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by Microsoft
Windows 95 / 98 / NT / 2000
 Ages 16 and Over
4.1 out of 5 stars  See all reviews (96 customer reviews)

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  • Ruthless mercenaries, fanatical pirates and greedy racketeers all battle for political power and influence.
  • Explore dozens of different star systems each with unique planets and bases.
  • Dynamic Reputation – Your reputation will continually change and evolve throughout the game.
  • Commodity trading turns the gears of the Freelancer universe.
  • Mission Generation – Missions offered are based on your reputation, local fiction and local marketplace.
  • You can choose from 12 different ships to fly
  • Ships can be outfitted with over 50 unique upgrades

Game Information

  • Platform:   Windows 95 / 98 / NT / 2000
  • PEGI Rating: Ages 16 and Over Suitable for 16 years and over. Not for sale to persons under age 16. By placing an order for this product, you declare that you are 16 years of age or over.
  • Media: Video Game
  • Item Quantity: 1
 See more system requirements

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000067NYR
  • Item Weight: 91 g
  • Release Date: 11 April 2003
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (96 customer reviews)
  • Amazon Bestsellers Rank: 11,112 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Amazon.co.uk Review

In the open-ended space action/adventure game Freelancer you play a ne'er-do-well with a lucky streak, one of two survivors of a space disaster. Penniless and shipless you venture around a space dock until you find a ship and a job. You'll encounter a heady mix of canned missions that follow one main quest, and a million opportunities to make money or annoy the various factions that coexist in the universe. Like an online role-playing game, or Bethesda's Morrowind, you determine who your enemies are and who your friends are by your own actions, and, in another nod to role-playing, you can customise your ship with guns, rockets, and equipment just as you would customise a RPG character with swords, bows, and magic items. Best of all, you can play cooperatively with friends or fight it out with enemies online.

The back story posits a future where various countries, divided by both nationality and, seemingly, race, have boarded massive colony ships and ventured into a wormhole that appears within reach of our crude space technology. They found themselves in a galaxy far, far, away and they got stuck there when the wormhole collapsed. They quickly colonised their new home worlds and named everything with familiar locales that make navigation a breeze. In the American sectors you'll feel at home entering the New York system and landing at a spaceport called Manhattan, for example. While contrived, this device is used beautifully and it's far better than having to memorise a bunch of SF names and remembering where they are, perfect for a massive universe such as this one.

Though Freelancer is set in space, it is technically not a space simulation. The game was designed to be accessible to casual gamers. For example, Freelancer makes you use the mouse for ship control. This is quite a shift for a setting known for requiring joystick control. But even old-school Wing Commander or X-Wing fans may find that the sacrifice of verisimilitude is made up for with gains in agility. The mouse controls your guns, while you use the keyboard to manoeuvre around the rich universe developer Digital Anvil has constructed. Much like a first-person shooter, you can dodge and weave while precisely blasting your enemies.

Despite its age the graphics are spectacular, as is the sound and voice acting, and in that way, fighting and trading with friends or alone, Freelancer proves worth the wait. Just keep in mind that it is explicitly not a hardcore space simulation, and you'll have to leave your joystick on the shelf. --Andrew S Bub

Manufacturer's Description

Freelancer offers cutting edge space combat within a vibrant, living universe on an intensely epic scope. The player can freely navigate, providing vast opportunities for exploration, trade and combat. Additionally, Freelancer offers aseemingly endless pool of missions that the players can choose from to create their own adventures. For players who are more interested in a structured experience, "Freelancer" also features a compelling storyline that draws the player deeper and deeper into the mysteries of the human colonies in the distant Sirius System and against a villain unlike any mankind has faced before.

