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Alan Wake
 
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Alan Wake

by Microsoft
Xbox 360
4.0 out of 5 stars  See all reviews (166 customer reviews)
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Game Information

  • Platform:   Xbox 360
  • BBFC Rating: Suitable for 15 years and over Suitable for 15 years and over. Not for sale to persons under age 15. By placing an order for this product, you declare that you are 15 years of age or over.
  • Media: Video Game
  • Item Quantity: 1

Frequently Bought Together

Alan Wake + Deadly Premonition (Xbox 360) + Metro 2033 (Xbox 360)
Price For All Three: £35.73

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Technical Details

  • Mission-based structure with an episodic nature
  • Freely explore a 100 square kilometre town
  • Changes in weather and light effect gameplay
  • Real-time lighting, shadows and reflections create a cinematic feel
  • Suspenseful and gripping storyline

Product details

  • Delivery Destinations: Visit the Delivery Destinations Help page to see where this item can be delivered.
  • ASIN: B000E52P9A
  • Item Weight: 27 g
  • Release Date: 14 May 2010
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (166 customer reviews)
  • Amazon Bestsellers Rank: 374 in PC & Video Games (See Top 100 in PC & Video Games)

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Product Description

Manufacturer's Description


Alan Wake
is a psychological action thriller, exclusively for Xbox 360, where gamers assume the role of Alan Wake, a best-selling suspense author who escapes to a small town to recover from the mysterious disappearance of his fiancée.

Overview

Bringing a new style of storytelling to Xbox 360, Alan Wake is a psychological action thriller from Remedy, the developers of the successful Max Payne series. In this dynamic new title exclusively for Xbox 360, players assume the role of Alan Wake, a best-selling suspense author suffering from writer's block, who escapes to a small town only to experience the mysterious disappearance of his wife.

Set in the deceptively idyllic town of Bright Falls, Washington, Alan Wake immerses players in an intense and expansive cinematic world that enables players to explore the hyper-realistic and interactive environments. Alan Wake is mission-based with a deeply engaging and suspenseful storyline unveiling new twists and profound character revelations at every turn.

Players will unravel the riveting plot through multilayered character interactions, unique problem-solving and intense combat against terrifying enemies. In this nightmarish world, where fantasy and reality collide, Alan Wake must use a variety of weapons to survive, including his most powerful ally against the darkness - light itself.

Features



Search for clues to figure out the mystery. View larger.


Players must skilfully use light as a combat element along with traditional weapons. View larger.


You'll be able to freely roam the town of Bright Falls. View larger.


High definition graphics and lighting effects make for a spectacular looking game. View larger.


Intense psychological action thriller
Alan Wake delivers a deeply psychological and finely crafted plot that raises the bar for storytelling in video games. The riveting story of Alan Wake is propelled by a movie-like atmosphere, compelling situations, memorable characters and real-time pacing.

Light as a combat element
As Wake journeys deeper into the mystery of Bright Falls, the shadows close in around him. When darkness descends, light becomes his only ally as he fights his way to daybreak. This poses a severe problem for Alan Wake since his enemies seemingly gain strength from the shadows. Players must skillfully combine their use of light with more conventional weapons to stand a chance. 


Realistic, interactive environment
Set in the town of Bright Falls, the hyper-detailed environments of the Pacific Northwest play an important role; even the change in daylight and weather will profoundly affect the characters and enemies in Alan Wake The game's advanced rendering engine provides amazingly realistic environments that bring this world to detailed life - from the lush forest of evergreen trees to the quaint small-town buildings and streets. The world of Alan Wake is alive and real.

Episodic narrative
The mission-based structure of Alan Wake creates an episodic narrative similar to a deeply structured dramatic television series, such as LOST, Twin Peaks and X-Files. As the episodes progress, gameplay will evolve to introduce new elements and characters, escalating the level of threat and action in the game.

Alan Wake presents an unusual and new gaming experience that features a riveting, multi-layered story while giving the player the ability to freely roam a giant environment. It supports Dolby Digital sound and runs at a beautiful high-definition 720p.


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Customer Reviews

Most Helpful Customer Reviews
19 of 21 people found the following review helpful
Fun:   
Coming into this game expecting traditional survival horror is likely to leave many disappointed. At first the dialogue seemed to balance between average and shoddy, occasionally cheesy and jarring to initial preconceptions. It's only after a while that it becomes apparent that the game shares more in common with a straight to TV Stephen King adaption than any truly spine chilling horror. Once this realisation occurs it makes the game much easier to absorb and enjoy as Remedy really play to the strengths of this sub-genre of horror.

