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Thankfully, Double Dash!! has got everything right--indeed this is probably the best first-party sequel so far for the GameCube: the graphics are excellent, the power-ups are more insane than ever and most importantly the handling of the karts is excellent, with the powerslide of the SNES original all-important once more.
The big new gimmick for Double Dash!! is the fact that there are customised karts for you to drive, all of which can seat two characters. This ensures a surprising amount of tactical depth as you can switch the characters around mid-race in order to access each one's unique special weapons. As ever with Nintendo games, the gameplay is perfectly balanced so that the use of power-ups never overshadows the need to be a skilful driver. Indeed, the improved AI of the computer players is immediately noticeable as they move around the tracks in a highly intelligent manner, moving out of your way and blocking you off when necessary.
Of course the real draw with any Mario Kart game is the multi-player mode and this is as insanely enjoyable as ever in either race or battle mode. Indeed it's better than ever as you can now have up to 16 people playing at one time if you link up your GameCubes using broadband adapters. --David Jenkins
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Most Helpful Customer Reviews
28 of 31 people found the following review helpful:
5.0 out of 5 stars
Worth the wait...,
This review is from: Mario Kart: Double Dash! (GameCube) (Video Game)
Well, I've been waiting for this to turn up for ages, and it finally dropped on the mat on Saturday morning as I was on my way out to my mother-in-laws 60th birthday party....noooooooooooooo.....all day I had to spend couped up eating cake, being polite to relatives etc. knowing that DD was there waiting at home.Having now spent the remaining hours of the weekend playing it, I can definitely say it is worth the wait. What's it like? Well, it's like Mario Kart of course! And that is exactly what we all wanted, isn't it? The improvements are subtle yet worthwhile - improved graphics etc. The handling of the karts is superb, and playing around with the character/kart combos gives endless possibilities. There is nothing else in life quite as satisfying as power-sliding around a 180 degree hairpin, preferably knocking off a quick red shell in the process. Make no doubt, I've loved every minute of this game so far, and I haven't even got onto multi-player yet! However, I do have a couple of concerns. First, I'm worried about how long the single-player appeal will last. I'd managed to win gold on all but 150cc star cup after only a couple of hours playing (of course, I've spent many an hour on previous versions of the game, so I'm pretty good.) That said, I haven't finished yet and I'm sure I have more to unlock. Only time will tell on that one. My other moan is about the use of the Z button to swap characters. To me, that button is the only fault of the cube, and it's use during high speed shenanigans can be tricky (I constantly keep firing power-ups when trying to switch drivers and vice-versa.) I'm sure I'll get used to it, though. But forget those worries, this is still brilliant and a must-have, whether you're new to Mario or a karting die-hard.
2 of 2 people found the following review helpful:
4.0 out of 5 stars
An excelllent family racer for the GameCube.,
By
= Fun:4.0 out of 5 stars
This review is from: Mario Kart: Double Dash! (GameCube) (Video Game)
It is hard to say an unkind word about any member of the Mario Kart series of racing video games. They provide unlimited fun for all ages, and the 2009 Gamers Edition of Guinness World Records stated that a panel of judges had voted the series the best in the history of video games.
By that year, sales of the GameCube version of Mario Kart had reached seven million copies. Named `Double Dash!!,' the game, which takes up three blocks of memory card space, is now sold (pre-owned) at between nine and fourteen pounds. It differs from other Mario Kart games because `the authorities of the Mushroom Kingdom' have made a big change in the rules. The change is the fact that there are now two riders per kart - one driver and one weapons operator. Of course, this invites a new sort of multiplayer mode, where 2 players man one kart. Today, there is a limited market for GameCube titles, but the Wii is backwards compatible with the console. Is this game worth buying for a Mario Kart Wii owner? In two words, probably not. There are only 12 courses in Double Dash, compared to the 32 in the Wii version. As well as this and despite the unique multiplayer mode, the fact that there are two people in one Kart does not bring much to the game play. However, Double Dash is still an excellent family racing game, in which the graphics are vibrant and the controls are simple. SCORES: (out of 20) Presentation: 13 Graphics: 17 Sound: 14 Gameplay: 16 Lasting Appeal: 13 Total out of 100: 73
18 of 22 people found the following review helpful:
5.0 out of 5 stars
Double Dash,
By
This review is from: Mario Kart: Double Dash! (GameCube) (Video Game)
As I'm sure you'll all agree, Mario Kart on the N64 was the pinnacle of multiplayer racing. It still to this day gets the odd run around with a few friends, that was until I recieved this delightful package!Double Dash is a spruced up version of MK64, with gorgeous graphics, a shed loads of characters to play with and a new take on the kart classic. This being that there are two characters per kart - so you get to weigh up the Speed, Acceleration and Weight attributes by carefully choosing two different characters as well as the actual racing kart. The Single player game and multiplayer VS. modes are very similar to the MK64 version as are the general track layouts. This, however, isn't a bad thing as it is what kept the Mario Kart games a cut above the rest. Hitting the'?' blocks will reveal the original weapons from MK64 as well as character specific ones - whoever is on the back of the kart will collect the weapon - you can change mid race between the driver and backseat thrower, in order to get each characters special weapon. The game really shines in the 2-player CO-Operative Mode! Yes you heard me right - player 1 starts off as the driver and player 2 as the weapon thrower! You can, as always switch characters, but in order to win, you will have to practice transferring positions and turbo skids in order to time them right. This is the real change to the Mario Kart franchise and is not to be missed - A Grand Prix, 1 cart and 2 players - Let The Good Times Roll.
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