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Photoshop for 3D Artists: Volume 1
 
 
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Photoshop for 3D Artists: Volume 1 [Paperback]

3DTotal
4.8 out of 5 stars  See all reviews (5 customer reviews)
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Photoshop for 3D Artists: Volume 1 + The Digital Matte Painting Handbook + Beginner's Guide to Digital Painting in Photoshop
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Product details

  • Paperback: 223 pages
  • Publisher: 3DTotal Publishing (3 May 2011)
  • Language English
  • ISBN-10: 0955153034
  • ISBN-13: 978-0955153037
  • Product Dimensions: 27.4 x 21.1 x 1.5 cm
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Bestsellers Rank: 150,428 in Books (See Top 100 in Books)

Product Description

Product Description

Photoshop for 3D Artists offers artists the chance to learn from some of the most talented and technically skilled individuals working in the 3D industry today. Featuring the likes of Andrzej Sykut, Fabio M. Ragonha, Zoltan Korcsok and Richard Tilbury, this book covers a variety of Photoshop tricks and techniques that will allow an artist to take an existing 3D model or render and turn it into a professional, top-class image. Compositing passes, adding particle effects, improving lighting and color adjustments are just a handful of the featured topics that help to make Photoshop for 3D Artists: Volume 1 a timeless resource for beginners and veterans alike.

Inside This Book (Learn More)
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

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Most Helpful Customer Reviews
2 of 2 people found the following review helpful
Format:Paperback
I enjoyed this recent overview of Photoshop's many excellent tools in different stages of a VFX or games pipeline.

I found the tutorials legible and interesting; You could tell that they were written by seasoned professionals and grounded in production experience.

I had 2 minor gripes with this book:

As a texture artist, I would like to have seen more chapters/projects focusing on proper texturing - not 3D paintovers. 3 3D paintover projects were more than enough, particularly since there are only 2 texturing proper projects/chapters (I am not counting the 2 complete projects, of which one only mentions texturing in passing). The 2 chapters/projects with a focus on 3D texturing focuses each on hard surface texturing or organic texturing. The hard surface texturing project was quite basic - as I am sure it was meant as an introduction to texturing as such. The organic/character texturing chapter used a model (as seen on the cover), which apart from the UV layout of the mesh, I would argue has more in common with the techniques you use in hard surface texturing. They are both good chapters, but there is still so much more to cover on texturing both hard surfaces and organic surfaces, that I would argue you could have cut down on the 3D paintovers and spent a bit more time on texturing. But, hey I am a texture artist, so of course I am biased.

The second gripe I have is that the meshes/models for the texturing chapters are not included. That is just poor. If I don't have the models as well, then including the textures in 2D form will not show me as much as I'd like. This cannot be a case of space constraints as all files are downloaded from the web anyway.

In addition to the above, the book of course contains a plethora of techniques for concept artists and post production (the majority of the book really).
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1 of 1 people found the following review helpful
By Nick
Format:Paperback
Most Photoshop books aimed at 3d artists tend to focus on a specific use for the application, such as generating custom texture maps or compositing VFX shots. Photoshop for 3d Artists, Volume 1 bucks this trend through discussing a wider range of practical applications, each split into a number of articles. The main topics covered are

- Previsualization
- Creating textures for 3d scenes and characters
- Post-production techniques
- Post render effects
- 3D paintovers
- A breakdown of two complete projects

There is also an inspirational gallery provided to whet the appetite for what can be achieved

The danger with covering a broad range of disciplines is the possibility of skimping on the details but I'm pleased to say that the articles have been drawn together in such a way that each section has a wealth of information which can readily be applied by both beginner and expert in equal measures. For the beginner there are discussions of specific settings and techniques which can be applied to improve your work. For the expert, the articles give you the ability to understand different methods of working whilst not trying to push you in one specific direction which gives you much more flexibility in adapting the techniques to match and compliment your existing workflow

Some of the highlights for me are the three different approaches to silhouette creation covered in previsualisation and the use of curves, layers and colour balancing to easily change the mood of a pre-rendered scene in post-production. An article discussing turning a normal bar scene into an underwater scene is also a very nice touch as it really shows how powerful post effects can be

The book is full of images supporting the text which is extremely useful though some of the images showing settings boxes can be a little on the small side for those with weaker vision. However, the accompanying text helps to mitigate this on the few occurances where it happens through careful explanation of the settings prior to referencing the associated image

In addition to the content in the book there are also download links to additional content, whether custom brushes, the textures referred to in the article or in some cases the full PSD file with all its layers. This is a great addition as it gives you the chance to follow along and get your hands dirty which is always going to be the best way to learn and improve your skills

Overall this is a great book for 3d artists who want to get the most out of their art. This book won't teach you all of the ins-and-outs of Photoshop itself but it does provide you with practical applications of Photoshop tools without the need to learn anything more complex than the basics in order to create fantastic results
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1 of 1 people found the following review helpful
Format:Paperback
Whether you are a Photoshop enthusiast or professional artist this book is for you. This book allows you to see first hand how the masters utilize Photoshop to it's maximum potential thus enabling you to transform your standard renders from your preferred 3d software of choice into true digital works of art. The tutorials and making of sections within this book demonstrate just how easy it is to follow along and create your own works of art. Particularly interesting is a section to use 3D as a starting ground for correct perspectives and linework and slowly with several effects and brushes you learn how to build up the image from a very basic blocking out all the way to a masterpiece.

All the content is of an excellent standard, the tutorial pictures in which to follow along are of a great size and clear, and the gallery images are a delight to poor over. as an additional bonus you get a download link to free resources.

This is without a doubt an essential must have for those wishing to extend their knowledge or indeed for beginners who wish to learn photoshop effects, texturing and post production techniques..
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