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SpyHunter 2 introduces an all-new terrorist threat and it is up to Alec Sects to command the world's most sophisticated super spy vehicle to save the world. Exclusive weaponry such as an auto-tracking turret and an indestructible armoured shield are combined with landmines and oil slicks for an impressive defence that will immerse gamers in 16 action-packed levels set across four gigantic regions. Each region is interactive and dynamic, allowing players to choose their own paths and fight against giant end-of-mission bosses, including eight all-new Nostra enemies. The excitement also continues with the latest version of the Interceptor's online computer, Leonie 2.0, designed to aid in mission-critical tactics and information.
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From those ten minutes I played a game that was a lot of fun. Imagine a racing game. Imagine a racing game, but your vechile has a couple of quite cool weapons, and after you take a set amount of damage, your vechile collapses into a completely different structure. The finish line is a mission objective - which can be as simple as getting to a finish line ;} - and there are enemy vechiles at your heels, shooting at you. In a word: it was fun.
But I'm not sure of it's lifespan. Instead of playing just one level (with the objective I mentioed above) I kept switching levels, just to get a better experience of the game. To be honest, it was all a bit samey, and I'm not sure how long it would have kept me interested.
So to finish, there was good stuff but not a lot of stuff in all. Graphics were fine, nothing special, and I couldn't even hear the music - it was a noisy convention. If Spy Hunter 2 sounds like your thing, rent it for a while and see if it gets boring.
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