Some time ago I played Puzzle Quest, Challenge of the Warlords, and liked it. And just like in Puzzle Quest, this new game is a fantasy story: your hero has adventures (you know, elves, druids, magic swords, demons, war threatening, end of the world is near, the whole lot). You collect money with which to buy more special troops. However, the battle system in Clash of Heroes is a lot better then the system in Puzzle Quest, where every battle is basically 3, 4 or 5 balls in a row. The mana building to get good spells in Puzzle Quest was nice, a good way to exercise your grey cells.
Now this game is even better. The graphics are better than in Puzzle Quest; you see the scene before you instead of just an overview, though I find the choice of moving along on your road by touching nodes on the screen a bit awkward. The battles are challenging, but not too hard, because you level up along the way. You get to play several different characters, and with each character comes a set of different troops with different abilities. There are several kinds of battles too, sometimes just slaying your enemy as quick as you can, at other times you have to hit banners across the battlefield in a prescribed sequence.
I am an avid reader of Fantasy novels and even though the story line is familiar it's a good story nonetheless. The cut scenes are beautiful, and the graphics of the soldiers are appealing: when the knight charges at your opponents troops, his horse even rears before he gallops to the other screen. Every fight is decided on two screens, your enemy occupies the top screen. The armies are deployed, and by combining troops of the same kind in color, you can do damage to your opponents troops. Like in solitaire you can only move the soldier closest to you, and you only have a limited number of turns What you'll find next is a strategy experience that blends a little bit of luck with a whole lot of strategy.
Clash of Heroes involves a lot of strategic thinking, thinking ahead about what move you're aiming for. For example: once you have dragons in your army, you're in luck. You activate them by placing four warriors of the same color in front of him, and then he's ready to go. He'll roar his fire across the battle field of the enemy, poisoning the enemy field so for four turns his troops will perish. But the dragon, once activated, takes 4 turns before he spits fire. You have to be sure to get the four warriors in front of him pronto, otherwise the battle may already be done before he can attack.
If the people behind Might & Magic would decide to further explore the possibilities of the DS in the future, they can count me in!
Score: 8,5/10