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Fable (Xbox)

by Microsoft
Xbox
 Ages 16 and Over
4.2 out of 5 stars  See all reviews (144 customer reviews)

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  • Role-playing game with real-time combat
  • Every action determines your skills, appearance, and reputation
  • Open-ended story line allows players to choose between the paths of righteousness and evil
  • Your actions and alliances will determine your reputation throughout the land
  • For 1 player
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Game Information

  • Platform:   Xbox
  • PEGI Rating: Ages 16 and Over Suitable for 16 years and over. Not for sale to persons under age 16. By placing an order for this product, you declare that you are 16 years of age or over.
  • Media: Video Game
  • Item Quantity: 1
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Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B00008NA6E
  • Release Date: 8 Oct. 2004
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (144 customer reviews)
  • Amazon Bestsellers Rank: 5,531 in PC & Video Games (See Top 100 in PC & Video Games)

Product Description

Product Description

Fable is a free-roaming role-playing game from the makers of Black & White. When your mother and sister are kidnapped, your first action is to travel across the magical land of Albion to find your father, the famed Hero. But soon you are plunged into a world of danger you couldn't possibly have imagined. A dark force is gathering. A power to bring evil to every town and village in Albion and to destroy the fairytale lives of the inhabitants. This evil force has turned the very Heroes into power-crazed, ruthless warriors. Only your father has resisted. That's why your family has been taken. And that's why the fate of your family is now in your hands. Oh, and the fate of the entire world.

As you embark on your adventure as a young, callow youth, you'll learn that something makes you different to all the others. You have a force of will. During your adventures, you'll grow up, grow stronger, grow more powerful and eventually grow old. But how you grow is down to you. Use your sword a great deal and your muscles will build. Use ruthless cunning and refuse to care about others and you'll become evil. Use your force of will and you'll become wizard-like and wise. Your character changes according to the way you play.

The mystical world of Albion is immense. There are hidden ruins, huge towns, caverns and mountains and hundreds of characters, all growing and interacting, all with their own artificial intelligence. Even the ones who aren't human. There is the option to ally with many of these characters, to learn what they know, to help or hinder them, to heal them or hack them to pulp.

You face tasks big and small, perilous and rewarding. And with every step, you decide where you'll go next, what you'll face, who you'll talk to and, of course, who will feel the force of your will or the edge of your sword. The game features innovative control and unparallel freedom. You don't have to sit through a word of storyline if you don't want and you are always free to travel wherever you choose. When and how you tackle the immense, detailed and gripping battle against the forces of evil is always down to you.

Amazon.co.uk Review

The role-playing game seems to be in real danger of collapsing in upon itself with many new titles appearing almost indistinguishable from each other and increasing complexity making them extremely off-putting for all but existing fans of the genre. Fable, though, is something different. Created with input from famous games designer Peter Molyneux (designer of titles such as Populous and Black & White), it aims to be as accessible as it is open-ended, as the character you control gains experience, ages and chooses whether to follow the path of good or evil--or occupy a grey area between the two.

Fable is played entirely in real-time, so there are no random encounters or turn-based battles to endure; your character gains experience in four main areas--general, strength, skill and will--during all their actions from combat to talking to villagers. Specialising in a certain area allows your character to become an archetypal fighter, wizard or jack-of-all-trades.

The game's real flexibility though is in the way you interact with other characters in the game, with the option to charm, bribe, intimidate and flatter as appropriate. A character's attitude towards you is further influenced by your notoriety within the game world and even your sex appeal, allowing you to play the game exactly as you want. The only problem with Fable is that the combat is a little unconvincing and awkward, but with so much else going on this hardly seems to matter. --David Jenkins


