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Halo Wars (Xbox 360)

by Microsoft
Xbox 360
 Ages 16 and Over
4.2 out of 5 stars  See all reviews (92 customer reviews)
In stock.
Dispatched from and sold by MICRO LTD.
  • New take on a legendary world. Set in the iconic "Halo" universe, "Halo Wars" predates the original first-person shooter "Halo." Fans of the franchise will have the opportunity to experience the early battles between the UNSC and Covenant, the far-reaching conflict that has been diligently followed by the masses in the blockbuster "Halo" series
  • Players join the crew onboard the "Spirit of Fire," a Phoenix-class colony ship converted for UNSC military use and guided by the AI persona Serina. The "Halo Wars" story line follows the Spirit of Fire's discovery of an ancient artifact during a journey to the planet Harvest, the first planet to be attacked by the Covenant
  • Strategic command of armies in large-scale combat. "Halo Wars" puts gamers in command of the battlefield over an arsenal of UNSC units and vehicles as they engage Covenant forces. They can counter and crush their opponent by tactically fielding the superior army. Players can also choose among Leaders that possess elite skills which can turn the tides of battle. Using various combinations of Leaders and units, players can create countless strategies tailored to their preferred playing styles and personalized strategies
  • Challenge friends to skirmishes using the New Xbox Experience. See who the superior commander is through multiplayer online skirmishes supporting up to 6 players with the New Xbox Experience. Players can choose to command either unique civilization, UNSC or Covenant, each with unique attributes and strategic characteristics. Ancient Forerunner technology can also be found to create unique units to gain an upper hand in battle
  • Groundbreaking strategy game for the Xbox 360. Since inception, "Halo Wars" was explicitly designed to cater to console gamers and bring to the Xbox 360 a genre that has typically been played on the PC. Gamers can easily command and manage powerful armies, effortlessly control troops and incredible machines, engage in epic battles and expand their empire using an intuitive user interface for the Xbox 360. "Halo Wars" represents the true next-generation experience, combining a masterful control scheme using the Xbox 360 controller with the award-winning strategic gameplay only Ensemble Studios can provide.
There is a newer version of this item:
Halo Wars : Classics (Xbox 360) Halo Wars : Classics (Xbox 360) 4.5 out of 5 stars (43)
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Halo Wars (Xbox 360) + Halo 3: ODST (Xbox 360) + Halo: Reach (Xbox 360)
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Game Information

  • Platform:   Xbox 360
  • PEGI Rating: Ages 16 and Over Suitable for 16 years and over. Not for sale to persons under age 16. By placing an order for this product, you declare that you are 16 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000NG5AEW
  • Item Weight: 159 g
  • Release Date: 27 Feb. 2009
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (92 customer reviews)
  • Amazon Bestsellers Rank: 1,524 in PC & Video Games (See Top 100 in PC & Video Games)

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Customer Reviews

Most Helpful Customer Reviews
18 of 21 people found the following review helpful
By J.J.P
Format:Video Game
Fun: 4.0 out of 5 stars   
On paper, Halo Wars doesn't quite look like it should work. This only adds to the surprise that this vibrant, fast-paced RTS really does deliver - despite depriving you of your beloved mouse and keyboard! Ensemble Studios set aside a whole year finetuning the controls alone for the Xbox, and it shows in the gameplay.

Skimming across the map is hardly needed most of the time, due to the simplistic shortcuts bound to the D-pad. Left cycles through your bases, up opens up the circle menu for aerial support (as the humans) or focuses the camera on your leader (as the covenant), and down toggles between unit groups. Pressing right on the D-pad showcases an innovative feature that scrolls through any new developments - such as completed upgrades, incoming attacks, and more.

Controlling the units themselves is also refreshingly straightforward. Holding down the A button causes a transparent "paintbrush" circle tool to blossom on-screen, allowing you to glide it around and group units together accordingly. Getting them from A to B is carried out by panning the camera to whereever you want them to go (or whatever you want them to shoot at/claw at/ram into/etc), and tapping X - there's support for queueing commands too, squaring up to the advanced controls boasted by PC RTS's.

The game has a slick, stylish graphics scheme, which neatly complements the manic scenes of battle it can put out. While it's not as powerful visually as its shooter cousin, it's hardly noticeable when the screen is lit up by hundreds of marines and covenant. I've yet to see the engine get bogged down or choppy, even in larger skirmishes. Which is a hell of a lot more than I can say for most PC RTS's in my experiences!
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1 of 1 people found the following review helpful
5.0 out of 5 stars Fantastic Game 29 April 2013
Format:Video Game
Fun: 5.0 out of 5 stars   
I was sceptical about this game, and have had virtually no experience with other more complex RTS games. However, ever since my purchase back in 2010, this has been one of my favourite games of all time.

-Fantastically satisying to play, easy to control
-Story may not be anything special, but the cinematic value is off the scales
-Co-op campaign is great fun
-Really great multiplayer that actually requires some kind of skill, (and I usually hate competitive multiplayer)
-Believe it or not it still has quite an active fanbase that play it regularly, so the multiplayer still works well
-Balanced units

-Campaign might be a bit too short for some
-Might be considered a bit too 'dumbed down', especially for veteran RTS fans

It might not be everyones cup of tea, but I absolutely adore this game. I hope that one day a Halo Wars 2 will be made...
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6 of 7 people found the following review helpful
5.0 out of 5 stars the game that most of us wanted? 18 Jun. 2009
Format:Video Game
Fun: 5.0 out of 5 stars   
halo wars is a game i think is fantastic. i liked C&C3 but you can really tell as other reviews say this was made for 360.
the visuals are strong and sharp and despite some things such as base presentation being pre-determined, there is a suprising amount of depth in the upgrades to units and buildings alike.
pretty cut scenes tell a worthwhile addition to the existing halo mythology and most importantly... good fun gameplay and missions. i have rated this game 5 stars for being better than i expected it to be. i at time of writing have not looked too much at the online options but with online coop, team and single player death matches, it as a package appears to have what most will desire and expect in place.
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4.0 out of 5 stars Why not 5 stars? 26 July 2012
Format:Video Game
Fun: 5.0 out of 5 stars   
Halo wars is a good game, made by ensemble studios their mission was to make an "rts" title work on the xbox360, did it pay off?
First of all, for an "rts" game the graphics are of a high quality, there is no slow down during big battles and the cutscenes that bookmark the campaign mode are visually stunning!
The controls are simple, with a hold of the "A" button u can drag a circle cursor over units to select them. A tap of "LB" will select all units in your army and )" select the units only on the screen. Moving units is as easy as selecting them, moveing the camera nd pressing the "X" button where u want them.
Base building is simplified and may not be to everyones taste. Bases start with 5 free space that can be filled with building and generators and 4 turret spaces! The building spaces can be upgraded to 7 but the turrets can not but ther are various bases to be takem around the map.
Ther are 2 factions, "U.N.S.C" and the "covenant", both containing 3 leaders each. There isn't much variety in the units leaders of the same faction can produce except for 1 or 2 but all leaders have different abilites and thus have different tactics.
The most dissapointing area of this game is the unit cap, only 40 units per player. With most units taking up more than one of your 40 permitted, armies tend to remain small which is a shame as there is always that desire to crush your opponent with the biggest army possible.
The story mode feels like one gian training mission, the cutscenes are amazing and fill in sum backstory in the halo mythology but most missions are forgettable and the only replay value is in finding the hidden skulls or going through on a higher difficulty.
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