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From the author of the indispensable Effective C++, here are 35 new ways to improve your programs and designs. Drawing on years of experience, Meyers explains how to write software that is more effective: more efficient, more robust, more consistent, more portable, and more reusable. In short, how to write C++ software that’s just plain better.
More Effective C++ includes:
More Effective C++ is filled with pragmatic, down-to-earth advice you’ll use every day. Like Effective C++ before it, More Effective C++ is essential reading for anyone working with C++.
From the author of the indispensable Effective C++, here are 35 new ways to improve your programs and designs. Drawing on years of experience, Meyers explains how to write software that is more effective: more efficient, more robust, more consistent, more portable, and more reusable. In short, how to write C++ software that’s just plain better.
More Effective C++ includes:
More Effective C++ is filled with pragmatic, down-to-earth advice you’ll use every day. Like Effective C++ before it, More Effective C++ is essential reading for anyone working with C++.
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The section on exceptions is a very appreciable collection on exceptions topics, difficult to find elsewhere, unless you're a constant reader of C++ Report (where they held a monthly column on the subject).
The section on efficiency is a niece and useful read that let you meet some important consideration as the famous 80-20 rule (a.k.a. 90-10 rule, the "make the common case faster" pattern, and so on) or the Lazy Evaluation tecnique (I've used it extensively since I'm involved on big proportions projects that need this kind of savings).
A special mention goes on the item about the costs of virtual functions, polymorphism and RTTI features. This is about the best account I've found on the subject. The only other one I can think about is Dattatri's in "C++: Effective Object-Oriented Software Construction". You won't believe it, but I've red Dattatri's just a week before I've been specifically asked for this very same topic during an important job interview. Luckily.
The section on Techniques is a source of pure gems: item after item I've discovered how well and widely these topics can be treated. Some will find they are taken from Coplien's book. And that's true. But here they are expanded and more clearly explained.
The last section also will bring some knowledge that will prove to be useful whenever you'll be involved in software design. They well add to those on the first volume.
A very worth buying, and a very worth read, on my opinion.
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