I bought this game on release day, and I have enjoyed every minute of it. I am 15 hours in, still on the first disc (of 3), and am utterly engrossed. This game has many positive aspects: firstly, it has wonderful graphics. It's not like Bioshock or Oblivion, realistic, but it has graphics which make the fantasy world feel alive and vibrant. Every character and monster has been given great detail, with looks and especially movements seeming natural and interesting. The graphics really do the combat justice. The combat is typical Final Fantasy turn based combat with a twist, where there is a charge bar which alters the turns depending on the charge. The combat itself is, in a word, awesome. Fights aren't random as in FF games, but you see enemies on the field, so you can either attack them, or avoid them. Combat is a tangle of brilliant looking moves and tactics, and as the game goes on, more great looking moves are unlocked. Occasionally a boss fight will occur, where the enemy is tougher than the usual monsters. Overall, the game doesn't really repeat the monsters for you to become sick of a particular monster. Another good aspect of the game is the music. The music is on par with the FF series. When exploring the world, the music is light and jolly (except during dramatic parts), and when in a boss fight, it becomes more rock and roll. Finally, onto the world itself. The game has a weird and wonderful sense of humour, and the world shows this. It is a large and expansive world, although quite linear, unlike Oblivion, but a benefit of this is that you won't get lost. The game's designers have put a lot of effort and thought into making the world as fun as possible, and it is evident when encountering some of the areas and races for the first time. As for the storyline, it is there, but very vague. Just trust the game to present storylines. This leads us onto the bad points: the saving system is quite bad in some places. You can save at a save point, or on the world map. You cannot save halfway through a dungeon, so if you die, you have to go all the way back to the beginning. Alternatively, if you need to save, you could warp back to the beginning of the dungeon and save at the save point (a warp device and save point are usually found in the same place), but this resets the dungeon's monsters, so you have to encounter (or avoid) all the monsters again, possibly not a bad thing as it gives you extra experience. The cut scenes are not, as one reviewer insinuated, bad, and the dialog is not cheesy. I enjoy all the cutscenes, as they make the world seem alive to me, and help you relate to the characters. The dialog is fine, considering this is a Japanese game. Another slight fault is that sometimes the fights seem to follow the exact same sequence and moves, but considering the wealth of combat moves, it won't happen often.
As you might expect, this game is not online playable, but will probably follow Oblivion's example and have downloads available.
Overall, this is a class game, with not many things wrong with it. It certainly has longevity, with a large game world and 3 discs. You certainly would be spending money well, as it will keep you occupied for at least a week. If you enjoy a great story, exploring (fans of the Broken Sword series will love this), and exceptional looking combat, this game will delight you to no end.