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Myst: The Book of Ti'ana Bk.2 Hardcover – 7 Nov 1996


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Product details

  • Hardcover: 272 pages
  • Publisher: Bantam Press; CD-ROM game tie-in ed edition (7 Nov. 1996)
  • Language: English
  • ISBN-10: 0593040236
  • ISBN-13: 978-0593040232
  • Product Dimensions: 24.3 x 2.5 x 16.1 cm
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 868,547 in Books (See Top 100 in Books)

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Most Helpful Customer Reviews

2 of 2 people found the following review helpful By James McGovern on 2 Jan. 2007
Format: Mass Market Paperback
Having never played any of the Myst video games, I was reading this book purely because of one of my friends' recommendations. Hopefully, therefore, my opinion is not biased in any way. The book is divided into seven sections plus an epilogue, the first of which deals with a sci-fi/fantasy subterranean world in which the civilisation of the D'ni is introduced. To be honest, this first section begins too Star Trek-esque for my liking, and it comes across as somewhat pretentious at times, as a previous reviewer pointed out. However, I'm glad I persevered reading this, as it greatly improves after a while. The second section onwards is absolutely classic, with a mixture of genuine emotion, intellectual depth, adventure, action, and drama. It takes a lot to impress me and I was certain that I would hate this book, but after finishing it I was left with a deep impression that has remained with me since. The author manages to evoke real emotion, mostly a happy one, in the reader. I actually felt so inspired by this book that I wrote five poems immediately afterwards, inspired by the emotion I experienced during reading. Very few books have thus far made me feel such a way!

