

  • Hardcover: 224 pages
  • Publisher: Wizards of the Coast; 4th Revised edition edition (16 Mar 2010)
  • Language English
  • ISBN-10: 078695390X
  • ISBN-13: 978-0786953905
  • Product Dimensions: 27.8 x 21.9 x 1.8 cm
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Bestsellers Rank: 126,616 in Books (See Top 100 in Books)

More About the Authors

Discover books, learn about writers, and more.

Product Description

Product Description

Rules for psionic, divine, and primal heroes.

Player’s Handbook® 3 expands the range of options available to D&D® players with new classes, races, powers, and other material.

This book builds on the array of classes and races presented in the Player’s Handbook and Player’s Handbook 2 core rulebooks, presenting old favorites and new, never-before-seen options to the game. Player’s Handbook 3 also adds the psionic power source to the 4th Edition D&D game, along with several new classes that harness this power source.

Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 
(4)
(4)
(2)

Your tags: Add your first tag
 

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more


Customer Reviews

Most Helpful Customer Reviews
34 of 34 people found the following review helpful
By alekto72 VINE™ VOICE
Format:Hardcover
Perhaps I was overly optimistic expecting a book of the overall utility of PHB2, but I admit I doubt I'll be using PHB3 anywhere near as much as its predecessor.

As you would expect from the PHB format, PHB3 introduces several new PC races including Githzerai, Minotaurs, Shardminds and Wilden; and several new classes - many of which have been previewed on D&D Insider.

Much as Primal heroes were introduced in PHB2, the headline power source for PHB3 is Psionics which gives us the Ardent (Psionic Leader); the Battlemind (Psionic Defender); the Monk (Psionic Striker); and the Psion (Psionic Controller). If you haven't seen the D&Di previews, the Psionic power source operates slightly differently from other power sources in as much as it has "augmentable" at-will powers rather than Encounter Powers. (Monk powers operate slightly differently having combined attack and move options.)

Other new classes include Rune Priests (Divine Leader - arguably a variant of a Strength-based Cleric with alternate class Features); and Seekers (Primal Controller - ranged control effects that function through the use of a ranged weapon).

Another new option for 4e is the concept of Hybrid classes - in effect creating a new class by combining abilities from two other classes. This is one of the parts of PHB3 I'm least comfortable with: an inexperienced 4e player may end up creating a very under-powered character while some other hybrid options can create characters whose abilities far outstrip those of a regular single class PC.

My main criticism of PHB3 has to be that Power Creep is definitely setting in - more so than has been apparent in previous 4e supplements. PHB3 includes too many examples of "broken" powers and feats - several of them good enough that they render earlier feats/powers obsolete. The problem is that in amongst all that there are also a lot of good ideas and additions to the rules and this leads to the problem of deciding which to keep and which to disallow: a difficult call for any DM.

Overall, I can't honestly recommend PHB3 without voicing a few reservations. There are certainly a lot of interesting and viable options in there, but also too many game breaking options for me to say it's a "must buy" book.
Comment | 
Was this review helpful to you?
5 of 5 people found the following review helpful
Format:Hardcover
This is useful and fleshes out the psionic characters which I know many people love. However if you are not into psionics, then it's not the greatest addition. I got it more for completeness than anything else. It does have some interesting character types (minotaur, githzerai, wilden and shardmind) which are interesting but definatly not for everyone or every game. They are arguably more powerful with some options to stats (eg +2 dex and then +2 to int or wis for an example) although roleplaying them would be more challenging I would imagine.

The classes are decent looking - runepriest seems to trump cleric in some respects but is different nonetheless. Monk is kung fu striker and then the other psionic classes are a bit 'the same' to my mind.

The end has a list of skill based utility powers, eg if you have acrobatics you could take an encounter power that lets you shift which could be flavourful. The last section has rules for creating hybrid classes - a bit like the old multiclassing although not as ridiculously overpowered as 3rd edition or 2nd edition.

All in all its decent, but quite different and you may have to struggle to put it to use. I'd check with your DM to see what bits are being allowed.
Comment | 
Was this review helpful to you?
7 of 8 people found the following review helpful
WotC earning cash 27 July 2010
By Johnny
Format:Hardcover
For a rule book its nicely made. Everything seem to keep the same quality as the rest of WotC DnD4E stuff. This is positive. However the context is vague at best. New classes and Races are introduced as always. This time they simply seem far fetched like a living Construct of Crystal. Of course minotaurs are in for the ride - Since DL back in the 80ties introduced Minos are players the creature have always popped up from time to time. But we are not talking about the sailing seamen of Krynn. These are the monsters made playable.
Classes are specific to Psyonic so if you like playing a mentalist (which IronCrown called their version and which seem more fitting) then this book is for you.
Items, abities and soforth are made in the book for use with the book in other words the powers are focusing on Psy-stuff mostly.

Is it usable - well yes as much as PHB1 and 2 actually, if you feel the need for this 4th power type.
Personally I wont ever use it in games I play but at least I bought it and supported WotC money machine that way - so that way WotC wont mind a bad review.

It got 2 stars : well I dont hate the product (which is 1 star) I just simply feel its a waste of money and honestly if I was the author I would be a bit ashame sending such a thin product on the market, but still quality of the product interms of paper/picture/layout is nice and in line with DnD4E.
Comment | 
Was this review helpful to you?

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 

Search Customer Discussions
Search all Amazon discussions
   


Listmania!


Look for similar items by category


Look for similar items by subject


Feedback


Amazon.co.uk Privacy Statement Amazon.co.uk Delivery Information Amazon.co.uk Returns & Exchanges