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To make up for the fact that you've basically got to start again, Bioware, the games developer, has given us five more Prestige Classes; Assassin, Arcane Archer, Blackguard, Harper Scout and Shadowdancer. Of course in true gaming style you have to learn these high-level classes and most become available around about level five as long as you've made the right decisions early on.
Controls are still the same as before and, unlike Microsoft's Dungeon Siege, you still only have control over one character. However Bioware has included the ability to allow access to your companions' inventory pack and this is ideal for transferring items and carrying all your gold from your latest raid.
Overall, Shadows of Undrentide is a strange beast. With so many modes available free on the Internet, there is plenty to keep you busy within the Neverwinter Nights community before you ever have to venture into this official add-on.
In addition to that, the fact that you can't bring your previous character with you makes this more of a "Neverwinter Nights 1.5" than an add-on pack for which you need the original. That said, this add-on pack is very good, with plenty of new features, levels, monsters and classes to beat, complete and earn. --Jason Denwood.
In addition, the expansion pack equips amateur module makers with additional content for the Neverwinter Nights Aurora Toolset, the groundbreaking software included with the full game that allows players to create their own universes, quests and storylines. The toolset will be augmented with all new tile sets for creation of new environments as well as new "Wizards," or automated guides, to help gamers build and play adventures of their own creation.
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Most Helpful Customer Reviews
4 of 4 people found the following review helpful:
5.0 out of 5 stars
Undrentide - A great addition to Neverwinter Nights,
This review is from: Neverwinter Nights: The Shadow of Undrentide Expansion Pack (Video Game)
In my opinion, Shadows of Undrentide is a great addition to Neverwinter Nights,It introduces an immersive 20 hour campaign where you start from sratch with a new Level 1 character, while not being as long as the NWN campaign, I actually found the SoU campaign even more gripping that the NWN one. Also Prestige classes have been added, extremely powerful classes that you can multiclass to as long as you meet the requirements, there are 5 in all including Blackguard -the evil version of a Paladin In addition to this there are new spells and feats, including a really cool spell where you launch up to 20 missiles. And finally, the new content can also be used by characters returning to the NWN campaign, adding even more replayability. The Shadows of Undrentide expansion takes Neverwinter Nights to a whole new level. It is definately worth the money.
3 of 3 people found the following review helpful:
4.0 out of 5 stars
Buy it? Yes.,
By A Customer
This review is from: Neverwinter Nights: The Shadow of Undrentide Expansion Pack (Video Game)
Shadows of Undrentide is the first of two planned expansions for Bioware's comprehensive roleplaying fiesta, Neverwinter Nights. Set in the Silver Marches (the frozen north, and this time there's a snow tileset to prove it), this expansion sets you up as the student of a retired dwarven adventurer called Drogan. As the game begins, your fellow students converge on you to talk about an upcoming test, and its a little more epic than you might expect.Undrentide is a city built by an ancient culture of mages called the Netheril, who mysteriously vanished some milennia before the game is set. It now lies beneath the vast Anauroch desert to the east of Neverwinter and Hilltop (the frosty settlement where you start your adventure). I'll say no more about the story, but there are some treats in store for you. In terms of new features, SoU adds additional depth to the game. New Aurora toolset capabilities include three new environment schemes and placeable objects that can realise a frozen wasteland, a parched desert or visually striking ruins. The placeables add a new level of intricacy to the game's environments, which in the original Neverwinter campaign had a tendency to be empty-looking and repetitive. Good news for module builders. The five new prestige classes help to further customise the roleplaying experience which, in retrospect, were a little stifled before. The new Shadowdancer class is great for Rogues, Elven Mages or Rangers seem at home with the Arcane Archer, Druids may feel quite at home with the Harper Scout class, and for the evil character, the slinky Assasin and Blackguard classes. These have been implemented fairly well, and provide worthwhile new abilities to your character, should they wish to develop into one of them. Although relatively few new creatures have been added to the game, they are used effectively and add a realistic diversity to the experience. Although Medusae and Sphinx are uncommon, they are nonetheless looking great, which is not unusual for the level of detail Bioware is hailed for. The mechanics of the game, however, are slightly disappointing. You will find yourself trudging around a lot through landscapes which can be tricky to negotiate, and on several occasions your henchmen may have trouble getting around, and if they're not by your side in battle, it could mean curtains for your character. The shops and essential facilities in Hilltop are annoyingly far from Drogan's home, and the new teleportation device, although more well balanced than the uber-useful Stone of Recall, is limited by power crystals which can be tricky to replicate. The henchmen provided in the game are competent, provided your character is a warrior-type. None of them are good fighters, and none of them can take a good pounding. Meanwhile, a fellow student Paladin is left behind doing just about nothing. Perhaps if Bioware/Floodgate had made her recruitable, the game would be more appealing. Contrastingly, if you are a fighter, the game shouldnt present you with too much of a challenge. If you can wield a greatsword and wear platemail, chances are you'll have an easy ride. In summary though, aside from a handful of mechanical problems, the game itself is very nicely put together. Using higher-level settings, though, a high-end system is essential, as the gameplay can be somewhat jerky with all the added detail to compensate for. 4/5: Good graphics, good plot, good features, funky new possibilities, but slightly disappointing level design. Its more of the same, really.
2 of 2 people found the following review helpful:
5.0 out of 5 stars
Here We Go Again...,
This review is from: Neverwinter Nights: The Shadow of Undrentide Expansion Pack (Video Game)
A new setting for a great game, a new campaign, shorter than the original but more challenging. This does exactly what it says on the case - expands the experience, and gives you more things to play with (prestige classes for a start) in preparation for the much-awaited expedition into the Underdark. If you loved the original Neverwinter Nights, this is an essential purchase - especially for all those budding anti-paladins out there...
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