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Managed DirectX 9 Programmirovanie igr i grafika (Russian) Paperback – 2005


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Paperback, 2005
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Kniga pozvolyaet izuchit vozmozhnosti ispolzovaniya Upravlyaemogo DirectX pri razrabotke razlichnyh graficheskih i multimediynyh prilozheniy. V dannoy knige rassmotreny kak osnovy programmirovaniya 3D-grafiki, tak i bolee slozhnye razdely, naprimer, upravlenie urovnyami detalizatsii mesh-obektov, ispolzovanie vysokourovnevogo yazyka sheyderov i simvolnoy animatsii. V knige udeleno dostatochnoe vnimanie takim vazhnym voprosam, kak upravlenie zvukom i ustroystvami vvoda ili dobavlenie zvukovyh effektov i dzhoystika s obratnoy svyazyu. Material knigi "Managed DirectX 9" napravlen v bolshey stepeni na neposredstvennoe sozdanie polnofunktsionalnyh multimediynyh prilozheniy, nezheli na izuchenie izlishnego yazykovogo sintaksisa. My polagaem, chto chitatel etoy knigi uzhe znakom s yazykom S# (ili Visual Basic .NET) i sredoy .NET Runtime. Avtor etoy knigi imeet ogromnyy opyt razrabotki prilozheniy s pomoschyu DirectX s Upravlyaemym kodom i yavlyaetsya svoego roda pervoistochnikom informatsii v...

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