Of course I'm sure some people will find some fault in this book to complain about, but I really cannot understand what it could be. To me, this book is far superior to the majority of so-called modern "classics," and is easily on par with the true literary geniuses I admire most. I thank the author for such a wondrous experience reading this book!
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Format: Hardcover Verified Purchase
Fab book, its actually the 2nd in a series of 3 but I read it before the first one, luckly this is a prequel still a fantastic read but now understand it better as i've now read the first one. I'm looking forward to the third.
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0 of 4 people found the following review helpful By J. D. Ritchie on 6 Feb. 2006
Format: Mass Market Paperback
Science fiction that isn't very scientific. This is not a total failure but it's damn close. It is supposed to flesh out the "Myst" computer game which is great but let down in the end by its annoying pretension, just like this book. The central characters, Aitrus and Anna, are 2 of the smuggest,most irritating characters in fiction and would make Ghandi reach for his baseball bat. If anything it makes you ashamed or liking the game.
If you are a Myst completist (guilty) it is worth owning only for that reason but as a work of literature it stands below "Noddy" or "Biggles"
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 139 reviews
20 of 21 people found the following review helpful
a wonderful book 23 Jan. 2000
By Cass - Published on Amazon.com
Format: Hardcover
This book, The Book of Ti'ana, is quite possibly the best book I have ever read, and I've read a lot of great books. I have read Ti'ana over twenty times (honestly) and it still leaves me breathless. The scope of vision is amazing, and the depth of feeling and theme is even more so. In this book, there is love and hatred and sacrifice, loyalty and betrayal, sadness and joy, tragedy and triumph. I know that sounds corny, but it's only true. I won't give away the plot, but what especially affected me is how a basically good man was tricked into becoming evil. Also, the love story of Anna and Aitrus (that's not giving anything away, you can read that on the back cover) was so sweet, wonderful, poetic, and bittersweet. Tears were streaming down my face by the final pages. And it wasn't like I finished it and started reading something else; I thought about it continuously for weeks afterward. The games are great, but you can love this book (and the other two myst books)even if you've never played the game. The Book of Atrus is awesome too, but i felt the Book of D'ni lacked the scope and feeling and imagination of the other two. What I'd like to see is a book about Gehn's growing up, how he became twisted after the twisting started in Ti'ana's book, and how anna and gehn started over... but I guess I'll have to wait for that. Wonderful book, guys: READ IT! You'll never forget it. =) }:I:{
12 of 13 people found the following review helpful
An excellent introduction to the back-story of MYST. 29 July 1998
By cgehrm1@gl.umbc.edu - Published on Amazon.com
Format: Mass Market Paperback
The Book of Ti'ana is the perfect introduction to the back-story of MYST for three reasons. First of all, it is the first of the three books chronologically (on the timeline, they read as the books of Ti'ana, Atrus, and D'ni), relating the story of Anna, the first human to contact D'ni, and her subsequent relationship with a D'ni lord. Secondly, it rarely mentions the characters in the MYST or RIVEN games, so those who have not played them will (hopefully) not get lost. Thirdly, it's really good. It's richly detailed, immersive, and exciting. And for those who have played the game, don't worry: you don't need to conquer any strange, arcane puzzels to complete this novel - it's a quick, smooth, and rewarding read. Of course, everything the Miller brothers touches seems to turn to gold, so it's not really surprising that it's so good. As for the other novels, I can't say, but based on the strength of The Book of Ti'ana, I'm buying The Book of Atrus from this fine e! -stablishment, and I'll be getting D'Ni as soon as it comes out on paperback.
8 of 8 people found the following review helpful
Intriguing and very hard to put down. 5 April 2003
By John Rossi - Published on Amazon.com
Format: Mass Market Paperback
Did you ever wish you could step into the world of MYST without solving puzzles that vex your brain and try your patience? Well, now you can. This book is your window into the world of the people of D'ni through the eyes of an outsider, and it is quite a compelling journey at that.
For fans of the MYST series of games, this is a treat to say the least. The descriptions of excavation work are technical but not so much so that you can't picture scenes in your head or know exactly what's going on. I love the sense of awe and wonder that is present as the heroine of the story makes her journey into this ancient culture and learns it's language, customs, traditions and so on. The descriptions of the various Ages are vivid but simple enough to be beautiful to your mind without being too wordy.
One great thing about this book too is the pacing. There are plenty of scenes of working with the rocks, caverns, and so on, but the book never drags. Throw in a very engaging plot of the dangers of change to ancient customs and the re-emergence of an old nuisance to D'ni society, and you have a sure-fire recipe for a book that is a winner. There's even elements of a very clever who-dun-it thrown in for good measure.
In short this book has it all. Vivid characters you can care for, crisp pacing, tension, awe, wonder, beauty, and a real emotional effect on the reader. Take a journy back in time to the world of Myst before the games. Step into a world of wonder that is so enticing that you may wish you never had to leave. You will definitely remember this story long after you close the book. It's only too bad that there isn't a linking panel in the book itself somewhere. Peace. :)
7 of 8 people found the following review helpful
Must-read Myst 22 April 2003
By Inspector Gadget - Published on Amazon.com
Format: Mass Market Paperback
I must say that, even tho I didn't enjoy this as much as The Book of Atrus, I found it mighty cool. For anyone who is interested in the Myst story then this book is essential. It took quite a bit of time to get going at the start (about 100 pages are devoted to drilling holes) and Rand Miller uses the word 'great' to describe almost everything. It gets a bit annoying.
But soon enough the story picks up in pace and builds interesting and sympathetic characters, even making one of the bad guys seem justified in his actions. Some of it is superfluous but not so much that it's boring.
I found the end to be a bit fast and confusing. Not enough is described and one the last page is finished you might feel like things aren't tied up so well. Though there is another book after this one. I hope that the character of Saavedro from Myst III is mentioned somewhere, tho it is cool to have a young Gehn as a character is this one. If Saavedro doesn't show up then I know I am not alone in wishing for a fourth Myst novel.
I am very much looking forward to reading 'The Book of D'Ni' and I hope it lives up to this and the first. For anyone who is interested The Sci-Fi channel are making a 240 minute mini-series of Myst set for airing sometime this year. I don't know what the story is yet but I believe that either Rand or Robin Miller are executive producing.
The book has only six chapters averaging about 100 pages each and has random black and white drawings sporadically scattered through-out.
4 of 4 people found the following review helpful
What else can I say? 26 April 1998
By A Customer - Published on Amazon.com
Format: Hardcover
I played Myst. I played Riven. Myst was great. Riven was even better. Way better. I joined a mailing list on Riven, where I was pretty confused about things when they talked about the D'ni. I put in my theories, but I had no backing behind them. Everyone kept telling me to READ THE BOOKS! So I did. This one is definetely my favorite. I explains everything you would need to know about the D'ni, and more, in a format that is fun to read. Fun to read doesn't begin to describe it. I got sucked in (no, for all you Myst/Riven fans, it isn't a linking book) and I couldn't put it down. The characters are very realistic. I almost changed my mind about Gehn after I had my doubts aboiut him after playing Riven. I think they did Veois and A'Gaeris best, as characters, but the others were cool also. Definetely buy this book, is you are a Myst/Riven fan. If you aren't, buy it, and you will become one. I am still on the Riven mailing list. I am more obsessed than that, now also.
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