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Numbers Up Baggin the Dragon Version 2
 
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Numbers Up Baggin the Dragon Version 2

by Edalive
Windows Vista / 7 / XP, Mac OS X
4.4 out of 5 stars  See all reviews (14 customer reviews)
Price: £10.97 & this item Delivered FREE in the UK with Super Saver Delivery. See details and conditions
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System Requirements

  • Platform:    Windows Vista / 7 / XP, Mac OS X
  • Media: CD-ROM
  • Item Quantity: 1
 See more system requirements

Frequently Bought Together

Numbers Up Baggin the Dragon Version 2 + Numbers Up! Volcanic Panic Version 2 + Words Rock Version 2
Price For All Three: £32.91

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  • In stock.
    Dispatched from and sold by Amazon.co.uk.
    This item Delivered FREE in the UK with Super Saver Delivery. See details and conditions

  • Numbers Up! Volcanic Panic Version 2 £10.97

    In stock.
    Dispatched from and sold by Amazon.co.uk.
    This item Delivered FREE in the UK with Super Saver Delivery. See details and conditions

  • Words Rock Version 2 £10.97

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What Other Items Do Customers Buy After Viewing This Item?


Product Features

  • Covers shape.space,measure,handling data and algebra
  • Fun for ages 5 to 15+ drawing from over 3,600 maths activities across 49 levels
  • Correlated to UK National Curricullum,Key stages 1-3,Scottish National Mathematics Guidelines, Irish Mathematics Curriculum
  • Simple,kid-friendly animated interface that enhances self-directed learning
  • Enhances reasoning skills and develops flexible problem solving strategies

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B003KG9ZVQ
  • Release Date: 21 Jun 2010
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (14 customer reviews)
  • Amazon Bestsellers Rank: 466 in Software (See Top 100 in Software)

Product Description

Manufacturer's Description

Numbers Up! Baggin' the Dragon v2

Mastering the Maths of Everyday Living

The Numbers Up! Baggin' the Dragon Logo

Overview

Your village is about to get a visit from the local fire-breathing dragon, who loves to barbecue anything that moves! Complete the activities to earn Courage Swords and with strategy, a bit of luck and a few sneaky gadgets, you'll earn the right to fight the dragon and save the village ... lucky you! Bag the Dragon and boast ... or end up as burnt toast!

  • Suitable for ages 5 to 15+
  • Play independently OR with others using the unique multiplayer mode: up to four players of diverse abilities can set their own maths level and compete with an equal chance of winning. Let the fun begin!
  • Each player competes at their own maths level, so every player has a real chance of winning! Match 6-year-old Tony's time-telling against 9-year-old George's geometry and Dad's decimals!
  • Vary the gameplay to your level and interest by choosing one of the eight medieval graded game boards built around the four environments: Castle, Forest, Tournament and Village
  • Elements of chance and strategy mean any player can win, not just the best mathematician!
  • Use the 10 types of quirky gadgets to your advantage but watch out for other players! Try to pinch other players' strength, stop them from pinching yours, swap places when they're in a better position, and more as you conquer the Fiery Felon!
  • Use strategy, skill and sneaky gadgets to win!
  • Reward Movie!

Screenshots

Screenshots of Numbers Up! Baggin' the Dragon

Educational Content

Numbers Up! Baggin' the Dragon uses a carefully crafted progression of activities that begins with basic knowledge and introduces new concepts gradually, extending students at their own pace.

  • Correlated to the UK National Curriculum, Key Stages 1-3 (England, Wales & Northern Ireland), Scottish National Mathematics Guidelines (Levels A-E) and the Irish Mathematics Curriculum (Junior Infants to Junior Cycle)
  • Complements Numbers Up! Volcanic Panic, together covering over 90% of the maths curriculum
  • Students choose an appropriate starting level and then advance at their own pace through the 3,600 activities across 49 progressive levels as they build solid foundations to create maths skills for everyday living
  • Includes a broad range of interactive activities for all learning styles. Question types include word problems, algorithms, number quizzes, multiple-choice questions, maths patterns and much more!
  • Enhances reasoning skills and develops flexible problem-solving strategies
  • Supports and strengthens learning by employing constant positive feedback
  • Great for both group work and individual learning, in the classroom or at home
  • More than maths! The integration of maths and language appeals to language-oriented learners, stimulating a variety of learning strategies and building greater reading and comprehension skills!
  • Appeals to learners of all ages and stages!

