This was the only rule book I found suitable for my (at the time) young age back in the late 1970s - in fact it was the only WW2 wargaming rulebook I came across at all for several years prior to having access to specialised shops.
Whilst over 30 years old now, hard to find and lacking the colour "gloss" we are now used to in wargaming books and rule sets this book was a breath of fresh air at the time for me and still would be a useful first ruleset and introduction to gaming today.
Yes the rules are basic but they are sensible, easy to learn and apply and cover just about every scenario you might wish to play in a WW2 game.
The writing style is excellent (as you would expect from a "real" author) with plenty of humour and practical suggestions and examples.
As well as a set of rules that always seemed to give a realistic game (and I used this set of rules for over 20 years), the book provides advice on collecting the soldiers, tanks and scenery for a game, simple model conversions (especially for people on a budget), military background and force organisation suggestions plus 2 battle reports - one of a simple game and one D-Day landing with advanced rules. The latter inspired us to try our own version and that one game provided us as teenage gamers with several hours of entertainment and enjoyable gaming. Painted models - NO, decent scenery - NO, great game - YES.
Gavin Lyall dispelled the myth that gamers (especially new gamers) need the very best scenery and painted models to have a good wargame.
Recommended for youngsters, beginners and nostalgics.