The concept behind the plot of Alan Wake is quite unique and certainly one of its biggest appeals. A writer whose story comes to life around him gives Remedy many chances to play with plot concepts and the player's anticipation. Finding manuscript pages throughout the game often cues the player into what is up ahead and adds nicely to the tension when you realise that some pages are about to lead you towards a great evil. It ties into the episodic television series nature of the game providing a neat and hard fought trick of combining story telling narrative with the direction and presentation of the game.

Alan Wake himself is an interesting protagonist, one who is not always likeable but has enough weakness in him to still feel very human. He's certainly not an invincible superman, whilst understandable concessions have been made that allow you to take an axe swing or two without instant death. It's always encouraging to see developers explore characters that are not muscle bound heroes or top heavy, skimpily dressed heroines who walk the path between sympathetic and arrogant. Alan has a lot of problems in his life and is far removed from the perfect all action hero stereotype so often played upon in gaming.

The game crafts a fairly well tuned sense of horror, occasionally cheap flash bang shocks are used but for the most part a spooky atmosphere is created to provide uneasiness and tension in the player. Whilst it fails to reach the heights of horror genre highs such as Silent Hill 2, Resident Evil and Project Zero/Fatal Frame it certainly gives enough atmosphere to the player to make it rewarding.

There are references abound throughout the game that provide pleasure to those familiar with horror and thriller media and culture. There are some very obtuse references to Stephen King and his novels from the off, event some of the more subtle ones including some very clever nods in the direction to the likes of Hitchcock. However even the majority of these references actually get name checked by the characters. This would have added an extra degree of enjoyment to the game as Remedy pays homage to some of the genre masters if they hadn't beaten the player about the head with them. Some of the obligatory nods are unsurprising given the narrative direction of playing a horror writer but more subtlety like the Twilight Zone homage "Night Springs" would have been welcome.

Unfortunately the game makes occasional unnecessary concessions to gameplay mechanics that drag the player away from the narrative and atmosphere. Having 100 coffee flasks dotted around the game world is an unnecessary collecting trope that is guaranteed to unintentionally break the fourth wall and pull the achievement hungry out of this immersive world. Perhaps if this had come before Heavy Rain which proved that traditional gaming mechanics weren't required to create something compelling there would be less of a problem. Regardless, unnecessary steps like this take away from the player suspending their disbelief and entering Remedy's atmospheric world fully. A game shouldn't reward you when your goal within the story is to get from point A to point B to save someone as quickly as possible by putting some ammo, manuscript pages and a coffee flask at point C. It may add a sweeter smell to any repeated play-through but collection tasks, especially in this case, are an unnecessary and almost cynical ploy to increase longevity, even if the game is brief enough to warrant it.

Alan Wake is a fairly short adventure, booking in around 10-12 hours of gameplay with an extremely linear path. There are no real opportunities to explore the world of Bright Fall which is a shame, instead the player is mostly funnelled down narrow paths to the next checkpoint. This feels like a missed opportunity, especially in the daylight sections where the option to explore the area when in a vehicle almost seems so tangible it could be made available. The linearity does work for those moments where Remedy has created some well directed set pieces but these are not frequent enough and are smattered with a lot of wandering through forest, lighting up and shooting dark spawn.

To kill your adversaries requires shining your torch on an enemy to remove the "darkness" until they are weak enough to be shot. It's an entertaining mechanic that works well but does outstay its welcome towards the end. The use of light and dark on a visual level however is very impressive with shadows tricking players into seeing apparitions that are not there. In fact the game excels visually throughout and comes close to being a benchmark for the 360. Bright Falls is realised exceptionally well and the style is naturalistic and down-played yet still awe-inspiring.

The question of whether this game is worth the five year wait is virtually moot, most people would struggle to find a game that could live up to the level of anticipation created by such a long timeline. However Remedy have concocted a reasonable survival horror game that may not be an essential triple A but certainly stands out in a hardware generation starved of quality in this genre. Just expect that this is more House on the Haunted Hill than The Shining.
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34 of 38 people found the following review helpful
Fun:   
Ok so you've read a few varying reviews and you can't really make up your mind whether this is worth getting or not. Firstly if you strip the game down to it's bare bones then yes the game play is limited, there is no sandbox environment there is no endless customisable clothing, guns, etc, the 'enemy' variation and the gameplay is totally linear. Now this kind of thing would normally have me running screaming for the hills whether there was a shadowy axe wielding maniac behind me or not but it doesn't, and why? Well simple the brilliant story, the wonderful graphics and just the whole ambience of the game which makes it a very immersive expereince to the level that all the aforementioned problems are just not noticed.

