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Myst: The Book of Atrus Bk. 1 Hardcover – 7 Dec 1995


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Product details

  • Hardcover: 359 pages
  • Publisher: Bantam Press (7 Dec 1995)
  • Language: English
  • ISBN-10: 0593039599
  • ISBN-13: 978-0593039595
  • Product Dimensions: 23.6 x 15.7 x 2.8 cm
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Bestsellers Rank: 179,864 in Books (See Top 100 in Books)

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5 of 5 people found the following review helpful By "sholeigh" on 11 Dec 2003
Format: Hardcover
'Myst - the book of Atrus' is the first in a series of three (so far) novels written by the creators of the Myst series of PC games, and this wonderful book begins to explain some of the background to those games.
As you can guess from the sub-title, this is the story of Atrus from child to adult - and he had quite an interesting life. Atrus learns from his father of a secret technique, in which symbols written in specially prepared books create links to new worlds. But this discovery is only the beginning of Atrus' adventures.
I was amazed at the invention and pure genius of the writers. This is fantasy storytelling at its greatest. And the way that the authors have applied pure logic to Atrus' exploration of parallel universes makes the story so believable. This is much more than background detail.
I read this book after I had played Myst, but before I tried Riven, and reading this novel really helped me to understand Riven in more detail - especially the details about the D'ni, which I hadn't understood before. Despite all that, I really think this book could hold its own without the games - it's that good.
You should definitely buy it - right now!
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Format: Hardcover
In general, I don't read books more than once; but, from when I first discovered Myst in the library in about 1995, I've read this book about 4 times. I hadn't even heard of Myst the game when I first read the book, and I still haven't played it even now, so it certainly isn't a pre-requisite.

The book starts slowly, and the first couple of chapters seem to drag until Gehn turns up, but thereafter you're rewarded with a spectacularly imaginative plot-line that's so inspiring you'll want to write the sequel yourself, straight away. (The second book in this series is a prequel.)

I was deeply impressed with the descriptions in Myst - the level of detail and language used capture the dramatically-varied landscapes perfectly, and there are a few (quite technical) illustrations, too.
The characters are well described, many-levelled and realistic - if you read the other books in the series, you'll find that their histories are also accurately reflected in their current personalities.

If there is a downside, it's that there are three or four typographical errors in the book and American spellings throughout; the book could do with a reprint for British readers.
In short, you must read Myst: it's a work of genius.

Contact me through Twitter (@NickBambridge) and I'll lend you a copy if you don't want to buy it first, but just read it.
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Format: Hardcover Verified Purchase
a friend of mine lost my old copy, now i have a hard back edition!
now i just need the other one!
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 1 review
4 of 4 people found the following review helpful
Book 1 is really Book 2... 17 July 2008
By LF Shooter - Published on Amazon.com
Format: Hardcover
I got all three books -- but be aware that they were not written in their chronological order:

Book 2, The Book of Ti'Ana
Book 1, The Book of Atrus
Book 3, The Book of D'ni

is the order you should read them in, to keep the story in chronological order. (Your entry into the original Myst game is 'explained' at the very end of 'The Book of Atrus'.)

They provide a very nice backstory & background for the game series, and are fairly well written -- they could stand on their own as a fantasy series.
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