Most Helpful Customer Reviews
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19 of 19 people found the following review helpful:
3.0 out of 5 stars
New gimmick, otherwise same old MOH, 1 Jun 2008
Fun:3.0 out of 5 stars
Medal of Honours big change is that levels are now completely open. Parachuting in gives the choice to tackle objectives in different ways.
And this is largely true, although its now easier to get lost, wandering around for the next objective.
The parachute drop does change after completing objectives. Safe areas are highlighted by green smoke, which is a nice touch. Yet the 2D smoke effects are very disappointing.
However this is essentially Medal of Honours only change, the rest is a case of same old.
The visual polish normally associated with EA games is strangely missing from Airborne. The graphics haven't really moved on and the combat feels lightweight next to Call of Duty. Even menu screens jerk and freeze, despite installing 4GB to play.
Levels such as Market Gardens bridge climax have horrendous difficulty spikes. These can make it more of a repetitive slog than any fun to play. But at only 6 missions, this is over soon enough.
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13 of 14 people found the following review helpful:
3.0 out of 5 stars
Not awful, but not the leap forward we were expecting, 19 Dec 2007
Fun:3.0 out of 5 stars
Although it would be unfair to label this game as awful, its certainly not what we were expecting. The original MOH games defined the genre, yet the franchise is now looking stagnant.
The most infuriating feature (or missing feature) is a player controlled save. The game saves automatically once you achieve certain small aims, but you can't save the game yourself. This makes it difficult to progress, as you have to complete the whole goal in one go, which means you battle your way up the same hill, kill the same enemies only to have to restart at the bottom every time (or parachute to the top and die instantly).
Although the levels are large and well constructed, the game is still quite short. As an average gamer, it took me around 10 hours to complete. Whilst there is an element of replayability, in order to find the secret drops and improve your weapons, it feels more like a chore than a pleasure. Certain games in various genres have you looking for a reason to replay them (Metal Gear Solid, Gran Turismo, Elder Scrolls, all previous games in the MOH franchise) yet the reasons for replaying Airbourne just aren't there.
As far as positive points go, there are some intense moments of fierce combat. the first mission is probably my favourite, with street fighting in an Italian city. Leaning round corners to pick off machine gunners with headshots is quite fulfilling. The weapon enhancement system is good too; the more you use certain weapons, the more unlocks you open for it such as increased accuracy and larger magazines. The parachuting element is a brave idea and does add an extra dimension to gameplay. The parachuting alone doesn't make up for the game's shortcomings and frankly, only really affects a small time in each level. You tend to land where you're supposed to land as that's where the support is and where the game is designed from. Trying to be clever and drop behind enemy lines or in a slightly different place just gets you killed, or you have to battle your way through the enemy just to get back to your own troops to start the level 'properly'.
The bottom line? It's not bad, and I wouldn't be upset if someone gave me a copy. The developers probably believe the parachuting is their 'killer feature' or 'USP' but it doesn't really cut it. Fans of the MOH series will be disappointed as will fans of FPSs. If it were released a year or so ago, it would have been seen as much better, but now the competition is too stiff; there are too many other games which are better.
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10 of 11 people found the following review helpful:
3.0 out of 5 stars
Should be amazing, but isn't!, 31 Jan 2008
Fun:3.0 out of 5 stars
I'd just finished Call of Duty 4 and was waiting for MoH to be delivered expecting it to be even better. Sadly, it just seemed like more of the same old MoH format with slightly better graphics. Maybe I was being unrealistic expecting the makers of the game to revolutionize a successful format, but some of the levels were virtually identical to scenes from older games (ANOTHER attack on a bridge somewhere in Holland). I did enjoy certain elements of the game, but over all I was left disappointed. The AI was just bizarre at times (enemy failing to die when you've clearly hit them in the head twice!) The final attack on the tower is cool, but as far as I can make out the only relevance of "Airborne" is the novelty of dropping into the game wherever you want. The novelty soon wears off, and you're left feeling that you've seen it all before. CoD4 broke new ground, and if I had £40 to spend today I'd be buying CoD4 and not MoH.
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