A number of reviews also say this game is too short! Are you kidding me! This has to have some of the most longest linear levels you can play through. Short is the Call of Duty campaign that can be blasted through in a few hours this game has much more depth to it. Sure if you are a 'blitz gamer' you can probably run through the level quite quickly but if like me you take your time to look around and take it all in, search out all the manuscript pages and bizarrely enough coffeeflasks, as well as listening to the radio broadcasts and watching the TV's then you will get a fair few hours out of the game.

The aforementioned manuscript really helps build up the story of the game as you collect it piece by jigsaw piece it slowly outlines in greater detail not just what has occured but also what is about to. Infact the whole experience is like reading a good book where it just draws you on, you can't put it down. Just one more page then I'll stop and before you know it it's the early hours and the wife is wondering where the hell you are!!

This game is not really an out and out horror more of a suspensful thriller, there are one or two moments that may make you jump and you will really feel the tenseness of the situation Alan Wake finds himself in.

There is however no real replay value in the game other than to play it on harder setting, there is some DLC available although it is not really going to prolong the lifespan of the game.

All in all though the brilliantly crafted story and environment easily hide the games shortcomings and unless you are only into mindless shooting fests you will enjoy it.
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3 of 3 people found the following review helpful
By 1sMa
Fun:   
This was a thrill with amazing graphics, loads of lights and dark effects throughout the game! You'll be glued from beginning to end. Loved the cinematic in between each chapters (that reminded me of good TV series).
The plot was original and twisted to keep you going. The only down is that I have finished the game in one weekend, but I think for the price there are no further criticisms to bring up!

It's a good title that you'll like if you are a fan of thriller movies!

Despite the short time of play it still a good game to experience for the stunning visual and the thrilling action in escaping darkness.
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Most Recent Customer Reviews
best games ive played for a while
this game is amazing the graphics the story the shootiing and iit is very scary specially if u play at night , i would desribe it a cross between farenheight and the older resident... Read more
Published 1 month ago by englishboy
Good stuff
Picked this up for about a fiver. Remember the hype when it first came out (which put me off) but find, several years after its release, an intelligent game which set a bit of a... Read more
Published 1 month ago by Mr. S. Burgess
A classic
Alan Wake is a very story driven game with some easy action. It's almost as if a Stephen King novel were made into a game. Read more
Published 1 month ago by Alex
Great game
Bought this game for my grandson's 18th birthday, he thinks its wicked, really enjoys playing on it, well worth the money.
Published 1 month ago by Roy64boy
Epic game
Alan
Wake is a psychological thriller. I've still not completed it, so can not comment too much, the game play is incredible, it's very jumpy in parts with the use of eerie... Read more
Published 3 months ago by Ryan Thomson
Brilliant!
If your into video game horror, then this is the game for you! Well worth buying. I bought my copy of Alan Wake from HMV, brand new for £10.
Published 3 months ago by Dean Hare
Are you afraid of the dark?
This new cobination of survival horror game and thriller book is certainly a new direction for the Xbox 360. Read more
Published 3 months ago by John Smith
amazing
the feel of horror and anxiety that you have playing this game is amazing it's a must have if you have an xbox 360
Published 4 months ago by Petros
Was a Present
This item was a gift so i can't say how good it is but i can say it came quick and was perfectly described.
Published 4 months ago by The Edcase
Interesting Story....Repetitive gameplay
Great story, love the story, as intriguing as a Stephen King story! Nice, dark atmosphere and well designed/written characters. Read more
Published 5 months ago by Nurrie
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Customer Discussions

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Discussion Replies Latest Post
I love Alan Wake. Any similar Xbox Games? 4 2 Nov 2011
The writer included in the game? 1 29 Dec 2010
Worth buying an xbox? 22 31 Aug 2010
Writer, when is it coming out? 0 31 Aug 2010
Anyone actually `get' the story? - SPOILERS 1 10 Jun 2010
Got mine today 5 16 May 2010
French 6 15 May 2010
Collectors edition 3 6 May 2010
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