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Crackdown (Xbox 360)
 
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Crackdown (Xbox 360)

by Microsoft
Xbox 360
4.2 out of 5 stars  See all reviews (92 customer reviews)
In stock.
Dispatched from and sold by findprice.
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Crackdown (Xbox 360) Crackdown (Xbox 360) 4.2 out of 5 stars (13)
£7.25
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Game Information

  • Platform:   Xbox 360
  • BBFC Rating: Suitable for 15 years and over Suitable for 15 years and over. Not for sale to persons under age 15. By placing an order for this product, you declare that you are 15 years of age or over.
  • Media: Video Game

Frequently Bought Together

Customers buy this item with Crackdown 2 (Xbox 360) £8.70

Crackdown (Xbox 360) + Crackdown 2 (Xbox 360)
Price For Both: £27.93

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Product Features

  • Brilliant experience from a legendary game designer
  • True next-generation visuals.
  • Cooperative gameplay for double the mayhem.
  • 3-D free-form gameplay
  • Over-the-top action
  • Music as environment
  • The environment as a weapon

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000F6Y5I2
  • Item Weight: 32 g
  • Release Date: 20 Feb 2007
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (92 customer reviews)
  • Amazon Bestsellers Rank: 1,267 in PC & Video Games (See Top 100 in PC & Video Games)

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Product Description

Manufacturer's Description

Crackdown pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Gamers will enforce justice by any means necessary in Pacific City, a crime-ridden urban center built to encourage the exploration of the full width, depth and height of the city. Coupled with highly innovative co-op gameplay--a genre first--and an interactive world where nearly anything can be used as a weapon, gamers will be able to create a volatile cocktail of judicial oppression as they clean up the streets.

Features:

  • Brilliant experience from a legendary game designer. From Dave Jones, the creative mastermind behind Grand Theft Auto and Lemmings, comes Crackdown an explosive masterpiece set to define open-world, free-form next-generation gaming.
  • True next-generation visuals. Harnessing the power of Xbox 360, Crackdown players enforce justice against the backdrop of a crime-ridden metropolis that is massive in scale, monstrous in scope and meticulous in detail. The unique presentation style employs a highly stylized rendering technique that turns the game into a living graphical novel.
  • Cooperative gameplay for double the mayhem. From the game's initial concept to final design, Real Time Worlds focused on delivering dynamic, engaging cooperative gameplay for double the carnage, action and intensity.
  • 3-D free-form gameplay. For the first time ever, an urban playground has been created to encourage players to explore and exploit the full width, depth and height of a city. Players wage war on the crime syndicates by taking part in high-octane chases on foot and on wheels while using any appropriate route along, around, across, over, under or through the environment. Freedom abounds because it is up to the player to determine how best to complete the nonlinear objectives in a myriad of wild and creative ways.
  • Over-the-top action. All strategies and tactics are acceptable, provided players reclaim the streets by unleashing the awesome abilities inside each agent. As players develop and hone their gameplay skills, their agent's genetic tendencies will increase, allowing players to realize their agent's full potential. Players will be able to run at dazzling speeds, take death-defying leaps, handle the most incredible weapons, perform impossible vehicular maneuvers, move massive objects and deliver bone-crushing blows.
  • Music as environment. More than 100 licensed tracks, spanning a wide range of styles and genres, give audio identities to characters and locations in Crackdown. The music coupled with a next-generation use of 5.1 surround sound will let gamers know just from the music and sound effects they hear which crime syndicate is headed their way.
  • The environment as a weapon. Is a character low on ammo? No problem. Thanks to an amazing amount of props and a deep physics system, players can use whatever they can get their hands on as weapons trash cans, vehicles, even people to clean the streets of crime. In Crackdown the effects of the players' actions stay in place much longer than in other open-environment titles, giving gamers a far greater range of options when setting the scene for mass destruction. If players gather vehicles to create a barricade, they will be there when the they return with more. Gamers can create an arrangement of explosives and come back later to set the explosion. Crackdown remembers, and reacts, to the players' actions within the game world.
  • Product Description

    Gamers will enforce justice by any means necessary in Pacific City, a crime-ridden urban center built to encourage the exploration of the full width, depth and height of the city.

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    Customer Reviews

    92 Reviews
    5 star:
     (43)
    4 star:
     (32)
    3 star:
     (12)
    2 star:
     (5)
    1 star:    (0)
     
     
     
     
     
    Average Customer Review
    4.2 out of 5 stars (92 customer reviews)
     
     
     
     
    Share your thoughts with other customers:
    Most Helpful Customer Reviews

    44 of 47 people found the following review helpful:
    4.0 out of 5 stars Ideal post pub-game, 28 May 2007
    = Fun:4.0 out of 5 stars 
    This review is from: Crackdown (Xbox 360) (Video Game)
    As a one liner intro to this review: this is a good game that I would recommend to any recreational gamer (if you are the type who plays a game 24/7 for 3 weeks and then says 'there is nothing to this game' then it's not for you).