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Customer Reviews

Most Helpful Customer Reviews
10 of 10 people found the following review helpful
5.0 out of 5 stars Fable - The Best RPG Ever? 29 Jan. 2005
At first I was reluctant to buy this game, having only played one RPG before (Neverwinter Nights) and in terms of games I am often reluctant to try new things. But, after having this game recommended to me several times, I gave in and thus far have had no regrets, there is such depth and freedom to the game. Forget your GTA etc. for although you have the freedom to do more or less what you want in those games, in Fable what you do effects who you are and NPCs' opinions of you. Your character will physically change as you progress through the game, depending on whether you live a good or a bad life. I personally find this a massive hook, because it seems to add an extra level to the game, or an incentive to try and live a good life the second time you play through it, after you live a life of evil the first time, the possibilities seem to be truly endless.
Great game... Buy it!
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8 of 8 people found the following review helpful
5.0 out of 5 stars Fable 25 Feb. 2005
This was the first time I had played a game of this genre and have played it through to completion 3 times, each time in a different good/evil style. The characters encountered by the "Hero" are authentic and believable which all adds to the engrossing atmosphere of the game. The object of the game is to develop your "Hero" into a good or evil character to be proud of, through a series of heroic quests to enhance your good or evil side.By performing the quests you gain experience and gold to enhance your standing in society and you engage in other activities between quests to bolster your bank balence and upgrade your experience.(Trading/property ownership/and bandit/guard extermination.) I am surprised and disappointed by the 16+ rating for this game. The game has a very strong morality theme which perhaps is wasted on an older more cynical gamer.(If you keep doing bad things you turn into a red eyed horned beast who scares everyone, the opposite if you do good things).One thing is sure is that you will rarely play the same game as the same person twice.I eagerly look forward to Fable II.
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15 of 16 people found the following review helpful
4.0 out of 5 stars Fable(d) 14 Oct. 2004
First of all, sorry for the long review, but there's just so much to tell about the game, and so much will remain untold...
I must say I was already waiting for the game for ages! It just seemed its release day wouldn't arrive!
But now it's finally here and I finally bought it. However, is it really all they were promising?... We'll get there in a minute.
I guess I won't be needing much time to tell you what happens in the game, as I'm sure you (like me before buying the game) must have already read the "product description" a few times. In a few words: As a good RPG, we are going in a quest, in this case to find out more about our missing relatives (where they are, what happened and why did it happen...).
Now to the game itself. We start as a little boy, training at the "Heroes Guild". I have to say that, at the beginning, the first few moments, I was slightly disappointed. I don't know, it just seemed the game wasn't all that good. I'm telling you this, in case the same happens to you. But believe me, that awkward feeling won't last long. You just get addicted to the story!
As a youth, you will learn the basics about the combat skills. In fact, it won't take long until reaching an older age (around an hour), what I actually think is a shame, since I believe there could have been much more in between. But, perhaps to compensate you for this "little mistake", the game just gets better as you play it.
At the Guild, you will constantly receive Quest Cards, and it will be up to you to decide when you feel like going on those Quests. But I must say that this is just the basics. I mean, there is so much more to explore.. Really...
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3 of 3 people found the following review helpful
5.0 out of 5 stars finally! 11 Oct. 2004
this game has taken years, but it didnt even take me a day to buy it, and you should do, its literally diablo meets black and white meets phantasy star online (but not online obviously) meets the sims (to a lesser degree, but still, you can get married, more than once, and to men...) meets morrowwind, mixed in a big pot with lots of graphics and real time combat thats all over any other game remotely similar, and you have one of the best, if not the most accomplised polished game ever (so far....halo 2 anyone?)
the thing that's really got me hooked however is that, unlike in morrowind and similar games, you spend ages creating some kickass character, but once you've done that, there's nothing to do, or worse, the combat system is just rubbish (cough..morrowind) but in fable you get to make the most of your character and go crazy with them. plus, the characters advance pretty quickly so you don't get bored or stuck in a rut unlike some other games.
plus the magic in fable (or 'will') is very special, in almost ever roleplaying game ive played i always end up back as a sword guy coz the magic, no matter how mystical or powerful, is always a lot more hassle than its worth, fable is different, you actually want to use and develop all the spells you get, coz theyre so damn cool ie. the fireball (level that up!) and lightning.
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