I didn't really "dig" Meteos the first time around. Although I understood how the game worked and appreciated the thought that had gone into it, I just didn't have any compulsion to play the game seriously, preferring to scratch about on the screen with the stylus (which is an unfortunately effective strategy) for a few minutes before switching to another game. I sold my copy of Meteos a few months after buying it.
However, this Disney version breathes new life into the game, with lots of fun Disney familiarity from old and new characters (from Simba, through Toy Story, right up to A Nightmare Before Christmas).
The principle of Meteos is that the player uses the stylus to align constantly falling blocks (a tiny bit like Tetris) and launch them off the top of the playfield. The stylus control works well, but, as mentioned, you can get away with clumsy mashing on the screen and still get results. This version of the game is essentially the same but now blocks can be moved left and right, which doesn't fundamentally change anything but perhaps makes it a little bit more accessible and also more difficult to scribble the screen for results (though that tactic does still just about work).
I wouldn't have expected Disney to license their characters to a leftfield Japanese puzzle game like this, but it gives the game a much needed sense of inclusiveness which will attract people for whom the original release was too esoteric.
It's another good puzzle game for the Nintendo DS, this time with nice familiar character designs.