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Perspective! for Comic Book Artists: How to Achieve a Professional Look in Your Artwork [Paperback]

David Chelsea
4.5 out of 5 stars  See all reviews (6 customer reviews)
Price: 16.99 & FREE Delivery in the UK. Details
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Book Description

Oct 1997
Acclaimed artist and autobiographical cartoonist David Chelsea and his hollow-headed pupil Mug together explore the many aspects of perspective, the art of rendering the visual effect of distance on objects. In an entertaining, step-by-step comic strip format, David and Mug demonstrate basic concepts of perspective by constructing vivid, spectacular landscapes and architectural interiors. Though designed with the beginning artist is mind, "Perspective! for Comic Book Artists" will also be useful to working professionals looking to brush up on their skills.

Frequently Bought Together

Perspective! for Comic Book Artists: How to Achieve a Professional Look in Your Artwork + Vanishing Point: Perspective for Comics from the Ground Up
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Product details

  • Paperback: 176 pages
  • Publisher: Watson-Guptill Publications Inc.,U.S. (Oct 1997)
  • Language: English
  • ISBN-10: 0823005674
  • ISBN-13: 978-0823005673
  • Product Dimensions: 25.5 x 17.7 x 1.3 cm
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Bestsellers Rank: 179,135 in Books (See Top 100 in Books)

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Inside This Book (Learn More)
First Sentence
Why bother to learn perspective at all? Read the first page
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Customer Reviews

4.5 out of 5 stars
4.5 out of 5 stars
Most Helpful Customer Reviews
14 of 15 people found the following review helpful
4.0 out of 5 stars --- A book for everyone --- 30 Dec 2003
Firstly, I would like to say that I really liked this book. I am going to point out the important facts about this book,
whether you think they are pros or cons it's your choice:
1)The book covers one,two and three point perspective (which is everything actually, once you know that there only is
"infinite-point perspective" in nature). It also covers Circles and the Human body in perspective (the latter not

2)The only reason I can think of, for this book to be only for comic book artists is that it is in comic book format. That is
to say the lessons are depicted as a story of the writer (i think) and an imaginary friend (Mugg,he has a mug for a head,
that is actually clever because you know where he is looking just by seeing his head from the top). And it is in 6-panel pages,the old style. Well the art is impressive and it is all in perspective so, make your choice.
3)Last thing to point is to whom it would appeal. This is actually tricky. Half the book talks to people who know nothing
about perspective and even tries to ensure them that perspective ir right!. This only happens in the beggining though and very
abruptly you are confronted with difficult methods and concepts. You just have to keep on reading, trust me.
As an epilogue, I would like to say that this book by David Chelsea is not a classic text-book. You might think that a lot of pages are gone to waste,even if you like it (I did), but the fact is that it covers Everything and it is for both thinkers
and easy-way-ers (oops). If you want to find all the answers they are there. If you want a classic art school text book ,this is not it. It could be, but it is in comic book format.
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15 of 18 people found the following review helpful
5.0 out of 5 stars A visual guide to realistic perspective 20 Nov 1997
By A Customer
Artist David Chelsea has put together a great guide to the principles of perspective in drawing. Written in a comic-strip format inspired by Understanding Comics, David presents what he calls "the first user-friendly book on Perspective." The plot here isn't particularly harrowing -- David's friend Mugg, who sort of looks like a realistic Too Much Coffee Man, is having problems getting his superhero slugfests to come out right. And no wonder -- his perspective is all wrong. Enter David to save the day with example after example of the techniques of constructing one-point, two-point and three point perspectives, and short cuts to "fake" perspective.
Very nicely illustrated, with lots of elaborate examples, and a great testament to Chelsea's ability to use his visual gifts to teach a complex subject.
Copyright 1997 Twist and Shout Comics. Used with permission.
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1 of 1 people found the following review helpful
5.0 out of 5 stars Great lessons in a concise format 9 Oct 2013
This book follows the line set by Scott McCloud of instructional books about comics... made in comics format.

David Chelsea covers working with one to three point perspectives and shows in a practical way how to apply those in comics. From the introduction aimed at perspective neophytes all the way to working with multiple perspective grids, circles in perspective and so on, the book is very thorough and it's written in a concise, clear fashion with of course lots of visual aids.

The book assumes the reader is already a decent draftsman and there's very little material on the human figure. If you're looking for a book about figures in perspective, this isn't what you're looking for and you're better off with a good figure drawing book (one of the many available) and drawing figures from life.

Overall this a great book for aspiring comic book artists who already know how to draw the human figure, looking to set their characters in a realistic world.
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