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Macromedia Flash MX: Training from Source (Training from the Source)
 
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Macromedia Flash MX: Training from Source (Training from the Source) [Paperback]

Chrissy Rey
3.4 out of 5 stars  See all reviews (5 customer reviews)

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Product details

  • Paperback: 472 pages
  • Publisher: Macromedia Press; 1 edition (18 Jun 2002)
  • Language English
  • ISBN-10: 0201794829
  • ISBN-13: 978-0201794823
  • Product Dimensions: 25.5 x 20.2 x 2.4 cm
  • Average Customer Review: 3.4 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Bestsellers Rank: 2,128,468 in Books (See Top 100 in Books)
  • See Complete Table of Contents

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Chrissy Rey
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Product Description

Product Description

With the introduction of Flash MX, the folks at Macromedia have transformed a pretty cool designer's tool for Web-based interaction into a full-fledged, professional-level application for developing sophisticated online content. Serious tools, however, typically require some serious instruction-and Flash MX is no exception. Luckily for you, there's Macromedia Flash: Training from the Source.

Using hands-on, project-based tutorials that you can tackle at your own pace, this invaluable reference provides the instruction you need to start designing professional-looking Web sites. Veteran author and Flash master Chrissy Rey takes you step-by-step through the development of a complex Flash project, grounding you in the basics before moving on to more complex topics like ActionScripting and the use of video. In the process, she covers both the old and the new, including the revamped user interface, the text and graphic tools that make their debut in MX, and the brand-new Properties inspector. With Flash MX on your computer and Macromedia Flash: Training from the Source at your side, you're ready to take on the world of interactive online content.

About the Author

Chrissy Rey is the founder and Webmaster of FlashLite (www.flashlite.net). She is Vice President of Education at digitalorganism (www.digitalorganism.com) in Baltimore, MD, where she teaches and uses Flash, Generator and Dreamweaver. Chrissy has also been a contributing author and technical editor for several books about Flash including the previous edition of this book, Macromedia Flash 5: Training from the Source.


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Customer Reviews

Most Helpful Customer Reviews
21 of 23 people found the following review helpful
Format:Paperback
I bought this book having had some experiance of flash 5 but not a great deal. I wanted something to take me through form the beginnings of Flash design right through to the fundamentals of Action Scripting and more advanced topics.

This book delivered all of my expectations. Within 6 hours of buying it, I was already onto page 153 of the tutorials and had created a nice interface for a fictitious Zoo website.

I have tried to master Flash before, but could not find any material good enough to help me learn...(the Friends of Ed books were not doing it for me!). This book, however, is written in a way that is easy to understand and follow.

Lessons are described accurately and informatively. You get an overview of what each lesson is trying to achieve before diving into it's nitty-gritty.

Oh, how I wish this book had been written two or so years ago.

Congratulations to Chrissy Rey and Macromedia Press.

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3 of 3 people found the following review helpful
Rather muddled 3 Nov 2003
Format:Paperback
Personally, I'm not keen on this approach. The author takes you step by laborious step through the process of creating a Flash web site. The result is that the underlying principles that you are trying to learn get lost in a heap of application-specific details. It's difficult to separate what you want to learn from what is only relevant to the author's chosen site.

Here's an example. How do you create a gradual change ("tween") from one shape to another? Easy-peasy: you just create your two shapes, several frames apart on the same layer, and, in the Property Inspector, set the "tween" property to "shape". That's it. But Chrissy Rey takes nine pages to explain that! She starts by saying you must create a rectangle exactly 25 pixels square, placed exactly at the center of the frame... but this is of course unnecessary. You can tween any two shapes you like.

One result of this is that the contents get muddled. In the section about shape tweening you find loads of details about how to make sure a rectangle is square, etc, which would be better covered in the section on drawing shapes.

A few further irritations.
(1) There are quite a lot of errors. When you are trying to learn something new, you don't want to be wondering "does she really mean this, or is this another typo?".
(2) Why does the table of contents not give page numbers except for the main sections? If I want to find a particular topic, I want to know better than "somewhere between pages 256 and 310".
(3) I don't go for the pale lilac ink used for actionscript. Color can be useful, but this hurts the eyes.
(4) It is very repetitive. She frequently says "type in this text" then shows the text you are to type (in lilac), then shows a screen shot of what the text looks like in the editor, then says "this is what the text should look like after you have typed it in" and then shows the same text a third time, again in lilac.
(5) The example site that the whole book is built around is, in my opinion, not suitable for a Flash web site. In general, building entire sites in Flash is not a good idea. Most of the content could be done better (more quickly, more efficiently, more accessibly) with standard technologies (html, css, javascript/ecmascript). Flash should only be used for those parts of a site where its capabilities are required (animations, video, client-side real-time program control of multimedia content, accessing XML data sources, etc). I would strongly recommend all web authors to read "Designing with Web Standards" by Jeffrey Zeldman (New Riders) before embarking on a Flash site.

I think a better introduction to Flash MX is Katherine Ulrich's "Visual Quickstart Guide, Macromedia Flash MX for Windows and Macintosh" (Peachpit Press). Cheaper too.

Summary. If you enjoy working steadily through a complete example, starting at page 1 and going through to the end, then this book will probably suit you. If on the other hand you want to pick up the essential principles quickly so that you can apply them to a different application, then look elsewhere.

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2 of 2 people found the following review helpful
Format:Paperback
I don't know what the title for this review means, but in any case, this book isn't worth your attention. I've had it for a long time, and tried twice to go through it, learning, understanding and comprehending each time. But as soon as I want to do my own flash production, this book falls short of helping.

It's not that it doesn't explain, it just only gives you enough understanding for the tutorial that you are currently doing. So as soon as you leave that book and decide to work on your flash site or short animation - you are stumped. I certainly was.

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