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Official Baldur's Gate Strategy Guide (Brady Games Strategy Guides) Paperback – 23 Dec 1998


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Product details

  • Paperback: 224 pages
  • Publisher: Brady Games; 1 edition (23 Dec. 1998)
  • Language: English
  • ISBN-10: 1566867886
  • ISBN-13: 978-1566867887
  • Product Dimensions: 18.5 x 1.3 x 23.1 cm
  • Average Customer Review: 2.2 out of 5 stars  See all reviews (47 customer reviews)
  • Amazon Bestsellers Rank: 543,033 in Books (See Top 100 in Books)

Product Description

Amazon Review

If there remained any doubt in gamers' minds, let it now be officially put to rest: the role-playing game (RPG) drought is over. And though we've seen a number of solid RPGs in recent years, none has been quite so impressive as Interplay's Baldur's Gate. This epic title, based on the Forgotten Realms universe from TSR's Dungeons & Dragons, is simply one of the largest, most ambitious and most enjoyable RPGs ever. But let's be realistic: even the most seasoned fantasy adventurer needs a hint or two from time to time. BradyGames' guide to Baldur's Gate has all the info you need to survive your journey through Faerun. It starts out with a guide to the guide, which explains how the book is set up and which sections reveal lots of information and which ones offer basic advice only. Using this as a reference, you can then rely on the book to pick out just the information you need without spoiling any of the key plot elements in the game. Some of the topics covered include character creation (always one of the best parts of any RPG), spells and spellcasting, basic movement and control in Faerun, and, of course, a complete walkthrough. Unlike other strategy guides, however, this walkthrough is just an example. Since Baldur's Gate is different every time it's played, the experiences of Diana Nightflame (the authors' character) will not be identical to your own. The book closes with a description of each important location in the game, along with a list of things you must do at each (as well as some things you probably should do). Basically, this is the perfect companion guide for anyone journeying through the land of Faerun. --Michael Ryan

From the Back Cover

BradyGames Baldur's Gate Official Strategy Guide includes: WALKTHROUGH--A complete walkthrough of the game as told through the journal of the fighter-mage Diana Nightflame, SECRETS--Discover the solutions to all the complicated riddles, and uncover the hidden secrets in the game, SUB PLOTS--Delve into the mini-quests and non-player characters that you will encounter during this grand quest.


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Customer Reviews

2.2 out of 5 stars

Most Helpful Customer Reviews

5 of 5 people found the following review helpful By A Customer on 27 Mar. 1999
Format: Paperback
I don't know what people are moaning about. A strategy guide should and does show you what to do. This does just that. Just because it doesn't hold your hand and point you through everthing, doesn't mean its a bad guide. There is a long walkthrough at the beginning that is not that helpful, because it's in a story format. After that it tells you a path to follow and a brief description of most of the sub plots. A list and description of mage spells, and a section for secrets. There is a list of how to create a perect character for each class, and at the very end a list of monsters and their hit points and thier level. What more do you want, it is a guide that relys on the fact that the person playing the game might be able to make thier on decisions.
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3 of 3 people found the following review helpful By A Customer on 13 Oct. 2001
Format: Paperback
This book is not as bad as other reviews would suggest, it has very useful sidequest information, it gives you pretty much all the information you need to go from start to finish of the game and it has an interesting read in the form of the experiences of another players BG character. However th bestary in the back is next to useless, it provides next to no information in comparrison to other strategy guides. All in all buy this if you want to know how to complete the game or in order to complete every single side quest, not if you want stats on monsters and NPCs.
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Format: Paperback
Truly an under-edited mindless piece of drivel. The first half of the book is devoted to a "journal" type walkthrough, with the following sections being more of the same without actually once offering a sound strategy for playing the game. Monster evaluations, unique item/weapons evaluations or hints, and party formation suggestions are all missing from this book. Not once does it say anything remotely helpful in playing the game (ie, beginning parties should place strong/armored players in front, weak/unarmored players in back, and all should have ranged weapons with a lot of ammunition...).
The number of errors in this book were simply appalling. Especially upsetting were the number of caption and map errors.
I wonder who is ultimately responsible for this guide being as poor as it is (since it is an "Official" publication, does this mean the game publishers themselves should be held accountable?). I don't believe in the least in returning books (I treat them like underwear, once you try them on, they ARE YOURS FOREVER), but I really do wish I had a way to be reimbursed for my purchasing of this piece of garbage.
The game itself is extraordinary, and should be purchased post-haste, just don't fall for the strategy guide. It isn't even worth glancing at in the bookstore.
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5 of 6 people found the following review helpful By A Customer on 17 Jan. 2000
Format: Paperback
Cover is nice.
Section1 'Getting Around' repeats manual info.
Section2 'Diana's adventure' is a first person account/diary of a BG character is the largest and most boring part of the book. Why didn't someone tell the authors it was a bad idea. Near useless.
Section3 'Subplots'contains a little information but is so badly laid out that finding things is a chore. The net is much batter.
Section4 'The World of Baldurs Gate' starts with one useful areas map at beginning then nothing but sketchy waffle about the main story line.
Section5 'The Secrets' What secrets? Small bits of semi-useful info, half of which a double digit IQ would provide and the rest of which is eclipsed by stuff on the net.
Appendix is full of rehashed info and useless lists. Interesting (but not that useful) bestiary of monsters/npc's and their level and hit points.
SUMMARY This book imparts hardly any useful information and should have come with a refund. I wouldn't want it if it was free.
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By A Customer on 24 Jan. 1999
Format: Paperback
First, contrary to the description of the book, there are no descriptions of items, monsters, etc., to be found. Instead, there are a number of walkthroughs. The first is a very lame first person account of going through the game, which has no detail. The remainder are lists of quests and little more. Ultimately, they contain only incomplete quest information, and they don't much enhance the experience.
There are also no detailed area maps (a shortcoming common to many Brady guides lately) so you're on your own trying to navigate to specific encounters or buildings.
The guide to creating a character does little more than repeat what the manual tells you, with absolutely no specifics on how any particular decision will affect the long term development of your character.
All in all, there's very little to help you through Baldur's Gate.
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By A Customer on 14 Jan. 1999
Format: Paperback
This book is probably the least useful strategy guide I've seen. At least a quarter of it is basically reprinted/rewritten from the manual, and another half is a "first person in character" account of a path through the game. Nowhere are the useful maps found in most strategy guides, descriptions of creatures, or good suggestions on strategy. The encounters section uses a location reference system which isn't explained in any obvious manner (I still haven't found it), and the text is laid out as if they had to fill a certain amount of space and needed to bulk up the book's slim content. Avoid this one at all costs.
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