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Neuromancer Paperback – 27 Nov 1995

3.9 out of 5 stars 162 customer reviews

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Product details

  • Paperback: 320 pages
  • Publisher: Harper Voyager; New Ed edition (27 Nov. 1995)
  • Language: English
  • ISBN-10: 0006480411
  • ISBN-13: 978-0006480419
  • Product Dimensions: 13 x 2.1 x 19.7 cm
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (162 customer reviews)
  • Amazon Bestsellers Rank: 3,252 in Books (See Top 100 in Books)

Product Description

Amazon Review

Case was the best interface cowboy who ever ran in Earth's computer matrix. Then he double- crossed the wrong people.… Winner of the Hugo, Nebula and Philip K. Dick Awards.

Review

‘Set for brainstun…one of the most unusual and involving narratives to be read in many an artificially induced blue moon!’ The Times

‘A masterpiece that moves faster than the speed of thought and is chilling in its implications’ New York Times

‘Gibson is the foremost of a group of young American writers who are recording today’s hip, streetwise, computer-literate youth in science fiction terms’
Fiction Magazine

‘Gibson is the Raymond Chandler of SF’
Observer

‘Gibson is up your alley. He is a technological fantasist with unparalleled sensitivity… wired direct to the mains’
New Musical Express

--This text refers to the Hardcover edition.

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Customer Reviews

Top Customer Reviews

Format: Paperback
I don't often foray into sci-fi and certainly not cyberpunk, but I found this fascinating. Not great, definitely not perfect, but intriguing and challenging.

The challenge comes mostly in the jargon-loaded language, but that wasn't half as tough to penetrate as I expected. Simultaneously it also provided the greatest reward - bearing in mind when this book was conceived it displays some fascinating insights and prophecies around the future of technology.

Beyond that, I have a suspicion that the book is not quite as deep as it makes out! Case and Molly are the sort of protagonists that a good book needs; special but flawed. I certainly think an opportunity was missed to deliver more richness to these and other characters, but this will hopefully develop through the trilogy. The story itself is also subservient to the technological vision, but again it does set up the following books.
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Format: Paperback
Neuromancer is the epitome and the antecedent of all cyberpunk fiction. In fact, it is with this book that Gibson, seemingly quite accidentally, actually coined the term "cyberspace" (not to mention providing the original "matrix"). The characters are vivid and interesting, and the world that they inhabit is just as colourful, in its urbanized, futuristic way. Neuromancer is relatively brief, laudably free of some science fiction writers' tendency to expound verbosely on their philosophy of the future. Even so, Gibson's vision comes out in the writing, perhaps even more effectively. You will finish this book quickly. When you do, Count Zero and Mona Lisa Overdrive are just as well paced, continue in the same vein without becoming philosophical, and are refreshingly self-contained for science fiction sequels.
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Format: Paperback
This is a wonderful book - original, packed with ideas and simply crackling with energy and wit. Gibson has documented incredible, wild vision of the (near) future. It is a world of high technology and low life, a world where designer drugs and surgical enhancements are ubiquitous. In writing this book, he created (or at least popularised) a new genre: cyberpunk.
Neuromancer is not perfect. The characterisation is patchy (at best), some of the dialogue is stilted and the plot occasionally meanders but it is a still tremendous piece of work that has stood the test of time quite well.
Note that this is the first part of a trilogy and as such leaves a number of questions hanging. The other parts of the trilogy Count Zero and Mona Lisa Overdrive are also very good and complete the story nicely.
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Format: Paperback
Neuromancer is the first William Gibson book that I have read, but it has made me want to read more of his work. Neuromancer is unforgettable. You are forced to read every word to understand and appreciate it. Its characters are unique and the storyline is always on the brink of a cliff...you simply HAVE to read on. It is the story of a man (Chase) who is left crippled after double crossing his former employees. All he wants is to be able to work again. He meets facinating character after facinating character and is intertwined in a complicated plot of jacking into the mainframe and beating an articificial intelligence. It is a must read for anyone, not just science fiction fans as it can be applied to life and the Name-brand society we live in.
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Format: Paperback
Like a bullet to the head, Neuromancer (and Gibson) arrived in 1984 to almost universal acclaim and allegedly kick-started the Cyberpunk movement which has influenced certain branches of SF ever since. Whether or not they choose to call their work cyberpunk or not is immaterial. The work of Simon Ings, Grimwood, Chris Moriarty, Michael Swanwick and dozens of others would arguably not have been the same had this novel not been as successful as it was.
The prose is fast, clever, snappy, set against a background of half-working neon in streets where disposable computer equipment is strewn like empty fast food cartons.
Our hero, Case, is a cyber-freelancer, able to jack himself into computer-systems and experience cyberspace as a three dimensional reality. Case, however, tried to steal from one of his more dubious clients who subsequently infected him with a Russian mycotoxin, effectively rendering him incapable of cyberspace work and therefore unemployable. We therefore meet him, down on his luck, and mixing with some rather eccentric characters in a downtown bar in Japan.
For me, it reads like `The Maltese Falcon in Space'. There is a pervasive noir element, since Case - like many a Nineteen-Forties gumshoe - is forced to take on a job, the full details of which he is not fully aware. There's a beautiful and dangerous woman (by the name of Molly) and a mysterious benefactor, as well as a supporting cast of neon-lit lowlife.
Like any classic noir novel, the action and the protagonists move between street level and the crazy billionaire family who are literally `above the clouds', since they live within their own Las Vegas style space station.
It's exciting, challenging, dense with atmosphere, and very much deserves its cult status as a modern classic.
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Format: Paperback
I have mixed feelings about neuromancer: one one hand, circa 1982 it was such a staggering imaginative feat, conjuring up a breathtakingly close intellectual equivalent to the internet, coining the term and then strikingly predicting the commercialisation of "cyberspace" and it is also such a valiant stylistic effort, amalgamating Chandler's gumshoe noir with Dick's post-modern dystopian sci-fi that you can't help but be totally swept along.

On the other hand it is such a horror-show of a literary artefact, on a technical level so poorly conceived and executed, that it is almost impossible to slog through.

But slog through it I did, after a couple of aborted runs at it, and while I remain impressed at Gibson's conceptual prescience, thanks to his needlessly affected, sub-Burroughs, Beat-for-the-hell-of-it writing style I often had little idea what was going on, much less why, and from my tenuous grasp of the plot, conceptual scheme and literary motivations can't for the life of me fathom what Gibson was trying to make from his portentous ending. The thing is, and unlike many substandard novels of this type, I suspect Gibson did have a coherent point, but he buried under such a thick coating of cod-style it remains forever concealed. In his afterword he pretty much concedes all this (and handily summarises the ending in about two lines!).

There is a real art to successful stylism, evident in someone like James Ellroy whose prose, even though initially forbidding, suddenly "clicks" and carries the reader along enhancing the impression, the images, and the comprehension. Gibson's style, whilst cool, is uneven, obscure, and never manages anything other than to get in the way of a (fairly) good story.
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