    Yes, it lacks a 'real' story line to follow through in the manner the likes of Gears of war/Lost Planet do, but then this is in a different genre. What it does give you is the ability to 'mess around' that a lot of the other X360 games just don't. I must admit I spent hours just driving/running around doing tricks and stuff completely ignoring the plot just to see what the game can do - and it certainly does not disappoint.

    For me this is the greatest thing about this game, you can turn it on for 5 minutes or for 5 hours and you can get something out of it without worrying about 'getting stuck' and walking away - it all depends on what you are looking for. Similarly it's 'mess around' factor makes it a good social game if you have a few mates back post pub, in the same way GTA did on the PS2.

    Just to quickly address some other reviews - I have had this game for about 2 months, and whilst I don't play on it continuously, it is still something I go back to and enjoy. I leant it to my brother for a week and he has now gone out and bought it. Similarly I found the targeting and controls absolutely fine.

    Buy if:

    - You like to mess around and not follow a restrictive story line
    - You like GTA series but want a superman/batman angle on it (or can't be bothered to wait for new release)
    - Aren't too bothered about ultra-realism, the graphics are supposed to be kind of cartoony/marvel I guess

    Don't buy if:

    - You are going to spend 8 hours a day playing (you'll prob get bored due to the next point)
    - You want a major story to get involved in
    - You expect this to be a 'proper' shooter, this is NOTHING like Gears of war etc.
    - You have a girlfriend who says things like 'this is a bit silly, its not very realistic'

    If you aren't sure then rent/borrow first.You'll know within a few hours whether you like the format or not.
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    4 of 4 people found the following review helpful:
    4.0 out of 5 stars Overrated, but good nonetheless., 4 April 2007
    By 
    Phillip Fry (burgess hill United Kingdom) - See all my reviews
    = Fun:4.0 out of 5 stars 
    This review is from: Crackdown (Xbox 360) (Video Game)
    Let me start off by saying that Crackdown is good, but as others have made it seem, it is not fantastic.
    As was mentioned in another review the lock-on targetting system is flawed and does often seem to lock-on to anything but the enemy. The comic styled graphics look very good, especially from the top of the agency tower, and there is a huge amount of stuff to do in the game. LOADS!!.
    Although I do have a coulpe more complaints. There is no real story to be followed, gangs have taken over, you have to stop them. Also the process of eliminating all the key gang members is very short, and afterwards there is almost nothing else to do than aquire the achievements, though this is is very fun in its own right.
    Don't get me wrong this game is definitely worth buying, I'm just saying do not expect anything mind-blowing
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    4 of 4 people found the following review helpful:
    4.0 out of 5 stars A Fun Cel-Shaded Sandbox Shooter, 15 Mar 2007
    = Fun:4.0 out of 5 stars 
    This review is from: Crackdown (Xbox 360) (Video Game)
    Crackdown is a cel-shaded sandbox style fighting game in the style of Grand Theft Auto and Saint's Row - but this time you're on the side of justice. Sort of. Best of all, you get into the free beta of Halo 3!

    It's funny how many people are instantly buying this game just to get into the Halo 3 beta. We of course are thrilled about the Halo 3 part - we are avid fans of the Halo series - but Crackdown actually isn't bad on its own merits.

    First, you have to accept that it's cel shaded. The graphics are a little cartooney. They did this on purpose, and if you don't like being immersed in a dirty, swear-filled comic book, you might not take to this game. However, those who enjoy anime, manga and an alternate view of reality will appreciate the more-than-human powers you have here.

    You're an enhanced human in a future where three criminal gangs have taken over the world. You get the traditional types of enemies - a wisened old Chinese guy, a Hispanic drug lord and a Soviet mob boss. You get a variety of cars to jump into, a variety of weapons to shoot, and a fairly large world to roam around in.

    There are tunnels below the ground, places to jump across roofs, places that you can leap cars across, and much more. As you do things, you gain experience and better skills, meaning you can now shoot better or jump higher. This gives you incentive to build up your talents to get to those just out of reach areas.

    The game is pretty lenient - if you hide out for a while, your armor regenerates as does your health. When you die, they just give you another clone of yourself to keep playing with. You activate teleport spots around the world so you can get to places quickly.

    The soundtrack is reasonably good - there's a lot of variety here to choose from. The in-game sounds of local Hispanics chatting at you in Spanish, or the high pitched screams of scared civilians, all seem to fit in resaonably well with your cartoon environment.

    Graphics are, as mentioned, cel shaded. I enjoy cel shading and found it an interesting take on the GTA world. The HUD is esay to understand - it's clear what part of the body you're targeting and what is near you on the map. You get a mix of Kingdom Hearts orb-collecting with Vice City night clubs, Scarface swearing, and a bit of do-gooding in there, too. Assuming of course that you actually go after the bad guys rather than driving over the civilians.

    So where does that leave you? You're not getting top-drama and acting as in The Godfather. The cel shading might annoy some people. But really, for a fun jumping, shooting, roaming-the-world game, this is really quite fun.
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