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Masters Of Doom: How two guys created an empire and transformed pop culture
 
 
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Masters Of Doom: How two guys created an empire and transformed pop culture [Paperback]

David Kushner
4.8 out of 5 stars  See all reviews (27 customer reviews)
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Product details

  • Paperback: 352 pages
  • Publisher: Piatkus; New Ed edition (27 May 2004)
  • Language English
  • ISBN-10: 0749924896
  • ISBN-13: 978-0749924898
  • Product Dimensions: 13.2 x 19.7 x 2.7 cm
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (27 customer reviews)
  • Amazon Bestsellers Rank: 64,955 in Books (See Top 100 in Books)

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David Kushner
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Product Description

Review

Masters of Doom is an impressive and adroit social history. (New York Times Book Review )

Product Description

Masters of Doom' is the true inside story of John Carmack and John Romero, co-creators of the most innovative and notoriously successful video games in history - Doom and Quake. They created an empire, ruled a multi-billion-dollar industry, and provoked a national controversy.

Inside This Book (Learn More)
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Front Cover | Copyright | Table of Contents | Excerpt | Index | Back Cover
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Customer Reviews

Most Helpful Customer Reviews
9 of 9 people found the following review helpful
Format:Paperback
An excellent book about the people behind many killer games like Commander Keen, Castle of Wolfenstein and Doom. The book starts from the very beginning, from the time before the first shareware hit games. In addition to being excellent history book about id software, it also shows the potential problems and pitfals facing each game developer, especially the problem of too big egos and different visions among to developers.

And what's best.. It's the author's style. He certainly knows how to write a good book.

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3 of 3 people found the following review helpful
Format:Paperback
If you are a developer, a programmer, someone who likes using his computer for creating games, or even 'casual' applications, you MUST read this book. It will make you want to code night and day. I have read it 4 times and still I get the same feeling when I go through it. John Carmack is a genius.
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3 of 3 people found the following review helpful
Yep, great read 14 Feb 2005
By mingo
Format:Paperback
I spent sooooo many hours, like soooo many other people, playing these games. The story of the Two Johns has been touched upon in the computer press but the story more than bears telling in a full length book. I picked it up just to read about what the background was to these incredible games that dominated weeks / months of my adult, slacker life, and sure enough the account given of how Wolfenstein and onwards were written was at turns exhilerating and bittersweet. I then started moving back through the book to the earliest days of the two johns and it held my attention throughout. Great story, great characters, and the author has a great eye for his subjects and the allure of the story of how geeks became rockstars. Gaming isnt going to disappear, and Carmack and Romero are like two Neil Armstrongs in terms of their acheivements. THis is a good history book in the making if nothing else, and it is surprising how much you end up feeling for both Carmack and Romero, two lost boys in a gold mine. Carmack in particular is an odd and mysterious character. My rating? Five stars. mmmm.
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Most Recent Customer Reviews
Fantastic story telling of the dawn of 3D and PC gaming
It was 1992 and I was using a 2400 baud modem in my fathers office to log on to BBSs around the country when wolf3d first appeared for download. Read more
Published 17 days ago by Rikki
Great insight into the gaming industry
Great book for any gamer. A great insight into id Software and the making of some iconic games (D00M, QUAKE). Recommended for any gamer or anyone interested in the gaming industry.
Published 1 month ago by Tommy
How 2 guys created an empire
The first part of the book is incredibly good. I just couldnt put the book down.

Second part was a bit of a drag compared to the first, but still very good.
Published 5 months ago by Celine
Design Is Law
Very interesting account of the early days of PC gaming covering an iconic software developer. If you want someone to blame for the dominance of first person shooters in today's... Read more
Published 9 months ago by EasyLay
Great book
If you like videogames you will probably love Masters of Doom. John Carmack and John Romero are two of the most important figures in the history of videogames, and this book... Read more
Published 9 months ago by Andresito
Page turner
I'm a very sporadic reader but when a book grabs me I find myself staying up way past bed time (11 on a work day ;) ) to continue reading...this book is one of those. Read more
Published 10 months ago by Mr. A. Vance
A tale of gaming gold-rush ambition
I like books about people and I like books about computers and I like computer games. This has to be the perfect book for me, doesn't it? Read more
Published 11 months ago by pauland
Master of Story-Telling
Masters of Doom tells the story of two Johns -- Carmack and Romero -- who pioneered first-person shooter computer games in the early 1990s. Read more
Published 15 months ago by Ronan Smith
game designers as authors
Masters of Doom is one of the first and most famous examples of the process of glorification of video game designers. Read more
Published 18 months ago by Paolo Ruffino
A very good insight
I recently finished this book and I have to say that I really enjoyed it. As a game developer I can really apprechiate the hard work that both john's put in to there early life of... Read more
Published 20 months ago by markywd
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