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Guild Wars Complete Collection

by NCsoft
Platform : Windows XP
49 customer reviews

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Game Information

  • Platform:   Windows XP
  • PEGI Rating: Ages 12 and Over Suitable for 12 years and over. Not for sale to persons under age 12. By placing an order for this product, you declare that you are 12 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B001CSMF48
  • Item Weight: 136 g
  • Release Date: 5 Sept. 2008
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (49 customer reviews)
  • Amazon Bestsellers Rank: 16,150 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Guild Wars: The Complete Collection is a compilation first released in Europe and then in the United States several months later. It includes all three campaigns (Prophecies, Factions and Nightfall), as well as the Eye of the North expansion.

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Customer Reviews

4.4 out of 5 stars
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Most Helpful Customer Reviews

79 of 82 people found the following review helpful By Amazon Customer on 19 Oct. 2008
GuildWars is an online role-playing game in a fantasy setting, allowing unique customisation and strategy options and does not require a monthly fee to play. This collection comprises all three full games from the series and the expansion pack.

Each of the games follows a unique storyline in a separate continent but allows you to freely move your characters between all continents, so you can use the unique aspects of each of the games across the entire collection.

There are both story based and player versus player modes in the game, each requiring players to master unique methods to overcome many different challenges.

There are literally thousands of hours worth of gameplay in this collection and alot of variety in the different aspects of the game. I've been playing GuildWars for nearly three years now and can recommend this to anyone who wants excellent value and something to keep them going for a long time.

This product is certified to work with Windows Vista and Windows XP.
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73 of 77 people found the following review helpful By Lindsay Grant on 31 Dec. 2008
I've been playing Guild Wars since it came out back in 2005 and it has come a hell of a long way since the first chapter (now known as Prophecies). With intreguing storylines from each chapter you'll definately find it hard to tear yourself away from.

So what do you get with this product? As well as Prophecies which is based on the Continent known as Tyria, you also get Factions, which is based on Cantha, and Nightfall, which is based in Elona. The Forth game, Eye of the North is unlike Factions and Nightfall as it is actually an expansion of the continent, Tyria.

Here are brief synopsis of each of the chapters/expansions.

Chapter 1: Prophecies

The last day dawns on the Kingdom of Ascalon, its people unaware that everything they'd ever known would end in an instant. The Charr, a race of beasts continue to fight for control and King Adelburn needs new blood to fight against them. You have decided to join the King's Army, little knowing that it is a journey that will take you far from Ascalon, forfilling a prophecy you are destined to follow.

Chapter 2: Factions

500 years ago, the Betrayer, known as Shiro Tagachi murdered the Emperor Angsiyan. Once the Emperor's most trusted bodyguard, no one knows why he turned on the Emperor. All that everyone knows is, when Shiro was finally killed by the Assassin, Visu, Shiro's death wail turned the forests into stone and the seas into Jade. The day would be forever known as The Jade Wind.

500 years on, you are in training at the tranquillic island known as Shing Jea Island. Trained by the renowned Ritualist known as Master Togo at his Monestary, you have been chosen to represent the Monastary at a gathering on Minister Cho's estate, unaware that a plague has taken ahold.
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23 of 25 people found the following review helpful By Mr. John G. Roscoe on 4 Jan. 2009
If you come to this game expecting WoW, you'll be disappointed. WoW isn't better than GW, they're just very different games. When thinking about GW, it's best to imagine it as a co-operative RPG, with an accessible but very deep and rewarding PvP system, which is kept seperate from the PvE campaigns (but your characters can get into it at any time).

Guild Wars has a lovingly crafted world and a suprisingly deep plot. Unlike WoW, it's not just a collection of quests, but a series of instanced missions which directly involve your character saving the world (several times), along with well-written characters. The graphics, suprisingly given their age, are still excellent, with a mixture of stylised landscapes and sharp textures making it look several shades better than most MMOs.

The build system is excellent, forcing you to specialise your character and combine skills for maximum effect (but you can change build at any time with no penalty). This creates literally tens of thousands of potential play styles, fuelling the hardcore PvP metagame. It's best to play this game with friends, but the guild systems and social functions make it easy to pick up teams for missions and quests (and suprisingly good AI henchmen and heroes are available any time).

Hardcore PvE grind/achievement fans will find solace in Hard Mode, dungeons and elite zones, and the numerous titles, which function like achievements; although some bestow small benefits on your character and your favorite one can be displayed below your name in towns. There's even a title for getting lots of other titles!

This complete collection includes all 3 campaigns and the smaller Eye of the North expansion pack; which at the very minimum gives you about a hundred hours of main-quest/mission content.
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1 of 1 people found the following review helpful By Christopher Nettle on 28 Oct. 2010
Verified Purchase
The game arrived on time as usual for most things i buy for amazon so theres one thumb up for that.

********* The Good *******************
The game itself is a good game overall and when you first install the game and try to make your first character you are given an option of which campaign you would like to play. Whats great about this mmo is that you have three different starting zones and three full different stories/campaigns to play through which will provide hours of fun and eventfull gameplay to begin with.
With the customization of the professions and three full campaigns if you do manage to complete a whole campaign you will still have two others to complete but then again you can play through the campaign with a different profession combo, as in playing through as a ranged class keeping your distance and nuking from afar and then replaying as an assassin getting stuck into melee combat with your daggers.

***********The Bad *********************
The one thing that can be bad/boring at times is the fact that because your playing in instances when your out of towns then it can get a bit boring/lonely and doesnt feel like your playing a real mmo, but then again i found that after a long days work it was quite nice to grab a bunch of henchies (computer AI helpers) and doing some missions/quests in peace was very relaxing.
As you progress through the game you find that the missions become a lot more difficult (as you would expect) and that the henchmen you can add to your group cant cope with the complexity of the game mechanics in certain missions and so you end up failing it several times.
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