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"Metal Gear Solid 2: Sons of Liberty" Official Strategy Guide (Bradygames Take Your Games Further) Paperback – 7 Nov 2001

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Product details

  • Paperback: 160 pages
  • Publisher: Brady Games; 1 edition (7 Nov 2001)
  • Language: English
  • ISBN-10: 0744001099
  • ISBN-13: 978-0744001099
  • Product Dimensions: 21.6 x 1 x 27.9 cm
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (2 customer reviews)
  • Amazon Bestsellers Rank: 1,446,755 in Books (See Top 100 in Books)

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Product Description

From the Back Cover

BradyGames Metal Gear Solid 2: Sons of Liberty Official Strategy Guide features a complete walkthrough of the game and comprehensive maps that mark key locations and crucial items. Coverage of the characters, weapons, moves, and infiltration methods are also provided, along with boss strategies for defeating enemies. Game secrets and bonuses revealed!

About the Author

Konami of America is a leading developer, publisher and manufacturer of electronic entertainment properties, specializing in the home video game market. Konami's action and adventure titles include the popular franchises Metal Gear Solid, Silent Hill and Castlevania, among other top sellers. In addition, the company has an agreement with ESPN to develop and publish sports games. The latest information about Konami can be found on the Web at www.konami.com. Konami Co., Ltd. Is a publicly traded company based in Tokyo, Japan with subsidiary offices, Konami of America, Inc. in the US and Konami of Europe in Frankfurt, Germany.

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Most Helpful Customer Reviews

1 of 1 people found the following review helpful By "tomburge24" on 21 Mar 2004
Format: Paperback
What can i say it's perfect, this walkthrough is not slightly confusing and tells you everything you need to know and shows you pictures to make it even more simple. It tells you loads of secrets and vital information. The good thing about the walkthough is that it doesn't just tell you what to do, it tells you how to do it step by step. The book shows you maps and tells you the easiest ways to complete the task your on. If you have sons of liberty, bye this now!
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By liquid on 22 Oct 2014
Format: Paperback Verified Purchase
AAA* Gladly buy again
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Most Helpful Customer Reviews on Amazon.com (beta)

Amazon.com: 15 reviews
8 of 10 people found the following review helpful
Very in-depth 21 Nov 2001
By "jackblackout" - Published on Amazon.com
Format: Paperback
This is a great guide. Very few omissions or errors, very in-depth. Good layout, and great writing (what else would you expect from Dan Birlew, President Evil himself?) Get this guide if you find yourself stuck at any point of MGS2!
3 of 4 people found the following review helpful
an excellent guide if you play through on normal mode 16 April 2003
By Joe Sherry - Published on Amazon.com
Format: Paperback
I was almost finished with Metal Gear Solid 2 when I stopped playing for almost a year. When I went to play again, I realized that I didn't remember the story that well and I didn't remember the layout of the area I was in. I decided to restart the game, but this time use a guide to make sure that I don't miss any items and to quickly get through the areas I had already played. Since this was the only guide available, I picked it up.
Some reviews of this guide make mention that the guide is not actually needed to complete the game and that simply playing the game is all the strategy that one needs. That may very well be, but I don't think that applies in reviewing the guide. What matters is that the guide has all of the necessary information required to complete the game and not miss any items and that it includes tips on how to beat the bosses. This guide has all of that and is very valuable in completing the game. While many things can be discovered by trial and errors, this guide will get you through the game with no trouble (the only trouble may come in actually applying the strategies to beat a boss). The most valuable aspect of this guide comes in that it details on a map the patrol patterns of the guards. Knowing in advance how far a guard will patrol is very useful in planning your path though the level. If capturing the dog tags from the soldiers is important to you (and if you want the bonus items, it should be important), the guide provides useful strategies on how to get every dog tag in the game (on normal mode). I tried out some of them, and it worked just as the guide suggested. I wasn't that interested in collecting the dog tags my first time completing the game, so I didn't spend the time to collect them all. As far as I could tell, the strategies were spot on.
One thing I should mention is that the strategies to get the dog tags and for beating the game apply to the normal difficulty setting. Since some things change on the higher difficulty levels, the guide is probably not as useful for mastering the game on the highest difficulty.
Using this guide for the normal difficulty level, this is an excellent guide that will take you through the game and not spoil and story points. If you feel you need a guide for Metal Gear Solid 2, this one is well worth your money.
1 of 1 people found the following review helpful
Great collectors item and good for game info, too 1 Sep 2002
By Michael - Published on Amazon.com
Format: Paperback
I'll be honest with you. This book is designed really well. It is one of two BradyGames books right now in the "Signature" series -- strategy guides that feature higher-quality paper, very well-designed walkthroughs, and an extra like a poster. Unlike other guides, you don't get lost in all the small text trying to figure out where you were reading when you last looked up from the book. The strategy actually goes guard-by-guard, so you can use it if you're stuck trying to get past a specific guard, or you can use it to walk you through the whole game.
The reason I gave this guide four out of five stars is because it really only contains the minimum information you need to complete the game. Sure, there are blurbs about secrets and stuff, but I just didn't get the feeling that this was a book chock full of "insider's info" on MGS2.
The Most Basic of Basic Stuff. Not for Those Wanting to Master the Game 22 Nov 2001
By S. Rhodes - Published on Amazon.com
Format: Paperback
Metal Gear Solid games are not known to be especially tough or even the kind of game a guide is necessary for. But every now and then you do find yourself picking up a guide for one reason or another. It's the kind of a game where the guide makes a nice compliment. The game has been out for well over a decade as I write this review, but it doesn't hurt to talk about the guide a little bit. This may be one of the most clear cut examples of why Bradygames sometimes makes some lazy guides. Of course, unless you played through MGS2 on higher difficulty settings you probably wouldn't really know.