Content covers 14 individual maths curriculum strands including:

  • Shape, space & measure - 2D & 3D shapes, angle & spatial reasoning, position & coordinate geometry, transformations & symmetry, mass, length, area, volume, time
  • Handling data - organising & interpreting data, probability
  • Patterns, relationships & reasoning
  • Functions and graphs

Correlated to the UK National Curriculum, Key Stages 1-3 (England, Wales & Northern Ireland), Scottish National Mathematics Guidelines (Levels A-E) and the Irish Mathematics Curriculum (Junior Infants to Junior Cycle). For detailed correlations, go to edalive.com/curriculum

Key Features

The Volc
  • Powerful administration and user-management features that can track the results of up to 10 users
  • Simple, kid-friendly animated interface that enhances self-directed learning
  • Customise user profiles with a huge range of cool user icons
  • Monitors each child's progress using smart record keeping for the targeting of individual needs for extension and revision
  • Fine-tuned educational content with large window sizes, and drag-and-drop and snap-to functionality for ease of use
  • Ability level set according to age
  • Game length can be varied by either the number of turns or duration in minutes
  • Games in progress can be saved, enabling students to spread play and learning over multiple sessions
  • Concentrate on areas needing attention with Questions Only mode
  • Search for specific questions by number or title
  • Create, save and load custom content selections
  • Customisable for individual players by setting the ability level and individually enabling or disabling different maths categories
  • Display, export and print detailed user statistics
  • Create and allocate different content settings for each user
  • Save time with Integrated User Lists

    EdAlive's IUL (Integrated User List) technology streamlines the integration of user data with other EdAlive Version 2 titles, including BRAINtastic, Ultimate Maths Invaders, Volcanic Panic, Words Rock and Typing Tournament - kids' profiles created in one title will automatically be available in the others (does not work with Version 1 of these titles)

Multiple Award Winning Software with Cross-Platform Compatibility

Multiple Award Winning Software with Cross-Platform Compatibility

Backward compatible and future proof:

  • Microsoft Windows

    Complies with Microsoft Application Standards to give maximum compatibility with Windows operating systems and servers, including Windows XP Service Pack 2, Vista, Windows 7 and Windows Servers 2003 and 2008

  • Apple Macintosh

    Supplied in Universal Binary to ensure maximum forward compatibility with all Macintosh systems, from OSX 10.4.11 and later *

    * Version 1 used the PowerPC emulator "Rosetta". Rosetta emulation is slower and more error-prone when compared to Universal Binary, and is provided by Apple to support older, non-standard software

Winner of multiple awards:

  • BESSIE Awards - Middle School Maths
  • EDDIE Awards - Upper Elementary Maths
  • National Parent Center - Seal of Approval

About EdAlive

Since 1987, EdAlive has been helping parents and teachers instil the love of learning in their children through educating, motivating and rewarding software, and has grown to be one of the world's leading publishers of educational software for primary aged children.

The EdAlive range consists of over 50 powerful titles that motivate kids to learn through fun. Over the past few years EdAlive has won over 60 awards and endorsements recognising the quality of its software. The flexible educational content and customisable user settings allow parents to target their child's learning needs.

EdAlive software is real learning fully integrated with addictive fun!

Box Contains

PC CD ROM

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Customer Reviews

Most Helpful Customer Reviews
6 of 6 people found the following review helpful
By bobbathejobba VINE™ VOICE
Amazon Vine™ Review (What's this?)
The short review:

PROS:
Maths questions presented in a fun and genuinely enjoyable game (my children
have wanted to play this EVERY day since we got it)
Allows children of ALL ages (from 5 upwards) to play together on a
level-playing field (I tested this with my 10, 6 and 4 year old playing
together - and it was fabulous to not know who was going to win).

