I took several C++ Program In Computing courses while in college, and I must say, this book did a fantastic job of turning the what was then "clear as mud" concepts to something I could understand.
Since those courses, I've learned C and a few other languages, but this book does a fantastic job of introducing OO concepts to a programmer, or a beginner who was otherwise doing procedural programs, or was just starting fresh. Lafore goes over the benefits of OO, and slowly builds on top of concepts throughout the book until you get a good overall understanding of the theory and the practice.
Two things I didn't like about the book:
1. There was very little discussion about doing things the "right way". By this, I mean, Lafore didn't really mention how certain methods of writing programs were less efficient than others. It looks like he was using the best practices in the book, so maybe that would have been overkill, but going a bit more in depth about why to do certain things certain ways would have been nice. While this is a beginner book, it certainly doesn't hurt to have sidenotes of this nature for those interested.
2. While the majority of the code in this book was portable to most platforms, it's still assumed that you're going to be on a Windows plaform, and Lafore uses several Windows-only graphics libraries to illustrate some points. Being a UNIX guy, I would have preferred that he stick to a platform neutral explanation.