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  • F-Zero GX (GameCube)
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F-Zero GX (GameCube)

Platform : GameCube
40 customer reviews

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  • 20 sprawling courses and over 30 pilots
  • Hunt for turbo boosts at mind-boggling speeds
  • Battle through obstacle-studded courses
  • Many familiar F-Zero modes plus new Story mode
  • Win points to buy parts and build your own speeder
  • Connect with the arcade version to transfer parts and pilots
  • For 1-4 players
9 used from £17.99

Game Information

  • Platform: GameCube
  • PEGI Rating: Ages 3 and Over
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00009PS24
  • Product Dimensions: 19.7 x 14 x 1.9 cm ; 159 g
  • Release Date: 31 Oct. 2003
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (40 customer reviews)
  • Amazon Bestsellers Rank: 12,762 in PC & Video Games (See Top 100 in PC & Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Amazon.co.uk Review

F-Zero GX is the fastest racing game ever made--no question about it. As the original futuristic racing game it's also one of the most imaginative and fun to boot. For those who don't know, it's a racing game set in the far future--the original F-Zero on the SNES was the original inspiration for Wipeout, but now that Sony's future racing series seems to have run out of steam the stage is set for Nintendo's baby (now developed by Sega) to reclaim its crown.

Instead of boring flat courses you get to zoom around enormous rollercoaster-like tracks, constantly defying gravity and moving at speeds that make any other racer seem static. There are also up to 30 other "cars" on the track at the same time, which makes for an even more unusual and exciting race--especially when you realise you can knock them off to their flaming death at any time.

Another new aspect in the game is the degree to which you can customise your vehicle. You can edit or build from scratch your own car using parts you buy at the in-game shop, then add existing logos or ones you paint yourself to create your own personal speedmobile.

Despite all these original features the one thing F-Zero games have never had is very good graphics, but that's all changed now--GX features some quite stunning backdrops that make the impression of speed and height even more realistic than ever. Add in the four-player mode and this could even rob Mario Kart of its crown for the best next-gen racer around. --David Jenkins

Review

"Everything we hoped it would be... rapidly approaching racing perfection. 9/10." -- Games™ Magazine

"Racing doesn't get any better than this... fast, furious, great to play and lovely to look at. Utterly essential. 92%." -- GamesMaster Magazine

"[The developer] has bettered the previous Nintendo-developed versions... yet another reason to keep faith in the GameCube. 8/10." -- Edge Magazine

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Customer Reviews

4.6 out of 5 stars
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Most Helpful Customer Reviews

32 of 34 people found the following review helpful By A Customer on 24 Jun. 2003
Nintendo's habit of farming out its key franchises to other developers has usually paid off in the past - just look at Metroid Prime. And after having played this game at E3, I can promise you that their faith in Amusement Vision and Sega has been well placed. For F-zero's legion of fans the wait is nearly over.
For those new to the series, F-zero is basically a futuristic racing game, renowned for its blistering speed, memorable cast of characters and cars, lush, vividly realized worlds and wide variety of high-octane thrills and spills... oh and without doubt the best game in the genre.
F-zero GX is easily the fastest incarnation of the game yet. Grand-prix mode is nothing short of unreal. Although, if anything, it might be too fast, and during my brief play on the game, I spent most of the time crashing into barriers or falling off the edge - there really is no margin for error. This will require practice, practice and more practice. The whole cast of cars and characters are there from the N64 version, and you can even mix and match parts to make your own vehicles! The game also includes 4-player simultaneous multi-player racers, which should be great fun. In most other areas gameplay follows closely to the game's previous incarnations.
Visually, this game simply blows all other futuristic racers out of the water. It looks incredible! The cars and their drivers are looking better than ever, and the incredibly vibrant, detailed worlds through which they race are simply stunning. From the urban grime of Mute City to the lush forest of Greenplant, the artists at AV have created an engaging and beautifully realistic range of worlds that will raise the bar for the entire genre.
For any fan of racing games, this will be a genuine must own.
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6 of 6 people found the following review helpful By O. Clanford on 4 Nov. 2003
F-Zero is now confirmed as my favourite and in my view, the best racing franchise on any console. I had the original on the SNES and even though it was only one player, it kept me hooked for months. The N64 version took the game to the next level and now the Gamecube has given us another treat.
F-Zero GX goes way beyond my expectations. Everything about the game is polished, carefully considered and playable. The speed is phenominal, but still controllable; the controls are responsive and simple; the visuals are awsome; the multiplayer and single player modes are equally entertaining and there is also the option to customise your own ship.
Nintendo and Sega seem to have made a winning combination. The game combines Sega's flamboyant visuals and music with Nintendo's knack of making ultimately simple and extremely playable games. Let's hope they team up again.
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4 of 4 people found the following review helpful By A Customer on 11 Aug. 2004
I would like to start off by saying that this is the fatsest racing game, not only on the gamecube, not only of this generation, but ever.
This game has a grand prix mode with 5 cups (2 have to be unlocked) and 4 difficulty settings which get progressively harder until you reach the near impossible diamnd cup on master class.
There is only a story mode, after completing a 'chapter' of the story you buy the next one with tickets which are the games currency the story modes also had three difficulty levels, normal hard a very hard (take note there is no easy here!!!).
In the game you start of with just four of the racers I can't remeber the exact amount but i know there are more than 30 racers that you have to buy and each handles completely differently and to add to the customization you can choose whether you want the ship to be aiming for max speed or acceleration or a middle point between the two.
You can also make your own ship using parts bought with tickets or won through races which is fun and allows you to make a ship customizes especially for you fro the 1000s of combinations and you can add emblems to really make it yours.
There's a four palyer vs mode where you race against eachother and 30 cpu opponents.
To sum up this is my favourite racing game ever and is definetely
the best racer on the 'cube but the one problem that many people have is that even though you have 2 attacks which you can use to destroy opponents there are no weapons, but if you want a high speed futuristic racer it doesn't get better than this.
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16 of 17 people found the following review helpful By E. B. Q. Macrae on 11 Nov. 2003
F-zero x, on the N64, was an excellent game. For the power of the machine, it ran quickly and easily, and its only downfall was the distinct lack of backgrounds.
Sega certainly had a lot of pressure on them to perform with this version, and they definitely don't disappoint. This game IS Incredible.
Where to start? Well, probably on the excellent Grand Prix mode. Up against 29 other racers, you compete for first place in one of 3 cups, each containing 5, unique courses each. In the first cup alone, you come across a huge power plant running off trees, a level on which lightning is striking all around you while you race through the heavy rain, and, of course, good old port town. Everything has been updated, and now the backgrounds are there, you can appreciate that they are truly stunning. Unfortunately, at the speed that you move at, you will not have time to look at the backgrounds unless you watch the replays, when you realise the attention to detail is incredible. Complete all three cups on standard mode and you will be rewarded with 5 new, excellent levels, a challenge, but well worth it.
There is also an excellent story mode in this game, taking captain falcon through some very difficult missions, all clever in their own way. Mixed with some very good cut scenes, this is certainly one of the games strong points.
These are just 2 of the secrets that F-Zero GX holds. It also has time trials, practices, craft designers (where you can build your own craft), logo designers (which you can put on the craft) and many more. This game is huge, and how Sega fitted it all into Gamecube's shiny little disk is incredible. The frame rate is a constant 60FPS and it is a joy to look at.
But before you decide to buy this game; be warned, it is extremely difficult, but hugely rewarding.
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