CONS:
This product is not a teaching tool (though questions do give the answers and
children will, hopefully, learn from their mistakes)
This product does not test addition, subtraction, multiplication, division
(apart from little quick quiz squares) or algebra - you'll need to purchase
their "volcano panic" and/or "ultimate maths invaders" to cover these.

Now download a (limited) demo of this product from EdAlive's website and see for
yourself.

The long review:

As a maths teacher I have reviewed many games (and also purchased many for my
family) and I would rate this as one of the best I have tried (amongst
CLUEFINDERS and some of Sherston software's and BBC's titles).

Children can choose content by their age and level within that age or by
specific content (within "problem solving", "measure, shape & space" and
"handling data").

They can choose to use this product in one of two ways:

Questions only - they choose the number and the type (questions not attempted,
or ones they have answered correctly on 1st or on 2nd attempt or answered
incorrectly). Does what it says on the tin (or more accurately in the extensive
help file) - answer the questions. Good as a revision tool.

Game:
Here they can play against other players or against the computer on one of
eight boards (forest, castle, tournament or village and then the advanced
versions of each of these).

Each player answers questions suitable to their level (and hence different aged
children can play together). The computer player seems to get them right
randomly - but seems to do much better the better you do...

Players take it in turns to roll the die and move around the board. The game
ends after a specified number of turns or minutes (though games can be saved).

The idea is to compete to be the one who earns the sole right to fight the
dragon. This is decided on the number of courage points you have.

You get one courage point for each sword you have obtained (there is one sword
on the grid at any one time and players need to pass it and pay 80 strength to
get it - it then respawns elsewhere on the grid - so it becomes a race to try
and get it)

The player(s) with the highest strength get(s) one courage point (and strength
is earned by answering questions - more for correct on 1st attempt, less for
correct on 2nd attempt and strength is lost for getting it wrong after 2
attempts)

The player(s) with the highest percentage of questions right get(s) one courage
point.

The player(s) with the highest total die roll get(s) one courage point - so
this adds a little element of randomness into the mix.

At the end of the game the results are given and a cut-scene of a knight
fighting the dragon is shown (this is quite fun but is the same regardless of
who has won).

The questions involve text and clip art and require either drag-and-drop
actions, clicking or typing in the answer(s). So at the youngest age they may
need help with reading them.

They range from the very simple "click on the matching pair" to heavy duty
permutation and combinations.

As mentioned above this doesn't test all of the maths national curriculum
(ages 5-16); only problem solving (eg how many 15 seater minibuses are needed
to transport 50 people), measure, shape & space (eg perimeters, area, volume,
conversion of units, co-ordinates), data handling (eg pie charts, median, mean,
mode, probability).

On the basic board you also have the following twists:
Pink "quick quiz" squares - 5 very easy addition/subtraction questions timed -
with strength awarded according to accuracy and time taken
Grey "stocks" squares - if you land on this you can't escape until you've
correctly answered a question
Green "start" square - pass this to get bonus strength (just like "GO" on a
monopoly board)

The advanced boards also have:
Different coloured squares award different strength for questions (OK not that
great - but more tactics required)
Boost squares (gain all the strength lost by players)
Chance squares (gain/lose strength or move randomly around the board)
Random direction squares
Shops where you can buy (by spending strength) one of 10 gadgets which include
pony (adds 2 to each die roll), spinach (triples the strength reward from a
question) and villain (chance to steal strength, courage or gadgets off of
another player). But gadgets don't count towards the final courage tally so
tactical decisions need to be made...

Whilst there are limited questions at the very lover age range (about 30ish) I
have yet to exhaust the other levels.

The excellent parent options allow instant statistics to be displayed showing
questions correct 1st attempt, correct 2nd attempt and incorrect as well as
overall % correct. Clicking on any of them details the question concerned.

Little niggles and they are little: some of the clip art is a bit naff, when I
select content for my children to tackle they can choose to undo it when they
logon and when choosing the faces for the their counters there are only 2 girl
faces compared to 4 boys and 3 animals...

