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Perl Graphics Programming: Creating SVG, SWF (Flash), JPEG and PNG files with Perl Paperback – 29 Dec 2002


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"In summary, I think this is a very well-written and helpful book. I learned quite a lot from it quite rapidly. Someone with a graphics problem to be solved (and quite a few other problems as well) will soon be put on the right track with the aid of this book as to what packages to try and what lines to follow. I am sure I will refer to it frequently in the future." - John Collins, news@UK

From the Publisher

Perl programmers naturally turn to Perl to tackle whatever challenge they have at hand, and graphics programming is no exception. Geared toward Perl users and webmasters, Perl Graphics Programming demystifies the manipulation of graphics formats for use on the Web. The book provides all the tools necessary to begin programming and designing graphics for the Web immediately.

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Amazon.com: 3 reviews
14 of 15 people found the following review helpful
many supported formats 12 Mar 2005
By W Boudville - Published on Amazon.com
Format: Paperback
Wallace explains how Perl has evolved to have an impressive image reading and writing ability, for the most common graphics formats of GIF, JPEG, PNG and X bitmap. A lot of the heavy lifting has been done for you in two modules - GD and ImageMagick. The chapters on those expose you to simple subroutines that you'd expect in any graphics package.

But Wallace extends the scope to the usage of Postscript and PDF modules. Some Perl developers recognised the need to output in these formats, for compatibility with much professional documentation. So here too, you can take advantage of a lot of prior sweat.

For completeness, the book also has a section on supported vector graphics and animation. Specifically how to use SVG and Flash in Perl. This is perhaps a more specialised need than the previous modules. But good to have here, for some of you.

It should be noted that the book is not really about teaching graphics programming, per se. Wallace assumes you're already up on this. Rather, the book is about the modules and subroutines that give you the elementary graphics implementation vocabulary.
5 of 9 people found the following review helpful
Google has more! 26 April 2009
By Kindle Customer - Published on Amazon.com
Format: Paperback Verified Purchase
I have decided, this is the last book on software tools I'll ever buy. It didn't have anything that I didn't find while googling the subject. There are no brilliant insights from the author or cookbook recipes that save you time. At best, it's an abridged collation of internet sources on the subject.
1 of 8 people found the following review helpful
Only Relevant Book I Could Find 18 Oct 2008
By Robert J. Ackermann - Published on Amazon.com
Format: Paperback Verified Purchase
I was attempting to write some Perl scripts for graphics manipulation in Linux, and could not find much in the way of relevant documentation. This book supplied the information that I needed.
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