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Customer Reviews

Most Helpful Customer Reviews
11 of 11 people found the following review helpful
5.0 out of 5 stars At long last....it's finally here 12 April 2003
Cast your minds back 20-odd years to the time of BBC model B micro's and a game called Elite, the original wireframed space exploration/trading/combat game that kept kids in their bedrooms for months at a time. Freelancer is the long awaited latest incarnation, it has taken its time getting here, but it has been well worth the wait!
The game starts with a space station mysteriously blowing up, as luck would have it though, you survive (would be a short game else!)A member of the Liberty Security Force ofers you some work & a basic ship, and from here the game begins. There is a central storyline which is based around a mysterious artifact & the disappearance of all the other survivors of the explosion which you are free to follow, and will help to keep the action fast paced.
The way to advance in the game is to make money, which you can do either by trading with different planets or by undertaking jobs for various employers, the choice is yours. However, one mans friend may be another mans enemy, so choose your allegiances wisely. More money means better & bigger ships, more powerfull weapons and bigger & better bribes to keep people on your side.
The visuals on this game are just amazing, you thought freespace 2 was good?? this will blow you away, but to really appreciate it you will need a really high spec system, otherwise you just wont do it any justice.
The controls take a bit of getting used to, its the first 'space' game ive played which uses only the mouse to move about, which kind of turns it into a first-person-shooter rather than a space-combat-sim, but once you do get the hang of it, its kind of easy.
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9 of 9 people found the following review helpful
4.0 out of 5 stars Immersive, addictive - it's a modern-day Elite! 3 April 2003
We all remember Elite (well, if you're my age you will!) - the immersive space combat/trading game, where the objective was to fight and trade your way up through the ranks, continually upgrading your craft and ranking.
This is basically what Freelancer is all about; you start the game with a very basic craft and sod-all money and it's your mission to improve both of these. There are many set-piece missions at various intervals throughout the game, which drive quite an interesting and compelling storyline through the whole thing.
Between these missions it's up to you to tootle along to the bar on whatever planet you're encamped and tout for trade amongst the locals, improving your bank balance and reputation. These missions are invariably of the 'Go here, kill him, come back' type and there's very little variation involved, whereas the set-piece missions can be quite long and challenging.
The game isn't compatible with any joysticks at all, relying instead on totally mouse-driven flight, which may make any space combat purists out there decide not to touch this game with a bargepole. Think again - the mouse flight system works so wonderfully that you'll be wondering why nobody's ever done this before. Flying is extremely intuitive and smooth and you'll find yourself pulling off manoeuvers you didn't think possible. Brilliant system, which can't be properly described - just check it out.
The game is set in a MASSIVE universe, which makes itself ever more available to you as you progress through the set-point missions. The graphics are crispy, detailed and VERY smoothly animated and don't necessarily need a top-end system to look good on. Flying through a fully 3D asteroid field with 4 wingmen against the backdrop of a multi-hued nebula can be quite breathtaking.
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6 of 6 people found the following review helpful
4.0 out of 5 stars Close, but no cigar.... 15 April 2003
I've been waiting for this game to come out for a while (like 4 years!!) and finally it's installed on my HDD, happily chugging away.
First impressions are good - the graphics, although looking a little old, are pretty damn good, very slick and smooth (although my machine is a bit of a beast) and some of the debris fields and nova are particularly impressive. The graphics at bases are quite good, although they get repetitive quite quickly.
The sound generally is very good, with the chatter of ships in-system coming over your radio, and the battle sounds are effective, if not booming. One problem with the sound is the voice acting when not involved in the storyline - this tends to get really annoying as there are only so many times you can hear Trent (your character) say "Uh, huh" to some bloke.
One of the biggest talking points is the new control method they've adopted, using the mouse and keyboard in a more FPS-style, as opposed to the tradition flight sim controls. At first this seems a bit odd, but after a while it becomes second nature, and you'll be bombing around in no time.
The storyline is quite good, although a little slow-paced at times. I found myself getting quite engrossed at times, only to find it dry up for a while. However, with the open-ended gameplay style, there are always plenty of things to keep you occupied - Bounty hunting, piracy etc. However, I don't know if there is enough there to keep you interested after you complete the storyline. We shall see...
The multiplayer is quite good, the ability to complete missions co-op with your buddies is something I would like to see a lot more of in games - anyone who's played Halo knows what fun co-op can be!!
On the whole then, a very good game that will keep you interested, but ultimately you may find it little unsatisfying.
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Most Recent Customer Reviews
5.0 out of 5 stars Five Stars
One of the best games i ever played, and the free online server Discovery was an amazing rp experience.
Published 24 days ago by Bruno Manuel dos Santos Rodrigues
1.0 out of 5 stars One Star
Published 5 months ago by teatime
5.0 out of 5 stars classic space sim
The best space sim out there for its age made by the god father of all space games Chris Roberts
Published 11 months ago by killi
5.0 out of 5 stars Oldie but goodie!
Its a few years old now, but it's still good for a game of it's age. Happily passes a couple of quiet hours!
Published 13 months ago by Paul Cooper
4.0 out of 5 stars An excellent game, aging gracefully
Starting off a thousand years in the future in a human colony, your mission is not only to stop all-out war between the factions (Liberty, Bretonia, Kusari and Rheinland, named... Read more
Published 15 months ago by Peter
1.0 out of 5 stars The game is excellent, but....
I can't believe Amazon allowed this seller to sell this game because its freeware. When I first saw it I immediately purchased it because it said there was only one copy left... Read more
Published 22 months ago by Ms S D Brown
4.0 out of 5 stars Very very good, but does not realize its full potential
A good game - the only thing that keeps it from being truly great is the fact that you really can't explore the worlds that you visit - that would give a whole new dimension to the... Read more
Published 22 months ago by Mads Poulsen
5.0 out of 5 stars best ever space game !!
loved the game as single player or multi player.
Good graphics,
play it on UGAMING without hackers and problems.
Published on 24 Mar. 2013 by The Pilgrim
4.0 out of 5 stars retro classic
Not as the picture shows however. This came in a standard CD box (square) not a full pc box as shown. This isn't a problem. Read more
Published on 18 Dec. 2012 by R. Shaw
3.0 out of 5 stars if only it had been finished
The game had a lot of potential that was never really realised due to the pressure to get it out quick back when it was released. It is indeed old now, and often looks it. Read more
Published on 6 Feb. 2012 by domi
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