The guide begins quite nicely going through all the basics. At the time of its release MGS2 offered a ton of features that made it a whole other beast from its predecessor. I was glad to see that the guide had taken a LOT of time to discuss them. By now this stuff is second nature to anyone who has played the game, but it's nice to see that they went to so much depth to provide players with a good sense of what to expect. The only thing that was annoying to read about were the difficulty settings where they point out the basic, "Enemies hit harder," type stuff but without providing any depth beyond that.

The walkthrough has some details that make it pretty darn good. There are some hints called out every now and then, but the walkthrough is also pretty straightforward. The guards, and their routes, are called out on the maps. Likewise, there are strategies for each individual guard as well as each of their dog tags if you're going for them. The walkthrough has some good detail going for it too. It's long winded, but at least it has the appearance of being organized. It calls out each character as they're introduced as well. There are also some good boss strategies as well. The maps show you where items are located and call out other things such as bombs if they'e there.

The secrets section and easter egg section is somewhat nice, but also quite limited. The guide calls out many little tidbits you can do and a few secrets but it definitely doesn't call out ALL of them. For instance, it mentions Raiden's Wigs but doesn't mention all of them or even how to get them all. There's something about the secrets section of the guide that feels unfinished in a way.

The biggest problem with Bradygames Metal Gear Solid 2 guide is that it is designed for those playing through Normal Mode only. If you plan on playing through Hard or Extreme you'll find that this guide won't help you in any way, shape or form. Unlike most games out there, Metal Gear Solid 2 has VERY noticeable differences from one difficulty setting to the next. The first game had slight differences in difficulty but aside from taking away your radar, few of them were big enough to warrant having to note them in the walkthrough of a guide. The second game is not like this. Higher difficulty settings have more guards. They see beyond their field of vision. But it's more than just that. The bombl mission early on in Raiden's campaign? There are MORE bombs that the guide doesn't point out. How about the bombs on the connecting bridges before the harrier? Again, there are more. These are differences that are worth noting that the guide never talks about or brings up.

It's even worse when you consider how different some of the fights can be as well. The battle with Fortune is pretty straightforward and almost doesn't need a strategy... unless you're playing on Extreme. Then the battle is quite a bit different. The same for Fatman and Vamp. The battles require a VERY different strategy from the Normal difficulty setting because the battles are so radically different. In no way does this guide prepare players for greater challenges. They neglect to mention any new guards that appear on higher difficulty settings, or how certain aspects of the campaign change. They neglect to inform you how boss battles are different. The guide simply assumes that what works on the Normal difficulty setting with certainly suffice on Hard and Extreme.

If you plan on going through Metal Gear Solid 2 on Normal without ever going to the higher difficulty settings then this guide is going to be a useful tool. This is the big problem with Bradygames and it probably began here. The guide will help you learn the game, it won't help you master the game. You'll learn all the basics of Metal Gear Solid 2 but you'll never learn how to be GREAT at Metal Gear Solid 2.
great 20 April 2014
By hilario - Published on Amazon.com
Format: Paperback Verified Purchase
better condition then i thought no missing pages looks like nothing bad is with it and all pages are good
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