Some of Orson Scott Card's more recent books have been disappointingly short, or else have not been up to his first class standards in older works. This book is not in that category. In this book, Orson Scott Card spins a tale that is reminiscent of many of his best works, and should be enjoyed by any lover of science fiction.
Rigg is a boy with an extraordinary talent. He can see the paths of every living creature - except for his father. As a young boy he uses this skill to great effect in hunting game, and father and son live off the land in a remote part of the new People's Republic that inhabits the portion of the world they live on, called the "wallfold".
But when tragedy strikes, Rigg is sent to find the sister he never knew he had, and he learns that he is not an ordinary back country boy after all. Equipped by the rigorous training his father gave him, and the kind of savant perspicuity that is Card's stock in trade for 13 year old boys, he begins to unravel a most intriguing mystery.
Lovers of science fiction have probably already discovered O. S. Card. Whenever I speak of him to people, they always seem to have read his books. What is telling is that even though not everyone raves about him, I have never met anyone who claimed to hate his work. Some books have disappointed, but Card's work genuinely appeals. It is intelligent, well thought out science fiction with interesting characters. I would have no hesitation recommending this book as a perfect example of this.
To anyone who, like me, has read through Card's full back catalogue, I should point out that this book does, however, have a very familiar ring. Many earlier ideas get recycled in this book, and I suspect that new readers of Card will enjoy it more than established ones.
Some (but not all) of the recycled ideas are: Ram is Jason Worthing, right down to the way his suspended animation works. The time travel ideas are very like the ideas found in Pastwatch. Rigg is every 13 year old Card has written! His friends are also familiar. There are similarities to lots of Card's work, but in particular, this book reminded me of the Worthing Saga and Pastwatch.
Nevertheless, if you have read all those books it will be because you love Card's work, and will forgive his recycling of ideas. If you haven't read the other books, this book will feel very innovative. Either way, it is one worth reading.