Great graphics, a big improvement over 08. Ok, that's the good bit out of the way.
Utterly frustrating, it's bad enough that they've cocked up the handling physics of the thing. For example, when you steer left the rear wheel seems to swing out to the right. Opposite happens when you steer right, the rear swings left. This is NOT how a motorcycle behaves. It IS how a forklift truck behaves. But that's only the beginning. Things go downhill from here.
I want to work my way through a realistic career mode, oh but hang on let me see I have 5 minutes free practice with no indication during that time of where I am in relation to everyone else. So I don't know whether I need to speed up a bit, a lot, or whether I'm just doing ok, or am I 6 seconds ahead? The whole point of free practice is SETUP of your bike. Hello? Developers? Did you actually study how MotoGP works at all? It's impossible to work on bike adjustment and setup unless you have information about how other racers are doing. There should be 1 hour free practice with a leaderboard and the option to skip time forward.
Same goes for qualifying session, it's utterly ludicrous to only have 5 minutes and no positional information during the session. Once again, an hour and a leaderboard required with the time skip option.
Which brings us to the race itself. 3 laps, which (unless I've missed something, and PLEASE correct me if I have) you can't alter. 3 laps?? No option of 5, 10, 15, or full race distance?
As if those fundamental flaws weren't bad enough we also have a numpty Scotsman whining in your ear DURING the sessions. Oh yeah, that's realistic. Thankfully he can be turned down.
Ducati, which sounds like Honda, which sounds like Yamaha etc etc....very disappointing and inexcusable in this day and age.
Oh, and getting marked A, B or C for your sessions. Wow, thanks. Not had those since spelling tests at primary school.
I expect small children and people who don't know much about MotoGP will be impressed with the colours and the gimmicky aspects. But this game bears no resemblance to an actual MotoGP weekend. It's utterly pants.
Developers please take note: Have a look at SBK09. This is how to make a game that reflects accurately the championship it's based on. Great menu system and bike setup screens that strike a great balance between simulation and playability, finely tuneable to your own ability and preferences. By all means have an ARCADE option for those that want it, but leave all the arcadey gimmicks IN THAT SECTION and make the CAREER option realistic!! Use that as your template, adjust it to fit MotoGP and you'll have a winner. Do the same thing and develop a BSB (British Superbike) championship game and you'd have 2 winners!!