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More iPhone Cool Projects: Cool Developers Reveal the Details of their Cooler Apps (Books for Professionals by Professionals) [Kindle Edition]

Ben Smith , Danton Chin , Roderick Smith , Stephen Chin , Arne de Vries , Claus Hoefele , Ben Kazez , Saul Mora , Leon Palm , Scott Penberthy , Charles Smith , Dave Smith , Joost van de Wijgerd
5.0 out of 5 stars  See all reviews (1 customer review)

Print List Price: £31.49
Kindle Price: £26.03 includes VAT* & free wireless delivery via Amazon Whispernet
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Book Description

Everyone is developing iPhone applications, and it’s clear why. The iPhone is the coolest mobile device available, and the App Store makes it simple to get an application out into the unstoppable iPhone app market. With hundreds of thousands of app developers entering the game, it’s crucial to learn from those who have actually succeeded. This book shows you how some of the most innovative and creative iPhone application developers have developed cool, best-selling apps.

Not only does every successful application have a story, but behind every great app is excellent code. In this book, you’ll see the code and learn how to use it to make your own cool applications. You’ll learn everything from importing 3D art assets into your iPhone game to using Cocos2d for iPhone and iPad. This book shares the secrets of the coolest iPhone apps being built today by the best iPhone developers—invaluable knowledge for anyone who wants to create the app that everyone is talking about.

What you’ll learn

  • Game development with Unity and iPhone OpenGL

  • Unit testing and iPhone-specific testing tools

  • How to approach and solve complex app development roadblocks

  • The best code fully explained and presented with screenshots

Who this book is for

iPhone application developers of all experience levels and development platforms.

Product details

  • Format: Kindle Edition
  • File Size: 5740 KB
  • Print Length: 359 pages
  • Page Numbers Source ISBN: 1430229225
  • Publisher: Apress; 1 edition (14 Jun. 2010)
  • Sold by: Amazon Media EU S.à r.l.
  • Language: English
  • ASIN: B004VH7LN2
  • Text-to-Speech: Enabled
  • X-Ray:
  • Word Wise: Not Enabled
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (1 customer review)
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Most Helpful Customer Reviews
0 of 1 people found the following review helpful
5.0 out of 5 stars Super Cool 30 Jun. 2010
Super cool compilation of iphone applications compiled from individuals and teams working in several countries - a good present for geeks and people interested in apps
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Most Helpful Customer Reviews on (beta) 4.8 out of 5 stars  5 reviews
6 of 7 people found the following review helpful
5.0 out of 5 stars This book is a 'must have' for programmers. 16 Sept. 2010
By Frances Cisneros Jenks - Published on
Beginner's beware. Don't buy this book if you are just starting. More "iPhone Cool Projects" is the 2nd book in the series "iPhone Cool Projects." Other than that minor detail, this book is well written to provide nearly perfect detail (in my opinion) on how to create certain applications and functionalities on the iPhone or even the iPad. There is also a comparison e-book that goes even further into detail. A `must have' for application developers.
3 of 3 people found the following review helpful
5.0 out of 5 stars Great intermediate to advanced iPhone game development book! 22 Jun. 2010
By alexionus - Published on
The book contains a treasure-trove of choice iPhone and iPad game development content: from Unit Testing, building a 3D content pipeline, using Cocos2D, and Computer Vision examples, to game development with Unity3D for the iPhone, and writing your own game engine in C++, for maximum flexiblity... There is plenty to keep me busy during the Summer break, as I fine-tune my own iOS app!
3 of 3 people found the following review helpful
5.0 out of 5 stars Great collection of real world project techniques 27 Jun. 2010
By Juio E. Barros - Published on
This book provides a great insight into techniques used to create real world projects. Each chapter is well done and potentially useful depending on your interests. For me, the chapters on Concurrency and Cocos2d were alone worth many times the price of the book. I'm sure I'll come back to the other chapters as I have more relevant projects. Highly recommended.
2 of 3 people found the following review helpful
5.0 out of 5 stars A great selection of iPhone cool projects 23 Jun. 2010
By Andy Zhang - Published on
This book combines several iPhone projects from various developers into one volume. I found some projects are inspiring and interesting. For example, the Flight Track project by Ben Kazez has some great discussions on external data connection and security. There are several other projects I also liked--Ben Britten Smith's 3D game project using Unity 3D Engine, Chuck Smith's 2D game creation project with Cocos2d framework, Scott Penberthy's OpenGL project showing how to render font smoothly.
4.0 out of 5 stars Good projects, but outdated 2 Jun. 2012
By Giovanni Dienstmann - Published on
First of all, I must say that this book is old, based on Xcode 3.x and iOS 3.x. I also haven`t read the whole book, but only some chapters that interested me.
This book is in general better than the first one of the series (iPhone Cool Projects). The chapter on Computer Vision was insightful for me.
My advice is: check the table of contents and, if you find a chapter or two that cover a topic you like, buy it. The chances are that you will find one or two precious hints.
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