But overall an excellent educational tool which will bring much enjoyment to
your children and well worth the money compared to the other products out
there. Highly recommended
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3 of 3 people found the following review helpful
A revelation! 16 Sep 2010
By Mr Gumby TOP 500 REVIEWER VINE™ VOICE
Amazon Vine™ Review (What's this?)
What a very pleasant surprise this turned out to be. Based on experience of other "educational" software, I had low expectations, but it's genuinely enjoyable and achieves its aims. It proved to be fun and - wait for it - educational.

There are loads of levels, so it can be adapted to varying abilities. And there's plenty of variety, so it maintains interest. I have a maths degree but enjoyed using this software myself and found it quite challenging in places! Whether GSCE students would enjoy the gameplay is another matter. I feel it would work best with 5-12 year-ols.

The software doesn't actually teach and there is little arithmetic. It leaves children to learn as they go, mainly through Q&A, but does so very effectively. Children can use the software on their own or with others, and they don't even have to be of similar abilities - very clever.

This is probably the only so-called educational software I've tried that I would wholeheartedly recommend. If in doubt, try the demo version from the Edalive website. For the price, though, I don't think you'll be disappointed if you just go ahead and order.
Comment | 
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2 of 2 people found the following review helpful
Fantastic 26 Sep 2010
By S. Hammond VINE™ VOICE
Amazon Vine™ Review (What's this?)
This game is a fantastic way to boost your childs mathmatical skills. My 6 year old although is reaching his targets does seem to get very frustrated by maths.
Loaded this on to our pc and set it up and both my kids were desperate to try it out. The thought of fighting a dragon caught their imaginations straight away.
It is simple to set up, and i tailored the questions to my childrens individual needs. My 4 year old equally enjoys this game and i've set it on the lower age limit of five years old and with a little assistance she is managing to play along with her brother.
I have played along in a couple of games to, and i must admit that my maths is a little rusty and i am struggling with the 15+ level. End result, i couldn't win the game even if i wanted too!
I expect I shall be adding other titles from this range to our collection.
Comment | 
Was this review helpful to you?
Most Recent Customer Reviews
Perfect
We installed on a Mac, ran it and I sat with my daughter as she played it.

It simulates a board game and then sets numeric puzzles. Read more
Published 16 months ago by N. A. Bakhshov
Great motivator for young reluctant mathematicians
Got this for my seven year old son, who just can't get enthusiastic about maths and gets frightened by pages of sums. Read more
Published 18 months ago by Beansmummy
DIdn't capture attention for long.
My five year old and I tried this game and within 5 minutes it had lost his attention. The puzzles were at about the right level but having completed the game he was then very... Read more
Published 19 months ago by MarkH_1974
Technical problems ...
I wish I could give this product more praise as it looked very good and full of potential.

I played this with my 5 year old son. The first board game is excellent. Read more
Published 20 months ago by Dr. D. E. Goldwater
Good practice
This game is great for repetition and using maths skills, my only crticism for my 6 year old was the level fo story involved before getting to the actual maths questions, there is... Read more
Published 20 months ago by DavyA
Fantastic
My son is 5 and has just started in year 1. I wanted to find a fun Maths game to help him improve his Maths skills and saw this and thought that I would try it. Read more
Published 20 months ago by BC
Gaining confidence
Baggin' the dragon will provide your kids with a fun alternative to learning maths over the more traditional exercises.
Published 20 months ago by kdog
Another great piece of software
We have the first version of this and love it so were very pleased to find this new release. My son's school used the older version and played it regularly so we bought our own... Read more
Published 21 months ago by A Friendly Face
Great little learning package
I chose this game as I thought my son could do with a little help with his maths to get him ahead a little and boost his confidence. Read more
Published 21 months ago by Nick C
A fun program for home and school.
I can heartily recommend this maths program. It is quite sophisticated to operate, so, to begin with a child would need to be shown round it by an adult. Read more
Published 21 months ago by Mrs. H. V. Minor
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