- Platform: Xbox
- PEGI Rating: Suitable for 16 years and over. Not for sale to persons under age 16. By placing an order for this product, you declare that you are 16 years of age or over.
- Media: Video Game
- Item Quantity: 1
As you embark on your adventure as a young, callow youth, you'll learn that something makes you different to all the others. You have a force of will. During your adventures, you'll grow up, grow stronger, grow more powerful and eventually grow old. But how you grow is down to you. Use your sword a great deal and your muscles will build. Use ruthless cunning and refuse to care about others and you'll become evil. Use your force of will and you'll become wizard-like and wise. Your character changes according to the way you play.
The mystical world of Albion is immense. There are hidden ruins, huge towns, caverns and mountains and hundreds of characters, all growing and interacting, all with their own artificial intelligence. Even the ones who aren't human. There is the option to ally with many of these characters, to learn what they know, to help or hinder them, to heal them or hack them to pulp.
You face tasks big and small, perilous and rewarding. And with every step, you decide where you'll go next, what you'll face, who you'll talk to and, of course, who will feel the force of your will or the edge of your sword. The game features innovative control and unparallel freedom. You don't have to sit through a word of storyline if you don't want and you are always free to travel wherever you choose. When and how you tackle the immense, detailed and gripping battle against the forces of evil is always down to you.
Fable is played entirely in real-time, so there are no random encounters or turn-based battles to endure; your character gains experience in four main areas--general, strength, skill and will--during all their actions from combat to talking to villagers. Specialising in a certain area allows your character to become an archetypal fighter, wizard or jack-of-all-trades.
The game's real flexibility though is in the way you interact with other characters in the game, with the option to charm, bribe, intimidate and flatter as appropriate. A character's attitude towards you is further influenced by your notoriety within the game world and even your sex appeal, allowing you to play the game exactly as you want. The only problem with Fable is that the combat is a little unconvincing and awkward, but with so much else going on this hardly seems to matter. --David Jenkins