First things first, it is genuinely nice to see an almost new type of game, far away from FPS, Driving and Sports games that seem to dominate this and the last generation. The story is pretty good, as you play Ronan O'Connor, a man who has been brutally murdered. And you yourself have to solve the crime in the real town of Salem, Massachussetts (USA). To call this game an open world sandbox game though is a bit misleading, as Ronan can’t pass through other ghostly matter because he’s a ghost, and he can’t access three quarters of the town’s buildings as they’ve been ‘consecrated’ by Salem’s citizens. The developer didn’t have time to make a bigger, more interesting world, in other words. Also the limitations extend to your toolbox. Ronan can, theoretically, do all the cool things you’d want a ghost detective to be able to do: walk through (some) walls, analyse the ghostly residue of a murder scene, interrogate other ghosts, possess humans and animals to influence them and read their thoughts, and move objects about like a poltergeist - you’ll rarely find any use for his abilities outside of the tightly scripted story which you’re funneled through.
It is a quite short-ish game, and took me about 10 hours of gameplay to finish.
Overall, there is a compelling central mystery with some genuinely scary enemies, but it is a bit of a shame as there are some really great concepts in here, but I felt a bit short changed. Like the game was rushed to release, and there is little genuine challenge in completing it. Despite this, I feel it's worth a look to most gamers.