Product details
|
The main demo level revealed at time of writing is set during the fierce battle for Guadlcanal as you try to repel a counterattack from hundreds of enemy infantry and attacking aircraft. Although the graphics are predictably improved over Allied Assault, the main technical advance here is the artificial intelligence of your squadmates. In a nice touch of extra realism you no longer find health power-ups but must protect your squads medic so that he can tend to your wounds. In fact the whole system of receiving injuries is now far more realistic as you get whiplash and motion blur and can even be knocked out on the ground and yet still recover if your medic is alive and finds you.
With over forty other levels in the game were also promised the chance to drive jeeps and tanks and even ride in a US bomber mission, switching between control of five separate gunner positions. Its not clear yet how the game will stand up against other next-gen WWII titles but so far Pacific Assault is looking good and has a number of interesting new ideas to justify its presence on the field. --David Jenkins
Tags Customers Associate with This Product(What's this?)Click on a tag to find related items, discussions, and people.
|
First off the block is that the game has a very impressive soundtrack, the typical brass band World War 2 kind of affair, I'm not particularily a fan of that genre of music, yet mysteriously, I could listen to the soundtrack all day long. Then opening level(s) certainly are very intense, much so that I could dare say it rivals Call of Duty as you fight up a beach on an island in the mid Pacific battling for your life. Spotting your enemies isn't the run of the mill affair either, they have camo, good camo. I've found it can be frustrating trying to pick out an enemy soldier from a bush, but once you become acustomed to it then it just adds to the tense nature of the game. The voice acting is very good, and the squad AI is some of the best I've seen in a game. If you order your squad to cover you, then they come out of cover to keep the japs down, if you've bitten off more than you can chew then you can order your squad to fall back, get yourselves together and try again. Not only does the squad actually listen to your orders, but they talk to each other, you have them complimentinig each other for impressive shots, and screaming out if there is a soldier taking cover behind a barrel, or a tree etc. and when the enemy tries to flank you (and they will) then you better heed your squad leaders' warnings otherwise you could find yourself surrounded.
The visuals were mediocre, but some nice explosion effects, and although the game only uses the primitive Havok 1 physics engine (unlike Half Life 2's Havok 2 physics) there are still some impressive uses; Small metal shacks have their panels drop off when hit by a large explosion by, let's say, a tank and so if you're hiding behind that shack you'll be losing more and more cover.
My only main crip with the game is that the learning curve is horribly steep from the first couple of levels it's a nice and simple situation, but once you get into combat it gets much much harder.
In all, i'd say this game is certainly worth picking up if you're still left hankering for more after playing Call of Duty and the original Medal of Honor games, but if you haven't tried them yet, I suggest you do so first, they are much more enjoyable. But Pacific Assault has intereasting gameplay and some impressive environments. I'd give it a 3.5/5, but because it's so cheap now I give it 4/5 for value.
|
This product's forum
Active discussions in related forums
Search Customer Discussions
|
Related forums
|
|